Player Matchup

Apollo
Apollo
ADC Lord
Apollo
Level 28
God Stats
18W - 10L
1,639 SR
Queue Stats
80W - 66L
1,642 Elo+
Solo
Bacchus
Bacchus
Bien_Locoxd
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 56L
1,698 Elo+
Solo
Mulan
Mulan
REALPangoro
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 116L
1,757 Elo+
Party 1
Sobek
Sobek
Senmat0258
Sobek
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 67L
1,876 Elo+
Party 1
Ao Kuang
Ao Kuang
Wherever-Seb
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 52L
1,716 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,738 Elo+

VS

Team Averages
Level 19
1,478 SR
1,673 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AkikoAwa
Ymir
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 4L
1,810 Elo+
Solo
Janus
Janus
BeyondBrownHD
Janus
Level 26
God Stats
1W - 9L
1,239 SR
Queue Stats
106W - 108L
1,703 Elo+
Solo
Tiamat
Tiamat
ButterxBread
Tiamat
Level 15
God Stats
9W - 10L
1,656 SR
Queue Stats
25W - 30L
1,669 Elo+
Solo
Chronos
Chronos
CouguarTerreur9
Chronos
Level 22
God Stats
18W - 8L
1,284 SR
Queue Stats
133W - 102L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADC Lord
Apollo
12
8 / 1 / 1
7,320
732
8,800
8,940
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Bien_Locoxd
Bacchus
9
2 / 0 / 3
5,587
559
2,098
5,378
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
8 / 1 / 2
6,322
632
6,036
5,074
2,009
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
10
1 / 1 / 10
5,568
557
4,834
5,724
3,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Wherever-Seb
Ao Kuang
11
0 / 0 / 0
5,632
563
1,456
5,021
2,250
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 5 / 0
5,957
596
4,944
9,228
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 5 / 2
4,661
466
1,424
8,842
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,701
470
2,808
6,165
2,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
11
0 / 0 / 0
5,757
576
2,984
3,562
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 1
4,882
488
1,847
6,231
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
0
0.6
W
Apollo
ADC Lord
Apollo
8
1
1
8.5
L
Ymir
0
5
2
0.2
L
0
4
0
0
W
Bacchus
Bien_Locoxd
Bacchus
2
0
3
3.5
L
Tiamat
0
0
0
0
L
0
5
1
0.1
W
8
1
2
9
W
Sobek
1
1
10
6
W
Ao Kuang
Wherever-Seb
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
14,007
30,137
Taken
34,028
14,754
Mitigated
12,179
13,644
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,944
2,652
0
2,307
9,228
3,252
0
1,764
7,464
0
25,859
W
Apollo
ADC Lord
Apollo
8,800
5,460
0
5,927
8,940
3,024
432
4,339
4,601
0
40,084
L
Ymir
1,424
217
0
167
8,842
3,154
87
2,928
5,914
9,699
0
L
2,808
700
0
991
6,165
2,248
495
234
5,931
21,918
0
W
Bacchus
Bien_Locoxd
Bacchus
2,098
205
0
1,551
5,378
3,758
0
499
4,879
21,636
0
L
Tiamat
2,984
455
0
1,322
3,562
2,117
557
2,248
1,214
31,541
0
L
1,847
183
0
646
6,231
1,408
0
1,114
5,117
26,921
0
W
6,036
1,579
0
657
5,074
2,009
796
814
4,260
0
31,216
W
Sobek
4,834
611
161
3,118
5,724
3,713
373
1,310
4,414
17,826
0
W
Ao Kuang
Wherever-Seb
Ao Kuang
1,456
559
0
2,230
5,021
2,250
0
2,101
2,920
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
25,958
291
Minions Killed
231
0
Camps Cleared
0
944,266
Distance Traveled
913,999
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,957
596
47
5
0
210,154
0
W
Apollo
7,320
732
80
8
0
189,930
0
L
Ymir
4,661
466
24
2
0
192,378
0
L
Janus
4,701
470
37
4
0
151,065
1
W
Bacchus
5,587
559
52
5
0
212,859
0
L
Tiamat
5,757
576
70
7
0
176,203
2
L
Chronos
4,882
488
53
5
0
184,199
2
W
Mulan
6,322
632
62
6
0
172,366
0
W
Sobek
5,568
557
29
3
0
180,048
4
W
Ao Kuang
5,632
563
68
7
0
189,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role