Player Matchup

Chaac
Chaac
Dylanzzzzzz
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jherix
Neith
Level 144
God Stats
18W - 12L
1,523 SR
Queue Stats
144W - 135L
1,614 Elo+
Solo
Nu Wa
Nu Wa
StaySilenzio
Nu Wa
Level 88
God Stats
16W - 12L
1,874 SR
Queue Stats
465W - 414L
1,579 Elo+
Party 1
Team Averages
Level 120
1,633 SR
1,564 Elo+

VS

Team Averages
Level 120
1,731 SR
1,640 Elo+
Hera
Hera
Libcurl
Hera
Level 111
God Stats
12W - 10L
1,725 SR
Queue Stats
176W - 192L
1,606 Elo+
Solo
Mulan
Mulan
ScribeAltera
Mulan
Level 129
God Stats
9W - 12L
1,810 SR
Queue Stats
458W - 256L
1,740 Elo+
Solo
Xbalanque
Xbalanque
angelneftali
Xbalanque
Level 120
God Stats
10W - 9L
1,657 SR
Queue Stats
232W - 242L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 8
11,820
844
11,464
15,531
14,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Jherix
Neith
15
3 / 2 / 16
10,439
746
11,649
13,139
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 13
9,949
711
8,115
8,638
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Libcurl
Hera
13
3 / 9 / 2
9,419
673
10,280
10,620
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 0
9,881
706
8,368
16,096
12,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
angelneftali
Xbalanque
12
0 / 7 / 5
9,197
657
8,735
12,372
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
21
Kills
7
7
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
W
Neith
Jherix
Neith
3
2
16
5.5
L
Hera
Libcurl
Hera
3
9
2
0.44
L
4
5
0
0.8
W
5
4
13
2.88
L
Xbalanque
angelneftali
Xbalanque
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
27,383
37,308
Taken
39,088
22,501
Mitigated
22,718
13,762
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,464
1,589
0
4,758
15,531
14,532
679
3,456
11,942
0
25,765
W
Neith
Jherix
Neith
11,649
6,813
0
7,696
13,139
5,022
2,309
3,982
9,039
0
51,816
L
Hera
Libcurl
Hera
10,280
1,974
0
643
10,620
3,835
0
1,594
8,878
45,741
0
L
8,368
1,698
456
4,946
16,096
12,722
0
2,741
13,091
0
35,282
W
8,115
2,203
0
1,308
8,638
2,947
737
2,525
6,020
33,005
0
L
Xbalanque
angelneftali
Xbalanque
8,735
3,546
0
932
12,372
6,161
0
3,229
8,914
0
39,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
28,497
163
Minions Killed
178
0
Camps Cleared
0
761,644
Distance Traveled
684,116
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,820
844
29
2
0
272,562
0
W
Neith
10,439
746
88
6
0
252,669
3
L
Hera
9,419
673
69
5
0
214,574
5
L
Mulan
9,881
706
54
4
0
243,960
2
W
Nu Wa
9,949
711
46
3
0
236,413
2
L
Xbalanque
9,197
657
55
4
0
225,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role