Player Matchup

Bakasura
Bakasura
Bronze II
HecHenry1
Bakasura
Bronze II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 153L
869 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,500 SR
869 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,500 SR
1,470 MMR
Bellona
Bellona
Bronze III
ToYasuo
Bellona
Bronze III
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 7L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HecHenry1
Bakasura
16
1 / 3 / 0
9,586
737
5,595
13,572
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetSetScyllaHadesCu Chulainn

VS

Bans
ZeusSusanoHe BoRatatoskrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ToYasuo
Bellona
18
3 / 1 / 0
11,174
860
8,704
13,628
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HecHenry1
Bakasura
1
3
0
0.33
W
Bellona
ToYasuo
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,595
Damage
8,704
13,572
Taken
13,628
6,787
Mitigated
10,172
5,326
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HecHenry1
Bakasura
5,595
3,937
0
5,326
13,572
6,787
1,042
707
12,865
363
40,063
W
Bellona
ToYasuo
Bellona
8,704
4,501
0
8,693
13,628
10,172
1,798
383
12,083
1,040
96,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,586
Gold Earned
11,174
102
Minions Killed
148
0
Camps Cleared
0
251,379
Distance Traveled
279,107
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,586
737
102
8
0
251,379
1
W
Bellona
11,174
860
148
11
0
279,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role