Player Matchup

Ra
Ra
BlackRonin33
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
LaechelnFall396
Yemoja
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
231W - 260L
1,325 Elo+
Solo
Apollo
Apollo
MaximumUsta
Apollo
Level 13
God Stats
49W - 44L
1,721 SR
Queue Stats
148W - 153L
1,453 Elo+
Solo
Artemis
Artemis
foooooXis
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
guto_campos
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,544 SR
1,456 Elo+

VS

Team Averages
Level 22
1,341 SR
1,261 Elo+
Anubis
Anubis
CurliestBuffalo
Anubis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,184 Elo+
Solo
Cthulhu
Cthulhu
ElGabba
Cthulhu
Level 20
God Stats
29W - 28L
1,425 SR
Queue Stats
29W - 33L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Guticam
Tsukuyomi
Level 26
God Stats
7W - 9L
1,220 SR
Queue Stats
11W - 22L
1,241 Elo+
Party 1
Tiamat
Tiamat
Kev1602
Tiamat
Level 29
God Stats
2W - 6L
1,016 SR
Queue Stats
10W - 15L
1,290 Elo+
Party 1
Thanatos
Thanatos
Toyota_kid13
Thanatos
Level 25
God Stats
7W - 9L
1,542 SR
Queue Stats
95W - 134L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 10 / 1
5,241
349
796
6,901
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 0 / 2
7,578
505
3,925
5,019
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
10
2 / 6 / 0
6,418
428
3,474
9,436
2,561
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
foooooXis
Artemis
9
2 / 6 / 0
6,353
424
3,713
11,011
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
4
0 / 9 / 0
4,706
314
3,145
7,892
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
8,886
592
6,860
7,634
3,507
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ElGabba
Cthulhu
13
7 / 0 / 5
8,283
552
6,751
9,152
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Guticam
Tsukuyomi
13
3 / 2 / 1
8,180
545
3,739
8,507
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Kev1602
Tiamat
13
3 / 1 / 5
8,421
561
3,282
6,683
3,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Toyota_kid13
Thanatos
13
8 / 4 / 6
8,799
587
4,132
9,950
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
8
Kills
29
31
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
8
1
7
11.5
W
Cthulhu
ElGabba
Cthulhu
7
0
5
9.5
W
Tsukuyomi
Guticam
Tsukuyomi
3
2
1
1.75
W
Tiamat
Kev1602
Tiamat
3
1
5
5.5
L
3
0
2
4
L
Apollo
2
6
0
0.33
W
Thanatos
Toyota_kid13
Thanatos
8
4
6
2.75
L
Artemis
foooooXis
Artemis
2
6
0
0.33
L
Olorun
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,053
Damage
24,764
40,259
Taken
41,926
11,198
Mitigated
20,817
6,594
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
796
186
0
0
6,901
1,406
32
3,025
3,690
8,732
0
W
6,860
1,206
0
3,265
7,634
3,507
918
859
6,775
36,471
0
W
Cthulhu
ElGabba
Cthulhu
6,751
590
0
2,775
9,152
7,377
306
2,826
6,326
35,629
0
W
Tsukuyomi
Guticam
Tsukuyomi
3,739
922
0
700
8,507
2,903
2,107
1,276
7,231
0
43,652
W
Tiamat
Kev1602
Tiamat
3,282
1,029
0
2,972
6,683
3,408
2,159
1,147
5,536
43,692
0
L
3,925
483
669
968
5,019
3,007
115
788
4,181
29,611
0
L
Apollo
3,474
2,284
205
372
9,436
2,561
517
4,962
4,324
0
25,773
W
Thanatos
Toyota_kid13
Thanatos
4,132
1,881
0
6,157
9,950
3,622
1,250
1,758
8,192
0
43,195
L
Artemis
foooooXis
Artemis
3,713
2,607
0
3,199
11,011
2,452
0
4,624
6,337
0
24,162
L
Olorun
3,145
1,485
44
1,137
7,892
1,772
14
2,958
4,834
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
42,569
137
Minions Killed
384
0
Camps Cleared
0
1,179,300
Distance Traveled
1,184,215
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,241
349
7
0
0
224,739
0
W
Anubis
8,886
592
74
5
0
223,042
0
W
Cthulhu
8,283
552
53
4
0
259,930
0
W
Tsukuyomi
8,180
545
84
6
0
295,634
0
W
Tiamat
8,421
561
95
6
0
215,233
1
L
Yemoja
7,578
505
41
3
0
282,372
0
L
Apollo
6,418
428
41
3
0
237,165
1
W
Thanatos
8,799
587
78
5
0
190,376
0
L
Artemis
6,353
424
40
3
0
253,165
1
L
Olorun
4,706
314
8
1
0
181,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role