Player Matchup

Baron Samedi
Baron Samedi
DeadMasterPro
Baron Samedi
Level 24
God Stats
3W - 5L
1,505 SR
Queue Stats
7W - 8L
1,336 Elo+
Solo
Izanami
Izanami
LithiumCW
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,377 Elo+
Party 1
Fenrir
Fenrir
maacaca
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
senazendim
Aphrodite
Level 15
God Stats
0W - 3L
1,156 SR
Queue Stats
76W - 89L
1,326 Elo+
Party 1
Kumbhakarna
Kumbhakarna
stif1984
Kumbhakarna
Level 26
God Stats
0W - 1L
1,893 SR
Queue Stats
13W - 9L
1,395 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,387 Elo+

VS

Team Averages
Level 23
1,649 SR
1,627 Elo+
Nemesis
Nemesis
EyesaccNewtten
Nemesis
Level 3
God Stats
2W - 0L
1,819 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 2
Merlin
Merlin
Fenral
Merlin
Level 27
God Stats
15W - 15L
1,482 SR
Queue Stats
147W - 194L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
FlintofBavaria
Baron Samedi
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,650 Elo+
Party 2
Artemis
Artemis
YoYoIoIo
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 2
King Arthur
King Arthur
mpdoo
King Arthur
Level 3
God Stats
2W - 0L
1,946 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadMasterPro
Baron Samedi
17
0 / 6 / 7
10,208
928
17,184
17,978
8,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LithiumCW
Izanami
17
6 / 6 / 2
12,108
1,101
16,625
20,289
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
maacaca
Fenrir
15
2 / 13 / 3
9,787
890
7,352
23,114
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
senazendim
Aphrodite
16
0 / 11 / 3
9,647
877
5,633
23,859
12,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
stif1984
Kumbhakarna
15
1 / 6 / 3
9,908
901
5,096
18,971
19,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
9,999
909
5,208
9,652
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Fenral
Merlin
18
6 / 0 / 23
11,466
1,042
19,552
4,975
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
FlintofBavaria
Baron Samedi
19
9 / 1 / 21
12,485
1,135
21,298
8,879
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YoYoIoIo
Artemis
19
17 / 4 / 16
13,033
1,185
34,720
14,607
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
mpdoo
King Arthur
19
8 / 1 / 24
12,274
1,116
15,002
16,935
16,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
9
Kills
42
42
Deaths
9
18
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeadMasterPro
Baron Samedi
0
6
7
0.58
W
2
3
12
2.67
W
Merlin
Fenral
Merlin
6
0
23
17.5
W
Baron Samedi
FlintofBavaria
Baron Samedi
9
1
21
19.5
L
Izanami
LithiumCW
Izanami
6
6
2
1.17
W
Artemis
YoYoIoIo
Artemis
17
4
16
6.25
L
Fenrir
maacaca
Fenrir
2
13
3
0.27
W
King Arthur
mpdoo
King Arthur
8
1
24
20
L
Aphrodite
senazendim
Aphrodite
0
11
3
0.14
L
Kumbhakarna
stif1984
Kumbhakarna
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
95,780
104,211
Taken
55,048
56,588
Mitigated
34,113
19,323
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeadMasterPro
Baron Samedi
17,184
999
3,381
2,217
17,978
8,135
0
5,991
11,807
31,256
0
W
5,208
2,373
0
651
9,652
4,264
0
5,389
4,263
0
15,082
W
Merlin
Fenral
Merlin
19,552
1,244
186
1,310
4,975
2,049
0
2,072
2,903
42,182
0
W
Baron Samedi
FlintofBavaria
Baron Samedi
21,298
2,302
2,368
1,700
8,879
4,499
0
3,001
5,878
44,350
0
L
Izanami
LithiumCW
Izanami
16,625
10,852
0
3,805
20,289
7,243
0
7,419
12,870
0
44,592
W
Artemis
YoYoIoIo
Artemis
34,720
20,856
0
3,856
14,607
6,670
0
9,183
5,424
0
41,286
L
Fenrir
maacaca
Fenrir
7,352
2,271
0
1,647
23,114
9,082
0
8,516
14,598
0
17,014
W
King Arthur
mpdoo
King Arthur
15,002
2,434
0
4,053
16,935
16,631
0
8,268
8,667
0
27,518
L
Aphrodite
senazendim
Aphrodite
5,633
1,805
2,642
3,906
23,859
12,488
0
11,289
12,570
30,951
0
L
Kumbhakarna
stif1984
Kumbhakarna
5,096
500
465
1,260
18,971
19,640
0
7,635
11,138
8,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,658
Gold Earned
59,257
146
Minions Killed
187
4
Camps Cleared
4
827,536
Distance Traveled
949,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,208
928
27
2
0
194,518
0
W
Nemesis
9,999
909
18
2
1
202,211
0
W
Merlin
11,466
1,042
59
5
1
202,068
0
W
Baron Samedi
12,485
1,135
65
6
0
194,137
0
L
Izanami
12,108
1,101
41
4
2
191,815
0
W
Artemis
13,033
1,185
12
1
0
147,842
0
L
Fenrir
9,787
890
14
1
0
120,791
0
W
King Arthur
12,274
1,116
33
3
2
203,187
0
L
Aphrodite
9,647
877
59
5
1
158,619
0
L
Kumbhakarna
9,908
901
5
0
1
161,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role