Player Matchup

Cernunnos
Cernunnos
BoyceSyndrome
Cernunnos
Level 88
God Stats
15W - 15L
1,484 SR
Queue Stats
52W - 58L
1,424 Elo+
Party 1
Fenrir
Fenrir
EdSyndrome
Fenrir
Level 122
God Stats
8W - 8L
1,491 SR
Queue Stats
51W - 53L
1,425 Elo+
Party 1
Poseidon
Poseidon
JSullivan0
Poseidon
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,446 Elo+
Party 1
Bacchus
Bacchus
MrPhrazeTTV
Bacchus
Level 26
God Stats
8W - 11L
1,575 SR
Queue Stats
26W - 35L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Trilltacular
Amaterasu
Level 67
God Stats
20W - 19L
1,494 SR
Queue Stats
59W - 68L
1,453 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,444 Elo+

VS

Team Averages
Level 52
1,493 SR
1,585 Elo+
Janus
Janus
AcceI
Janus
Level 33
God Stats
13W - 16L
1,452 SR
Queue Stats
70W - 50L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
Akroview
Danzaburou
Level 34
God Stats
18W - 23L
1,459 SR
Queue Stats
19W - 27L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
MarcioGamesPL
Baba Yaga
Level 106
God Stats
2W - 4L
1,489 SR
Queue Stats
202W - 170L
1,568 Elo+
Party 3
Hera
Hera
hANGRY2k
Hera
Level 44
God Stats
1W - 2L
1,510 SR
Queue Stats
68W - 51L
1,666 Elo+
Party 2
Sun Wukong
Sun Wukong
trblsophie
Sun Wukong
Level 41
God Stats
48W - 35L
1,553 SR
Queue Stats
199W - 166L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoyceSyndrome
Cernunnos
19
7 / 2 / 18
13,371
1,029
20,007
16,401
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
EdSyndrome
Fenrir
20
12 / 5 / 15
14,931
1,149
18,427
17,310
7,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
JSullivan0
Poseidon
20
7 / 4 / 18
13,480
1,037
11,681
12,731
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MrPhrazeTTV
Bacchus
20
3 / 1 / 27
13,245
1,019
12,487
17,146
27,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Trilltacular
Amaterasu
20
4 / 2 / 21
13,503
1,039
14,277
26,183
27,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AcceI
Janus
19
4 / 7 / 9
13,313
1,024
18,928
16,003
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Akroview
Danzaburou
15
0 / 2 / 3
10,381
799
2,857
5,479
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baba Yaga
MarcioGamesPL
Baba Yaga
20
5 / 5 / 8
13,969
1,075
28,946
18,774
8,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
18
3 / 11 / 7
12,501
962
16,369
19,941
8,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
trblsophie
Sun Wukong
18
2 / 9 / 7
12,029
925
12,282
22,646
19,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
48
33
Kills
14
14
Deaths
34
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
AcceI
Janus
4
7
9
1.21
L
Danzaburou
Akroview
Danzaburou
0
2
3
0.75
W
Cernunnos
BoyceSyndrome
Cernunnos
7
2
18
8
W
Fenrir
EdSyndrome
Fenrir
12
5
15
3.9
W
Poseidon
JSullivan0
Poseidon
7
4
18
4
L
Baba Yaga
MarcioGamesPL
Baba Yaga
5
5
8
1.8
W
Bacchus
MrPhrazeTTV
Bacchus
3
1
27
16.5
W
Amaterasu
Trilltacular
Amaterasu
4
2
21
7.25
L
Hera
3
11
7
0.59
L
Sun Wukong
trblsophie
Sun Wukong
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,879
Damage
79,382
89,771
Taken
82,843
75,747
Mitigated
43,563
23,942
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AcceI
Janus
18,928
1,170
0
50
16,003
5,366
0
5,088
10,699
61,212
0
L
Danzaburou
Akroview
Danzaburou
2,857
1,120
0
464
5,479
1,799
0
2,456
2,909
0
7,171
W
Cernunnos
BoyceSyndrome
Cernunnos
20,007
11,024
0
6,213
16,401
7,742
0
13,495
2,906
0
58,602
W
Fenrir
EdSyndrome
Fenrir
18,427
5,953
0
2,786
17,310
7,918
0
12,051
5,259
0
36,587
W
Poseidon
JSullivan0
Poseidon
11,681
692
0
250
12,731
5,476
0
10,860
1,871
40,569
0
L
Baba Yaga
MarcioGamesPL
Baba Yaga
28,946
415
186
2,892
18,774
8,517
0
3,507
15,149
56,680
0
W
Bacchus
MrPhrazeTTV
Bacchus
12,487
827
1,612
1,480
17,146
27,121
0
11,605
5,541
20,243
0
W
Amaterasu
Trilltacular
Amaterasu
14,277
8,626
0
11,601
26,183
27,490
0
16,232
9,951
0
42,246
L
Hera
16,369
3,789
367
629
19,941
8,315
0
5,241
14,642
28,809
0
L
Sun Wukong
trblsophie
Sun Wukong
12,282
2,358
231
1,995
22,646
19,566
0
7,121
15,276
0
28,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,530
Gold Earned
62,193
271
Minions Killed
259
8
Camps Cleared
4
1,289,569
Distance Traveled
1,055,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,313
1,024
122
9
1
233,758
0
L
Danzaburou
10,381
799
12
1
0
77,539
0
W
Cernunnos
13,371
1,029
81
6
1
243,178
0
W
Fenrir
14,931
1,149
28
2
4
243,722
0
W
Poseidon
13,480
1,037
82
6
1
233,885
0
L
Baba Yaga
13,969
1,075
57
4
1
266,267
0
W
Bacchus
13,245
1,019
6
0
1
282,398
0
W
Amaterasu
13,503
1,039
74
6
1
286,386
0
L
Hera
12,501
962
30
2
2
219,717
0
L
Sun Wukong
12,029
925
38
3
0
258,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role