Player Matchup

Raijin
Raijin
Dontlook8837
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,610 Elo+
Party 3
Danzaburou
Danzaburou
EIGTH EM UP
Danzaburou
Level 107
God Stats
3W - 2L
1,867 SR
Queue Stats
308W - 261L
1,565 Elo+
Party 3
Geb
Geb
J4ck0fbones
Geb
Level 74
God Stats
3W - 8L
1,194 SR
Queue Stats
207W - 198L
1,523 Elo+
Party 2
Mulan
Mulan
ShadowAndRaven
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 2
Horus
Horus
ShadowAngel8662
Horus
Level 103
God Stats
6W - 6L
1,562 SR
Queue Stats
380W - 343L
1,525 Elo+
Party 2
Team Averages
Level 63
1,525 SR
1,542 Elo+

VS

Team Averages
Level 36
1,561 SR
1,531 Elo+
Heimdallr
Heimdallr
Artorias7709
Heimdallr
Level 37
God Stats
7W - 11L
1,381 SR
Queue Stats
172W - 185L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
ArunaRain
Ao Kuang
Level 33
God Stats
7W - 8L
1,522 SR
Queue Stats
36W - 33L
1,561 Elo+
Solo
Nemesis
Nemesis
Speckles0_0
Nemesis
Level 33
God Stats
14W - 6L
1,655 SR
Queue Stats
15W - 7L
1,687 Elo+
Party 1
Skadi
Skadi
Zyith7
Skadi
Level 37
God Stats
6W - 4L
1,767 SR
Queue Stats
16W - 11L
1,607 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nightfall1018
Kumbhakarna
Level 41
God Stats
4W - 3L
1,479 SR
Queue Stats
14W - 21L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
15 / 0 / 10
13,133
657
22,773
15,062
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EIGTH EM UP
Danzaburou
18
11 / 0 / 15
12,257
613
16,241
13,775
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 22
10,887
544
7,118
14,588
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 5
10,637
532
3,027
13,544
6,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
10 / 1 / 12
11,367
568
10,066
10,852
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Artorias7709
Heimdallr
10
0 / 11 / 0
6,853
343
7,546
18,172
5,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
ArunaRain
Ao Kuang
13
1 / 8 / 0
7,911
396
4,666
13,270
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Speckles0_0
Nemesis
14
4 / 3 / 0
8,887
444
7,844
15,307
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Zyith7
Skadi
10
0 / 11 / 1
6,992
350
4,222
11,828
3,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
nightfall1018
Kumbhakarna
11
0 / 8 / 1
6,923
346
3,138
15,293
13,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
7
41
Kills
5
6
Deaths
41
64
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Artorias7709
Heimdallr
0
11
0
0
L
Ao Kuang
ArunaRain
Ao Kuang
1
8
0
0.13
W
Raijin
15
0
10
20
W
Danzaburou
EIGTH EM UP
Danzaburou
11
0
15
18.5
W
4
0
22
15
W
1
5
5
0.7
W
10
1
12
16
L
Nemesis
Speckles0_0
Nemesis
4
3
0
1.33
L
Skadi
Zyith7
Skadi
0
11
1
0.05
L
Kumbhakarna
nightfall1018
Kumbhakarna
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,225
Damage
27,416
67,821
Taken
73,870
41,079
Mitigated
36,703
29,457
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Artorias7709
Heimdallr
7,546
3,750
0
1,451
18,172
5,375
0
7,350
10,822
0
36,761
L
Ao Kuang
ArunaRain
Ao Kuang
4,666
1,117
0
2,085
13,270
6,117
0
4,674
8,596
36,879
9,535
W
Raijin
22,773
2,568
0
5,659
15,062
7,528
420
1,891
12,451
112,117
0
W
Danzaburou
EIGTH EM UP
Danzaburou
16,241
8,246
0
9,119
13,775
6,199
3,802
612
13,163
0
89,169
W
7,118
751
538
2,938
14,588
15,638
1,394
2,362
12,226
29,285
0
W
3,027
386
0
3,898
13,544
6,260
1,732
2,582
10,962
0
56,494
W
10,066
5,065
2,898
4,407
10,852
5,454
1,973
3,306
7,546
0
56,718
L
Nemesis
Speckles0_0
Nemesis
7,844
2,651
0
4,155
15,307
8,273
0
6,683
8,624
0
46,905
L
Skadi
Zyith7
Skadi
4,222
1,702
0
294
11,828
3,127
1,192
5,497
6,331
0
26,680
L
Kumbhakarna
nightfall1018
Kumbhakarna
3,138
559
0
120
15,293
13,811
0
5,687
9,606
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
37,566
512
Minions Killed
328
0
Camps Cleared
0
1,802,038
Distance Traveled
1,481,051
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,853
343
65
3
0
273,545
1
L
Ao Kuang
7,911
396
83
4
0
335,463
3
W
Raijin
13,133
657
155
8
0
345,234
4
W
Danzaburou
12,257
613
127
6
0
389,124
0
W
Geb
10,887
544
28
1
0
374,487
2
W
Mulan
10,637
532
107
5
0
291,812
0
W
Horus
11,367
568
95
5
0
401,381
1
L
Nemesis
8,887
444
103
5
0
323,456
1
L
Skadi
6,992
350
43
2
0
271,868
2
L
Kumbhakarna
6,923
346
34
2
0
276,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role