Player Matchup

Susano
Susano
Gold IV
DarkKIMyong
Susano
Gold IV
Level 144
God Stats
0W - 1L
1,870 SR
Queue Stats
115W - 113L
1,389 MMR
Party 2
Sobek
Sobek
Bronze III
IFFVI
Sobek
Bronze III
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 10L
1,555 MMR
Solo
Cupid
Cupid
Gold V
Icer107
Cupid
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,576 MMR
Solo
Agni
Agni
Silver I
L1amaKing
Agni
Silver I
Level 158
God Stats
0W - 1L
1,298 SR
Queue Stats
7W - 9L
1,586 MMR
Solo
Hercules
Hercules
Platinum IV
sebastian54
Hercules
Platinum IV
Level 127
God Stats
12W - 13L
1,605 SR
Queue Stats
128W - 142L
1,811 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,512 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,484 SR
1,584 MMR
Fenrir
Fenrir
Gold I
CoPoTo
Fenrir
Gold I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 58L
1,565 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Muddycrown
Nu Wa
Gold I
Level 121
God Stats
3W - 5L
1,365 SR
Queue Stats
158W - 150L
1,631 MMR
Party 1
Bakasura
Bakasura
Gold II
OcularRoom
Bakasura
Gold II
Level 159
God Stats
1W - 0L
1,597 SR
Queue Stats
136W - 138L
1,555 MMR
Solo
Ares
Ares
Gold I
Payn3Train
Ares
Gold I
Level 85
God Stats
3W - 7L
1,173 SR
Queue Stats
128W - 128L
1,573 MMR
Solo
Danzaburou
Danzaburou
Gold V
Stuplified
Danzaburou
Gold V
Level 118
God Stats
3W - 1L
1,784 SR
Queue Stats
20W - 17L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 5 / 1
6,870
528
4,663
10,050
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
IFFVI
Sobek
10
0 / 3 / 3
6,146
473
868
10,904
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Icer107
Cupid
10
1 / 4 / 1
6,083
468
2,415
8,512
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
10
2 / 3 / 0
6,550
504
4,681
6,370
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
sebastian54
Hercules
12
1 / 1 / 0
6,151
473
5,343
13,217
9,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ScyllaSetApolloJanusPersephone

VS

Bans
Cu ChulainnAnhurGuan YuYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoPoTo
Fenrir
13
7 / 3 / 2
7,768
598
5,643
9,971
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
14
2 / 0 / 6
8,067
621
9,451
2,687
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
OcularRoom
Bakasura
14
1 / 1 / 4
8,031
618
9,229
10,668
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 3
7,353
566
4,904
8,361
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Stuplified
Danzaburou
13
2 / 1 / 3
7,928
610
6,291
5,759
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CoPoTo
Fenrir
7
3
2
2.67
L
Susano
3
5
1
0.7
L
Sobek
IFFVI
Sobek
0
3
3
0.5
L
Cupid
Icer107
Cupid
1
4
1
0.38
L
Agni
2
3
0
0.67
W
Nu Wa
2
0
6
5
W
Bakasura
OcularRoom
Bakasura
1
1
4
3
W
4
2
3
2.75
W
Danzaburou
Stuplified
Danzaburou
2
1
3
3.5
L
Hercules
sebastian54
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,970
Damage
35,518
49,053
Taken
37,446
22,909
Mitigated
16,871
15,988
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CoPoTo
Fenrir
5,643
1,131
0
2,650
9,971
3,965
0
2,124
7,605
0
41,222
L
Susano
4,663
1,034
0
3,001
10,050
3,344
0
2,605
7,260
0
37,796
L
Sobek
IFFVI
Sobek
868
162
0
2,945
10,904
5,290
0
4,056
6,480
12,101
0
L
Cupid
Icer107
Cupid
2,415
1,339
43
3,394
8,512
2,971
480
2,346
6,094
0
30,678
L
Agni
4,681
203
0
1,000
6,370
1,804
0
3,281
2,935
33,984
0
W
Nu Wa
9,451
1,234
0
483
2,687
787
788
1,077
1,480
52,234
0
W
Bakasura
OcularRoom
Bakasura
9,229
5,611
0
6,163
10,668
6,201
540
540
10,128
0
42,053
W
4,904
214
0
1,964
8,361
4,004
0
1,485
6,740
28,279
0
W
Danzaburou
Stuplified
Danzaburou
6,291
3,046
0
1,783
5,759
1,914
0
365
5,352
0
50,027
L
Hercules
sebastian54
Hercules
5,343
1,792
0
5,605
13,217
9,500
0
1,387
9,742
3,671
30,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
39,147
310
Minions Killed
410
0
Camps Cleared
0
1,224,725
Distance Traveled
1,368,494
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,768
598
68
5
0
294,528
3
L
Susano
6,870
528
81
6
0
254,262
3
L
Sobek
6,146
473
17
1
0
246,470
2
L
Cupid
6,083
468
68
5
0
207,760
3
L
Agni
6,550
504
81
6
0
269,310
4
W
Nu Wa
8,067
621
112
9
0
277,454
2
W
Bakasura
8,031
618
107
8
0
273,558
4
W
Ares
7,353
566
23
2
0
266,882
5
W
Danzaburou
7,928
610
100
8
0
256,072
5
L
Hercules
6,151
473
63
5
0
246,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role