Player Matchup

Heimdallr
Heimdallr
KUSHCOMATOSE
Heimdallr
Level 11
God Stats
4W - 5L
1,323 SR
Queue Stats
30W - 31L
1,459 Elo+
Solo
Fenrir
Fenrir
Megatoke XL
Fenrir
Level 25
God Stats
10W - 6L
1,649 SR
Queue Stats
197W - 172L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Rubens_420_
Ao Kuang
Level 26
God Stats
11W - 12L
1,571 SR
Queue Stats
473W - 513L
1,423 Elo+
Solo
Ymir
Ymir
Xastax_8
Ymir
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
115W - 127L
1,393 Elo+
Solo
Mercury
Mercury
stepp30sf
Mercury
Level 24
God Stats
3W - 10L
1,193 SR
Queue Stats
173W - 242L
1,391 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,426 Elo+

VS

Team Averages
Level 17
1,459 SR
1,358 Elo+
Loki
Loki
DrxpzRacecar
Loki
Level 24
God Stats
44W - 43L
1,323 SR
Queue Stats
619W - 655L
1,328 Elo+
Party 1
Chaac
Chaac
Yeezus4796
Chaac
Level 17
God Stats
12W - 3L
1,904 SR
Queue Stats
264W - 169L
1,647 Elo+
Party 1
Artemis
Artemis
YogiBear van
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Solo
Hel
Hel
martingamer256
Hel
Level 24
God Stats
1W - 4L
1,217 SR
Queue Stats
290W - 311L
1,428 Elo+
Solo
Cerberus
Cerberus
mavicktimes
Cerberus
Level 16
God Stats
4W - 4L
1,350 SR
Queue Stats
8W - 14L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KUSHCOMATOSE
Heimdallr
16
6 / 5 / 7
9,745
464
17,986
16,790
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
4 / 4 / 6
9,971
475
15,718
17,141
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Rubens_420_
Ao Kuang
16
15 / 3 / 3
10,627
506
12,293
15,092
5,728
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
16
1 / 2 / 1
9,688
461
7,249
18,834
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
stepp30sf
Mercury
2
0 / 1 / 0
5,652
269
135
714
127
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,038
430
6,198
11,611
4,095
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
11 / 0 / 2
13,431
640
21,213
18,462
18,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
YogiBear van
Artemis
10
0 / 12 / 2
7,506
357
3,112
16,339
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 8 / 6
9,955
474
8,677
15,565
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
mavicktimes
Cerberus
15
1 / 3 / 6
9,755
465
9,001
17,574
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
26
Kills
15
15
Deaths
26
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Heimdallr
KUSHCOMATOSE
Heimdallr
6
5
7
1.9
L
Fenrir
4
4
6
1.75
L
Ao Kuang
Rubens_420_
Ao Kuang
15
3
3
5.5
L
Ymir
1
2
1
0.75
W
Chaac
11
0
2
12
W
Artemis
YogiBear van
Artemis
0
12
2
0.08
W
2
8
6
0.63
W
Cerberus
mavicktimes
Cerberus
1
3
6
1.33
L
Mercury
stepp30sf
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,381
Damage
48,201
68,571
Taken
79,551
34,696
Mitigated
46,474
19,538
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,198
1,260
0
633
11,611
4,095
0
1,554
10,057
0
44,159
L
Heimdallr
KUSHCOMATOSE
Heimdallr
17,986
10,225
0
6,091
16,790
6,741
1,359
4,325
12,325
0
58,570
L
Fenrir
15,718
5,343
0
3,446
17,141
7,435
0
3,081
14,000
0
86,461
L
Ao Kuang
Rubens_420_
Ao Kuang
12,293
3,543
0
6,739
15,092
5,728
0
3,269
11,523
44,577
0
L
Ymir
7,249
978
0
3,202
18,834
14,665
550
8,280
10,364
51,833
0
W
Chaac
21,213
4,831
0
12,343
18,462
18,817
440
3,811
14,651
3,196
85,144
W
Artemis
YogiBear van
Artemis
3,112
2,079
0
4,192
16,339
4,926
532
5,655
10,681
0
36,067
W
8,677
1,147
3,321
6,659
15,565
5,703
2,001
2,917
12,648
58,805
0
W
Cerberus
mavicktimes
Cerberus
9,001
1,064
0
3,142
17,574
12,933
551
5,605
11,969
44,419
0
L
Mercury
stepp30sf
Mercury
135
85
0
60
714
127
0
0
714
0
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
49,685
345
Minions Killed
435
0
Camps Cleared
0
1,551,604
Distance Traveled
1,969,469
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,038
430
59
3
0
429,214
1
L
Heimdallr
9,745
464
75
4
0
355,098
1
L
Fenrir
9,971
475
128
6
0
415,058
0
L
Ao Kuang
10,627
506
64
3
0
388,390
0
L
Ymir
9,688
461
75
4
0
352,470
4
W
Chaac
13,431
640
152
7
0
398,739
1
W
Artemis
7,506
357
36
2
0
350,008
0
W
Hel
9,955
474
90
4
0
357,357
1
W
Cerberus
9,755
465
98
5
0
434,151
1
L
Mercury
5,652
269
3
0
0
40,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role