Player Matchup

Izanami
Izanami
Hanels
Izanami
Level 143
God Stats
0W - 2L
1,319 SR
Queue Stats
31W - 36L
1,453 Elo+
Solo
Ymir
Ymir
Peteto
Ymir
Level 128
God Stats
1W - 2L
1,442 SR
Queue Stats
78W - 75L
1,577 Elo+
Party 2
Khepri
Khepri
Rawayana
Khepri
Level 145
God Stats
0W - 2L
1,750 SR
Queue Stats
82W - 79L
1,580 Elo+
Party 2
Ares
Ares
SghettiLegs
Ares
Level 126
God Stats
3W - 4L
1,280 SR
Queue Stats
121W - 125L
1,635 Elo+
Solo
Achilles
Achilles
Waihto
Achilles
Level 156
God Stats
6W - 7L
1,098 SR
Queue Stats
820W - 786L
1,596 Elo+
Solo
Team Averages
Level 140
1,378 SR
1,568 Elo+

VS

Team Averages
Level 146
1,510 SR
1,535 Elo+
Kuzenbo
Kuzenbo
AteeX
Kuzenbo
Level 160
God Stats
1W - 2L
1,242 SR
Queue Stats
69W - 49L
1,696 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Golmri
Tsukuyomi
Level 143
God Stats
5W - 2L
1,994 SR
Queue Stats
196W - 203L
1,473 Elo+
Solo
Ne Zha
Ne Zha
HerrNoodle
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
SlaJoker
Cupid
Level 148
God Stats
2W - 2L
1,311 SR
Queue Stats
113W - 85L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
custom1zed
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hanels
Izanami
18
7 / 5 / 8
11,285
806
22,681
16,350
9,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Peteto
Ymir
17
2 / 4 / 13
9,746
696
13,696
15,151
21,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Khepri
Rawayana
Khepri
18
2 / 3 / 12
9,834
702
7,593
16,805
17,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 13
9,763
697
9,295
20,723
30,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Waihto
Achilles
17
3 / 4 / 13
10,833
774
12,505
22,234
24,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AteeX
Kuzenbo
17
5 / 5 / 16
11,570
826
9,366
20,467
29,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Golmri
Tsukuyomi
20
8 / 4 / 8
12,199
871
19,603
12,968
6,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
HerrNoodle
Ne Zha
16
1 / 3 / 13
9,599
686
11,985
13,440
6,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
SlaJoker
Cupid
19
7 / 2 / 11
11,160
797
22,519
13,329
6,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
custom1zed
Cthulhu
16
1 / 5 / 18
9,945
710
12,849
22,019
16,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
88
17
Kills
22
22
Deaths
19
59
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AteeX
Kuzenbo
5
5
16
2.6
W
Tsukuyomi
Golmri
Tsukuyomi
8
4
8
3
L
Izanami
Hanels
Izanami
7
5
8
2.2
W
Ne Zha
HerrNoodle
Ne Zha
1
3
13
2.5
L
Ymir
Peteto
Ymir
2
4
13
2.13
L
Khepri
Rawayana
Khepri
2
3
12
2.67
L
3
6
13
1.58
W
Cupid
SlaJoker
Cupid
7
2
11
6.25
L
Achilles
Waihto
Achilles
3
4
13
2.38
W
Cthulhu
custom1zed
Cthulhu
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,770
Damage
76,322
91,263
Taken
82,223
104,047
Mitigated
65,082
25,635
Healing
29,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AteeX
Kuzenbo
9,366
3,462
2,593
3,127
20,467
29,373
524
5,074
15,130
19,153
0
W
Tsukuyomi
Golmri
Tsukuyomi
19,603
5,127
687
1,671
12,968
6,007
1,850
5,758
5,316
0
41,080
L
Izanami
Hanels
Izanami
22,681
16,915
2,322
4,071
16,350
9,913
2,889
5,165
11,185
0
58,435
W
Ne Zha
HerrNoodle
Ne Zha
11,985
1,795
2,750
4,134
13,440
6,462
278
7,435
5,621
0
25,576
L
Ymir
Peteto
Ymir
13,696
473
1,592
850
15,151
21,228
39
3,524
11,627
20,014
0
L
Khepri
Rawayana
Khepri
7,593
497
1,784
1,588
16,805
17,917
467
3,640
13,165
21,702
0
L
9,295
400
1,965
941
20,723
30,967
0
5,252
15,471
15,369
0
W
Cupid
SlaJoker
Cupid
22,519
10,403
4,098
4,987
13,329
6,333
2,699
5,018
8,131
0
40,699
L
Achilles
Waihto
Achilles
12,505
2,718
2,815
7,707
22,234
24,022
0
4,634
17,600
0
22,263
W
Cthulhu
custom1zed
Cthulhu
12,849
456
1,332
4,566
22,019
16,907
0
5,890
15,833
22,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
54,473
153
Minions Killed
143
0
Camps Cleared
0
1,076,197
Distance Traveled
1,278,486
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,570
826
17
1
0
243,446
0
W
Tsukuyomi
12,199
871
42
3
0
264,948
3
L
Izanami
11,285
806
81
6
0
203,831
2
W
Ne Zha
9,599
686
29
2
0
264,701
1
L
Ymir
9,746
696
14
1
0
225,675
0
L
Khepri
9,834
702
17
1
0
228,026
1
L
Ares
9,763
697
11
1
0
207,844
0
W
Cupid
11,160
797
35
3
0
242,976
0
L
Achilles
10,833
774
30
2
0
210,821
0
W
Cthulhu
9,945
710
20
1
0
262,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role