Player Matchup

Tyr
Tyr
IgnisEffigia
Tyr
Level 114
God Stats
0W - 4L
1,315 SR
Queue Stats
305W - 275L
1,556 Elo+
Party 2
Hel
Hel
Invisible5
Hel
Level 112
God Stats
7W - 8L
1,691 SR
Queue Stats
272W - 289L
1,565 Elo+
Solo
Cerberus
Cerberus
Vizul
Cerberus
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 276L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YolloPlayer2311
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lEatKids
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,535 Elo+

VS

Team Averages
Level 112
1,409 SR
1,563 Elo+
Ra
Ra
AnomanderRake
Ra
Level 69
God Stats
20W - 25L
1,180 SR
Queue Stats
830W - 853L
1,659 Elo+
Solo
Chronos
Chronos
Erbina10
Chronos
Level 134
God Stats
2W - 3L
1,214 SR
Queue Stats
53W - 53L
1,555 Elo+
Party 1
Tiamat
Tiamat
HornyBread
Tiamat
Level 160
God Stats
85W - 75L
1,530 SR
Queue Stats
599W - 607L
1,538 Elo+
Solo
Arachne
Arachne
Mikelte
Arachne
Level 129
God Stats
12W - 12L
1,501 SR
Queue Stats
99W - 93L
1,540 Elo+
Party 1
Odin
Odin
farali
Odin
Level 69
God Stats
11W - 7L
1,617 SR
Queue Stats
44W - 41L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
10,450
950
9,159
19,105
21,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 3 / 10
10,428
948
8,110
15,590
11,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Vizul
Cerberus
16
2 / 4 / 7
10,798
982
6,116
19,201
22,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
YolloPlayer2311
Ah Muzen Cab
17
1 / 7 / 8
10,313
938
18,193
15,109
6,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
lEatKids
Tsukuyomi
16
8 / 9 / 6
11,731
1,066
25,906
21,104
9,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

156

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
11,898
1,082
17,377
12,809
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Erbina10
Chronos
18
11 / 2 / 13
12,768
1,161
25,020
10,870
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
HornyBread
Tiamat
17
2 / 2 / 11
10,565
960
16,156
9,598
10,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Mikelte
Arachne
17
5 / 6 / 15
11,546
1,050
12,567
21,283
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
farali
Odin
17
4 / 3 / 16
11,434
1,039
13,866
16,089
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
15
Kills
27
27
Deaths
15
41
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Chronos
Erbina10
Chronos
11
2
13
8.75
W
Tiamat
HornyBread
Tiamat
2
2
11
3.75
L
2
4
10
1.75
L
2
3
10
2.33
W
Arachne
Mikelte
Arachne
5
6
15
2.08
L
Cerberus
Vizul
Cerberus
2
4
7
1.38
L
Ah Muzen Cab
YolloPlayer2311
Ah Muzen Cab
1
7
8
0.71
W
Odin
farali
Odin
4
3
16
4
L
Tsukuyomi
lEatKids
Tsukuyomi
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,484
Damage
84,986
90,109
Taken
70,649
72,060
Mitigated
48,784
27,913
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,377
1,270
2,024
2,407
12,809
5,567
0
1,644
11,165
51,197
0
W
Chronos
Erbina10
Chronos
25,020
10,861
0
1,309
10,870
4,045
0
2,171
8,699
40,200
0
W
Tiamat
HornyBread
Tiamat
16,156
665
0
534
9,598
10,458
0
2,940
6,658
32,020
0
L
9,159
793
746
2,844
19,105
21,966
0
13,269
5,779
743
15,823
L
8,110
969
11,871
7,789
15,590
11,278
0
10,896
4,619
15,067
0
W
Arachne
Mikelte
Arachne
12,567
10,213
0
4,901
21,283
8,669
0
4,587
16,696
0
19,709
L
Cerberus
Vizul
Cerberus
6,116
734
0
2,352
19,201
22,599
0
13,790
5,261
14,949
0
L
Ah Muzen Cab
YolloPlayer2311
Ah Muzen Cab
18,193
10,619
0
2,066
15,109
6,727
0
6,720
8,139
0
68,245
W
Odin
farali
Odin
13,866
4,113
0
596
16,089
20,045
0
3,627
12,462
0
23,474
L
Tsukuyomi
lEatKids
Tsukuyomi
25,906
6,041
0
245
21,104
9,490
0
13,878
7,076
0
43,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,720
Gold Earned
58,211
205
Minions Killed
212
6
Camps Cleared
8
1,083,775
Distance Traveled
1,129,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,898
1,082
88
8
1
235,876
0
W
Chronos
12,768
1,161
47
4
2
220,331
0
W
Tiamat
10,565
960
24
2
2
220,960
0
L
Tyr
10,450
950
24
2
1
246,450
0
L
Hel
10,428
948
22
2
0
197,902
0
W
Arachne
11,546
1,050
17
2
2
230,847
0
L
Cerberus
10,798
982
30
3
3
206,078
0
L
Ah Muzen Cab
10,313
938
91
8
1
223,380
0
W
Odin
11,434
1,039
36
3
1
221,874
0
L
Tsukuyomi
11,731
1,066
38
3
1
209,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role