Player Matchup

Anhur
Anhur
Archieee16
Anhur
Level 29
God Stats
1W - 0L
1,681 SR
Queue Stats
18W - 25L
1,319 Elo+
Solo
Scylla
Scylla
PAPERINIK72
Scylla
Level 14
God Stats
7W - 9L
1,338 SR
Queue Stats
18W - 35L
1,177 Elo+
Party 2
Hachiman
Hachiman
TheMekoz
Hachiman
Level 15
God Stats
10W - 2L
1,662 SR
Queue Stats
26W - 42L
1,218 Elo+
Party 2
Team Averages
Level 19
1,560 SR
1,238 Elo+

VS

Team Averages
Level 35
1,486 SR
1,332 Elo+
Zeus
Zeus
BreastSqueeze
Zeus
Level 27
God Stats
14W - 7L
1,820 SR
Queue Stats
64W - 69L
1,454 Elo+
Solo
Fenrir
Fenrir
Midget-Man799
Fenrir
Level 61
God Stats
25W - 55L
1,242 SR
Queue Stats
179W - 359L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
d00rmatt1234
Cthulhu
Level 16
God Stats
3W - 7L
1,396 SR
Queue Stats
35W - 67L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 3 / 5
9,238
711
6,922
9,947
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
12
3 / 1 / 7
8,763
674
8,508
5,919
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
TheMekoz
Hachiman
12
4 / 2 / 8
9,192
707
7,412
6,462
2,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
8,251
635
8,842
7,694
1,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 3
7,726
594
3,513
9,597
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
d00rmatt1234
Cthulhu
10
2 / 3 / 2
7,812
601
4,028
11,387
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
6
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
3
5
2.5
L
3
3
2
1.33
L
1
6
3
0.42
W
Scylla
3
1
7
6.5
W
Hachiman
TheMekoz
Hachiman
4
2
8
4
L
Cthulhu
d00rmatt1234
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
16,383
22,328
Taken
28,678
7,308
Mitigated
12,936
8,014
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,922
2,417
258
5,140
9,947
3,205
881
4,922
4,875
0
32,286
L
8,842
648
208
1,603
7,694
1,888
0
1,708
5,878
34,164
0
L
3,513
97
441
1,347
9,597
2,795
0
1,925
7,492
0
9,918
W
Scylla
8,508
257
0
1,009
5,919
1,799
913
3,189
2,655
32,337
0
W
Hachiman
TheMekoz
Hachiman
7,412
3,761
0
1,607
6,462
2,304
941
4,419
1,868
0
22,692
L
Cthulhu
d00rmatt1234
Cthulhu
4,028
74
102
2,469
11,387
8,253
0
4,290
6,720
10,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
23,789
134
Minions Killed
77
0
Camps Cleared
0
678,558
Distance Traveled
640,418
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,238
711
44
3
0
204,621
0
L
Zeus
8,251
635
51
4
0
174,614
1
L
Fenrir
7,726
594
17
1
0
235,958
1
W
Scylla
8,763
674
45
3
0
251,556
0
W
Hachiman
9,192
707
45
3
0
222,381
2
L
Cthulhu
7,812
601
9
1
0
229,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role