Player Matchup

Geb
Geb
Fascism Bear
Geb
Level 47
God Stats
97W - 71L
1,639 SR
Queue Stats
395W - 329L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Heteoric
Zhong Kui
Level 42
God Stats
2W - 0L
1,728 SR
Queue Stats
137W - 123L
1,812 Elo+
Party 2
Ne Zha
Ne Zha
TonyyGRC
Ne Zha
Level 128
God Stats
3W - 5L
1,139 SR
Queue Stats
197W - 182L
1,418 Elo+
Party 2
Medusa
Medusa
VIJoehan
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 2
Cerberus
Cerberus
piojin704
Cerberus
Level 143
God Stats
4W - 1L
1,294 SR
Queue Stats
226W - 199L
1,459 Elo+
Party 2
Team Averages
Level 86
1,460 SR
1,550 Elo+

VS

Team Averages
Level 65
1,480 SR
1,531 Elo+
Odin
Odin
Cheese_Balls1774
Odin
Level 47
God Stats
2W - 3L
1,303 SR
Queue Stats
161W - 164L
1,471 Elo+
Party 3
Eset
Eset
Sulfurz-
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
ThxxBama
Danzaburou
Level 89
God Stats
29W - 22L
1,651 SR
Queue Stats
367W - 325L
1,579 Elo+
Party 1
Neith
Neith
reel_legend69420
Neith
Level 6
God Stats
26W - 30L
1,626 SR
Queue Stats
144W - 113L
1,569 Elo+
Party 1
Agni
Agni
sombodyunknown
Agni
Level 62
God Stats
1W - 8L
1,320 SR
Queue Stats
464W - 420L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,167
544
3,398
8,728
5,911
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Heteoric
Zhong Kui
13
2 / 0 / 2
7,675
512
3,101
4,865
3,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
TonyyGRC
Ne Zha
14
6 / 1 / 5
8,432
562
6,631
11,286
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
VIJoehan
Medusa
15
4 / 0 / 3
8,763
584
4,627
5,481
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
piojin704
Cerberus
12
3 / 1 / 8
7,942
529
6,174
9,703
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,034
469
4,034
6,832
4,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
10
0 / 5 / 2
6,338
423
3,590
8,428
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ThxxBama
Danzaburou
13
2 / 1 / 0
7,579
505
4,475
7,867
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 0
6,541
436
2,154
9,105
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
6,835
456
5,159
5,672
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
2
2
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
1
1.5
W
Zhong Kui
Heteoric
Zhong Kui
2
0
2
3
L
Eset
0
5
2
0.2
L
Danzaburou
ThxxBama
Danzaburou
2
1
0
2
W
Ne Zha
TonyyGRC
Ne Zha
6
1
5
8.5
W
Medusa
VIJoehan
Medusa
4
0
3
5.5
W
Cerberus
piojin704
Cerberus
3
1
8
7
L
0
6
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
19,412
40,063
Taken
37,904
21,346
Mitigated
15,327
15,875
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,034
1,392
0
1,623
6,832
4,166
231
3,690
3,142
0
35,893
W
3,398
562
0
0
8,728
5,911
0
1,231
7,222
50,673
0
W
Zhong Kui
Heteoric
Zhong Kui
3,101
0
0
3,053
4,865
3,409
0
1,771
3,094
40,428
0
L
Eset
3,590
488
0
1,616
8,428
3,329
0
3,974
4,454
25,688
0
L
Danzaburou
ThxxBama
Danzaburou
4,475
1,808
0
3,441
7,867
3,615
0
1,092
6,775
0
52,907
W
Ne Zha
TonyyGRC
Ne Zha
6,631
2,680
0
6,130
11,286
3,842
0
1,556
9,680
0
47,009
W
Medusa
VIJoehan
Medusa
4,627
1,862
0
3,981
5,481
2,085
80
177
5,304
0
64,398
W
Cerberus
piojin704
Cerberus
6,174
398
0
2,711
9,703
6,099
0
4,014
5,689
32,009
0
L
2,154
615
0
2,331
9,105
2,507
240
2,025
7,080
0
33,766
L
5,159
253
0
874
5,672
1,710
0
1,892
3,780
35,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
34,327
471
Minions Killed
397
0
Camps Cleared
0
1,563,850
Distance Traveled
1,326,545
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,034
469
93
6
0
258,342
4
W
Geb
8,167
544
109
7
0
335,050
0
W
Zhong Kui
7,675
512
87
6
0
318,931
0
L
Eset
6,338
423
47
3
0
267,756
7
L
Danzaburou
7,579
505
110
7
0
272,738
3
W
Ne Zha
8,432
562
85
6
0
332,152
2
W
Medusa
8,763
584
136
9
0
271,443
5
W
Cerberus
7,942
529
54
4
0
306,274
7
L
Neith
6,541
436
71
5
0
256,014
2
L
Agni
6,835
456
76
5
0
271,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role