Player Matchup

Zhong Kui
Zhong Kui
Ristau34
Zhong Kui
Level 39
God Stats
90W - 83L
1,466 SR
Queue Stats
684W - 713L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
SkyDecay
Cthulhu
Level 31
God Stats
29W - 16L
1,600 SR
Queue Stats
431W - 507L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
ZICLOPZR9
Ratatoskr
Level 42
God Stats
1W - 2L
1,806 SR
Queue Stats
237W - 273L
1,479 Elo+
Party 2
Olorun
Olorun
liquidbiowaste
Olorun
Level 29
God Stats
4W - 11L
1,154 SR
Queue Stats
122W - 162L
1,400 Elo+
Party 3
Chernobog
Chernobog
men_gucci
Chernobog
Level 28
God Stats
2W - 5L
1,508 SR
Queue Stats
21W - 23L
1,436 Elo+
Party 2
Team Averages
Level 34
1,507 SR
1,416 Elo+

VS

Team Averages
Level 83
1,684 SR
1,442 Elo+
Danzaburou
Danzaburou
Luferks
Danzaburou
Level 122
God Stats
12W - 8L
1,518 SR
Queue Stats
131W - 136L
1,593 Elo+
Party 1
Loki
Loki
TIAGO_GOSTOSO
Loki
Level 143
God Stats
11W - 2L
1,800 SR
Queue Stats
77W - 86L
1,473 Elo+
Party 1
Ymir
Ymir
Ultrajon
Ymir
Level 8
God Stats
2W - 0L
1,854 SR
Queue Stats
2W - 1L
1,150 Elo+
Party 1
Anubis
Anubis
WenWen808
Anubis
Level 36
God Stats
6W - 2L
1,745 SR
Queue Stats
13W - 8L
1,519 Elo+
Solo
Hercules
Hercules
thayllan
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ristau34
Zhong Kui
12
1 / 3 / 0
7,478
534
3,334
9,750
5,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SkyDecay
Cthulhu
10
0 / 4 / 0
5,658
404
1,916
9,679
4,459
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
ZICLOPZR9
Ratatoskr
11
1 / 3 / 1
6,694
478
1,528
8,689
2,656
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 1
6,582
470
5,170
11,239
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
men_gucci
Chernobog
10
0 / 4 / 1
6,255
447
2,773
6,803
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luferks
Danzaburou
14
6 / 0 / 1
8,370
598
6,667
6,469
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 2 / 5
7,608
543
10,791
9,692
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
0 / 0 / 10
6,533
467
2,974
4,806
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
WenWen808
Anubis
14
6 / 0 / 5
7,859
561
4,637
2,987
1,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
thayllan
Hercules
12
2 / 1 / 6
7,175
513
3,731
7,619
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
20
20
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Luferks
Danzaburou
6
0
1
6.5
L
Zhong Kui
Ristau34
Zhong Kui
1
3
0
0.33
L
Cthulhu
SkyDecay
Cthulhu
0
4
0
0
W
6
2
5
4.25
W
Ymir
0
0
10
5
W
Anubis
WenWen808
Anubis
6
0
5
8.5
L
Ratatoskr
ZICLOPZR9
Ratatoskr
1
3
1
0.5
L
1
6
1
0.25
L
Chernobog
men_gucci
Chernobog
0
4
1
0.13
W
Hercules
thayllan
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,721
Damage
28,800
46,160
Taken
31,573
17,749
Mitigated
13,199
10,887
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Luferks
Danzaburou
6,667
3,256
0
4,490
6,469
1,857
882
1,458
5,011
0
52,891
L
Zhong Kui
Ristau34
Zhong Kui
3,334
629
159
2,866
9,750
5,314
122
1,933
7,792
42,309
0
L
Cthulhu
SkyDecay
Cthulhu
1,916
102
168
754
9,679
4,459
0
1,254
8,425
24,414
0
W
10,791
3,237
0
3,955
9,692
3,008
0
2,927
6,765
0
38,535
W
Ymir
2,974
785
0
1,130
4,806
2,249
150
1,073
3,733
9,043
0
W
Anubis
WenWen808
Anubis
4,637
264
0
1,647
2,987
1,399
130
1,433
1,554
35,978
0
L
Ratatoskr
ZICLOPZR9
Ratatoskr
1,528
237
0
2,564
8,689
2,656
0
1,188
7,426
0
23,904
L
5,170
2,559
120
2,913
11,239
3,501
811
2,449
8,615
36,136
0
L
Chernobog
men_gucci
Chernobog
2,773
1,363
0
1,343
6,803
1,819
1,021
787
6,016
0
30,001
W
Hercules
thayllan
Hercules
3,731
1,295
0
2,554
7,619
4,686
272
3,529
4,090
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
37,545
319
Minions Killed
280
0
Camps Cleared
0
1,139,339
Distance Traveled
1,299,602
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,370
598
91
7
0
242,952
1
L
Zhong Kui
7,478
534
82
6
0
197,474
0
L
Cthulhu
5,658
404
45
3
0
212,736
4
W
Loki
7,608
543
65
5
0
268,209
3
W
Ymir
6,533
467
8
1
0
262,125
2
W
Anubis
7,859
561
67
5
0
248,953
3
L
Ratatoskr
6,694
478
56
4
0
274,976
2
L
Olorun
6,582
470
75
5
0
222,503
0
L
Chernobog
6,255
447
61
4
0
231,650
0
W
Hercules
7,175
513
49
4
0
277,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role