Player Matchup

Da Ji
Da Ji
Alltimejoe
Da Ji
Level 48
God Stats
1W - 1L
1,716 SR
Queue Stats
18W - 14L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
BeyXO
Nu Wa
Level 49
God Stats
3W - 9L
1,433 SR
Queue Stats
616W - 583L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Dennitos
Erlang Shen
Level 66
God Stats
10W - 9L
1,446 SR
Queue Stats
128W - 119L
1,519 Elo+
Party 1
Mulan
Mulan
Exiiiled
Mulan
Level 7
God Stats
0W - 2L
1,289 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 1
Anhur
Anhur
KevZWarrior
Anhur
Level 88
God Stats
2W - 6L
1,667 SR
Queue Stats
168W - 169L
1,545 Elo+
Party 1
Team Averages
Level 52
1,510 SR
1,524 Elo+

VS

Team Averages
Level 47
1,578 SR
1,542 Elo+
Cerberus
Cerberus
GooglyRoomba
Cerberus
Level 24
God Stats
5W - 5L
1,388 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 3
Hera
Hera
Guerros
Hera
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Kingofhydras
Danzaburou
Level 87
God Stats
7W - 0L
2,026 SR
Queue Stats
129W - 135L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
UpD0wnUpD0wn
Cthulhu
Level 51
God Stats
8W - 3L
1,476 SR
Queue Stats
448W - 398L
1,578 Elo+
Party 2
Susano
Susano
brocredible13
Susano
Level 29
God Stats
15W - 20L
1,500 SR
Queue Stats
476W - 426L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 6 / 6
9,028
430
7,820
16,818
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
BeyXO
Nu Wa
16
5 / 4 / 5
10,171
484
16,657
10,473
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Dennitos
Erlang Shen
15
4 / 4 / 4
10,395
495
7,082
22,814
12,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Exiiiled
Mulan
14
1 / 7 / 1
8,242
392
6,543
18,084
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 8 / 2
10,119
482
10,966
16,972
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GooglyRoomba
Cerberus
16
3 / 2 / 14
10,972
522
6,853
17,798
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
Guerros
Hera
18
5 / 6 / 8
11,525
549
11,120
11,612
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Kingofhydras
Danzaburou
17
10 / 3 / 8
12,078
575
19,026
16,462
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
UpD0wnUpD0wn
Cthulhu
19
4 / 1 / 6
12,391
590
13,880
15,346
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 6 / 8
11,916
567
10,897
15,441
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
18
Kills
29
29
Deaths
18
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
6
6
1
L
Nu Wa
BeyXO
Nu Wa
5
4
5
1.88
L
Erlang Shen
Dennitos
Erlang Shen
4
4
4
1.5
L
Mulan
Exiiiled
Mulan
1
7
1
0.21
W
Cerberus
GooglyRoomba
Cerberus
3
2
14
5
W
Hera
Guerros
Hera
5
6
8
1.5
L
5
8
2
0.75
W
Danzaburou
Kingofhydras
Danzaburou
10
3
8
4.67
W
Cthulhu
UpD0wnUpD0wn
Cthulhu
4
1
6
7
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,068
Damage
61,776
85,161
Taken
76,659
41,482
Mitigated
49,936
19,436
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,820
1,617
0
4,861
16,818
6,218
0
4,149
12,569
0
55,176
L
Nu Wa
BeyXO
Nu Wa
16,657
2,639
0
1,269
10,473
3,949
722
5,140
5,233
79,091
0
L
Erlang Shen
Dennitos
Erlang Shen
7,082
3,538
0
4,267
22,814
12,106
96
8,092
14,625
0
46,013
L
Mulan
Exiiiled
Mulan
6,543
1,409
0
4,670
18,084
13,400
0
9,115
8,644
172
36,324
W
Cerberus
GooglyRoomba
Cerberus
6,853
292
0
4,663
17,798
16,175
809
2,494
15,076
31,727
0
W
Hera
Guerros
Hera
11,120
3,126
328
1,816
11,612
3,581
1,257
4,197
7,096
77,731
0
L
10,966
5,636
0
4,369
16,972
5,809
0
4,685
12,237
0
65,288
W
Danzaburou
Kingofhydras
Danzaburou
19,026
9,340
0
9,568
16,462
6,006
6,500
2,521
13,685
0
76,386
W
Cthulhu
UpD0wnUpD0wn
Cthulhu
13,880
714
182
5,540
15,346
18,348
88
3,308
11,487
82,974
0
W
10,897
2,360
0
3,887
15,441
5,826
0
3,068
12,108
0
61,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
58,882
451
Minions Killed
549
0
Camps Cleared
0
1,821,150
Distance Traveled
1,888,713
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,028
430
82
4
0
395,998
7
L
Nu Wa
10,171
484
136
6
0
346,161
2
L
Erlang Shen
10,395
495
52
2
0
403,196
6
L
Mulan
8,242
392
82
4
0
337,475
2
W
Cerberus
10,972
522
57
3
0
375,034
2
W
Hera
11,525
549
137
7
0
374,661
4
L
Anhur
10,119
482
99
5
0
338,320
5
W
Danzaburou
12,078
575
109
5
0
381,829
1
W
Cthulhu
12,391
590
155
7
0
369,045
3
W
Susano
11,916
567
91
4
0
388,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role