Player Matchup

Cerberus
Cerberus
Gef9Mas
Cerberus
Level 62
God Stats
6W - 1L
1,730 SR
Queue Stats
279W - 229L
1,613 Elo+
Party 1
Poseidon
Poseidon
LuvSadly
Poseidon
Level 28
God Stats
2W - 0L
1,682 SR
Queue Stats
122W - 119L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
SimpnSandlio
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ThePenat
Tyr
Level 31
God Stats
6W - 1L
1,839 SR
Queue Stats
102W - 69L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
sergeantskittlez
Ne Zha
Level 28
God Stats
12W - 5L
1,599 SR
Queue Stats
103W - 72L
1,627 Elo+
Party 1
Team Averages
Level 43
1,670 SR
1,602 Elo+

VS

Team Averages
Level 50
1,687 SR
1,536 Elo+
Serqet
Serqet
A420Brownie
Serqet
Level 103
God Stats
10W - 11L
1,926 SR
Queue Stats
209W - 156L
1,563 Elo+
Party 2
Arachne
Arachne
CombatWhale
Arachne
Level 36
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 9L
1,322 Elo+
Solo
Anhur
Anhur
Drοle
Anhur
Level 66
God Stats
9W - 9L
1,551 SR
Queue Stats
290W - 222L
1,642 Elo+
Party 3
Apollo
Apollo
Septain
Apollo
Level 20
God Stats
4W - 9L
1,499 SR
Queue Stats
69W - 48L
1,528 Elo+
Party 2
Discordia
Discordia
Sθul
Discordia
Level 27
God Stats
0W - 1L
1,740 SR
Queue Stats
87W - 66L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gef9Mas
Cerberus
9
2 / 0 / 8
5,664
566
2,977
5,381
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
LuvSadly
Poseidon
11
2 / 1 / 2
6,342
634
2,402
4,433
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SimpnSandlio
Heimdallr
10
4 / 0 / 1
5,803
580
3,399
3,439
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,345
635
6,558
7,699
5,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 2 / 3
6,384
638
5,538
6,950
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
0 / 4 / 0
4,212
421
3,758
7,417
1,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
CombatWhale
Arachne
8
1 / 4 / 2
5,183
518
3,214
7,522
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Drοle
Anhur
10
2 / 4 / 0
5,680
568
4,977
9,170
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Septain
Apollo
7
0 / 4 / 0
4,516
452
1,087
5,745
1,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Sθul
Discordia
8
0 / 4 / 1
4,744
474
2,011
3,601
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
3
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
4
0
0
L
Arachne
CombatWhale
Arachne
1
4
2
0.5
L
Anhur
Drοle
Anhur
2
4
0
0.5
W
Cerberus
Gef9Mas
Cerberus
2
0
8
6
W
Poseidon
LuvSadly
Poseidon
2
1
2
3
L
Apollo
Septain
Apollo
0
4
0
0
W
Heimdallr
SimpnSandlio
Heimdallr
4
0
1
4.5
L
Discordia
Sθul
Discordia
0
4
1
0.13
W
4
1
1
4.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
15,047
27,902
Taken
33,455
12,302
Mitigated
8,688
11,494
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,758
502
0
1,826
7,417
1,613
0
2,000
5,377
0
15,577
L
Arachne
CombatWhale
Arachne
3,214
2,561
0
1,987
7,522
1,888
0
1,148
6,206
0
16,598
L
Anhur
Drοle
Anhur
4,977
2,826
0
2,583
9,170
3,044
0
0
9,170
0
28,289
W
Cerberus
Gef9Mas
Cerberus
2,977
344
0
1,826
5,381
2,854
245
292
5,081
13,894
0
W
Poseidon
LuvSadly
Poseidon
2,402
378
0
1,358
4,433
1,221
260
1,107
3,036
34,849
0
L
Apollo
Septain
Apollo
1,087
631
0
1,396
5,745
1,213
0
761
4,984
0
22,928
W
Heimdallr
SimpnSandlio
Heimdallr
3,399
2,642
0
2,009
3,439
1,088
485
0
3,439
0
28,974
L
Discordia
Sθul
Discordia
2,011
147
0
0
3,601
930
140
1,162
2,339
18,065
0
W
6,558
1,322
0
3,948
7,699
5,080
547
0
7,699
0
33,715
W
5,538
1,892
0
2,353
6,950
2,059
0
224
6,464
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
24,335
291
Minions Killed
184
0
Camps Cleared
0
985,872
Distance Traveled
867,448
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,212
421
25
3
0
204,105
2
L
Arachne
5,183
518
31
3
0
191,403
0
L
Anhur
5,680
568
52
5
0
140,439
0
W
Cerberus
5,664
566
28
3
0
193,331
3
W
Poseidon
6,342
634
76
8
0
192,295
2
L
Apollo
4,516
452
42
4
0
173,101
3
W
Heimdallr
5,803
580
53
5
0
188,930
5
L
Discordia
4,744
474
34
3
0
158,400
3
W
Tyr
6,345
635
69
7
0
198,204
1
W
Ne Zha
6,384
638
65
7
0
213,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role