Player Matchup

Freya
Freya
Azeguard
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ElNadieTheGae
Agni
Level 69
God Stats
0W - 1L
1,488 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 2
Nike
Nike
THAEternalone25
Nike
Level 108
God Stats
1W - 1L
1,818 SR
Queue Stats
70W - 80L
1,348 Elo+
Solo
Loki
Loki
TehStronkest
Loki
Level 69
God Stats
0W - 2L
1,475 SR
Queue Stats
4W - 2L
1,586 Elo+
Party 2
Pele
Pele
ebobola
Pele
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 145L
1,564 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,485 Elo+

VS

Team Averages
Level 119
1,541 SR
1,430 Elo+
Zeus
Zeus
Engage Fossy
Zeus
Level 124
God Stats
1W - 0L
1,701 SR
Queue Stats
17W - 21L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Kucar
Cthulhu
Level 149
God Stats
5W - 2L
1,505 SR
Queue Stats
187W - 171L
1,471 Elo+
Party 3
Janus
Janus
Merceya
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
XxXNecroXxX
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
mrtonyrex
Ullr
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 62L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Azeguard
Freya
15
5 / 5 / 5
7,732
773
10,020
11,307
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
6 / 4 / 7
8,205
821
9,650
9,035
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 9
7,575
758
5,915
13,552
12,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 8
8,143
814
5,190
9,177
3,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
ebobola
Pele
12
2 / 6 / 7
7,006
701
4,458
11,077
4,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 4
11,323
1,132
22,408
7,643
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Kucar
Cthulhu
15
2 / 5 / 14
9,042
904
9,564
11,727
10,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Merceya
Janus
12
1 / 2 / 7
7,954
795
6,878
4,879
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
4 / 7 / 10
8,545
855
5,594
11,646
4,020
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

Ullr
16
2 / 2 / 12
9,160
916
5,074
7,956
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
18
Kills
24
24
Deaths
18
36
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
Azeguard
Freya
5
5
5
1.5
L
6
4
7
2.38
W
15
2
4
8.5
W
Cthulhu
Kucar
Cthulhu
2
5
14
1.8
W
Janus
Merceya
Janus
1
2
7
2.25
L
1
5
9
1.1
L
4
4
8
2
W
Apollo
4
7
10
1.29
L
Pele
ebobola
Pele
2
6
7
0.92
W
Ullr
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,233
Damage
49,518
54,148
Taken
43,851
30,275
Mitigated
23,123
18,004
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Azeguard
Freya
10,020
2,764
1,721
3,400
11,307
5,217
0
8,325
2,839
19,635
0
L
9,650
515
661
2,009
9,035
4,001
0
6,574
2,259
18,638
0
W
22,408
1,499
1,722
2,817
7,643
2,624
869
2,407
5,206
34,833
0
W
Cthulhu
Kucar
Cthulhu
9,564
85
1,990
804
11,727
10,967
36
5,323
6,151
17,090
0
W
Janus
Merceya
Janus
6,878
204
1,482
1,099
4,879
1,811
66
1,825
2,934
16,653
0
L
5,915
274
2,718
2,271
13,552
12,938
0
7,758
5,405
0
13,336
L
5,190
754
0
2,256
9,177
3,971
0
6,205
2,858
0
8,883
W
Apollo
5,594
3,258
915
799
11,646
4,020
1,301
6,594
4,766
0
7,539
L
Pele
ebobola
Pele
4,458
335
1,460
1,508
11,077
4,148
0
9,023
1,937
0
11,247
W
Ullr
5,074
2,665
0
1,549
7,956
3,701
939
2,680
5,124
0
20,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
46,024
79
Minions Killed
108
0
Camps Cleared
0
912,130
Distance Traveled
887,307
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,732
773
20
2
0
178,326
2
L
Agni
8,205
821
27
3
0
175,983
0
W
Zeus
11,323
1,132
31
3
0
183,577
1
W
Cthulhu
9,042
904
18
2
0
198,519
0
W
Janus
7,954
795
22
2
0
157,391
0
L
Nike
7,575
758
16
2
0
179,951
3
L
Loki
8,143
814
10
1
0
189,501
1
W
Apollo
8,545
855
9
1
0
172,899
0
L
Pele
7,006
701
6
1
0
188,369
0
W
Ullr
9,160
916
28
3
0
174,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role