Player Matchup

Rama
Rama
B0bisgreat
Rama
Level 28
God Stats
25W - 15L
1,500 SR
Queue Stats
302W - 301L
1,453 Elo+
Solo
Fenrir
Fenrir
DRPT_TATU
Fenrir
Level 10
God Stats
4W - 3L
1,304 SR
Queue Stats
15W - 22L
1,364 Elo+
Solo
Aphrodite
Aphrodite
Malaruinatengas
Aphrodite
Level 13
God Stats
7W - 3L
1,779 SR
Queue Stats
185W - 56L
1,719 Elo+
Party 2
Fafnir
Fafnir
MisterTuke
Fafnir
Level 8
God Stats
5W - 2L
1,765 SR
Queue Stats
128W - 40L
1,753 Elo+
Party 2
Tyr
Tyr
SpiCy_FlaVoUrss
Tyr
Level 28
God Stats
5W - 4L
1,470 SR
Queue Stats
46W - 37L
1,538 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,565 Elo+

VS

Team Averages
Level 16
1,531 SR
1,457 Elo+
Artemis
Artemis
DonKenobi
Artemis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 53L
1,332 Elo+
Solo
Sylvanus
Sylvanus
PWA BroLy
Sylvanus
Level 13
God Stats
2W - 2L
1,732 SR
Queue Stats
13W - 14L
1,411 Elo+
Party 1
Sol
Sol
Sinkaa91
Sol
Level 16
God Stats
3W - 8L
1,441 SR
Queue Stats
14W - 20L
1,517 Elo+
Solo
Thor
Thor
TheDjokerer
Thor
Level 29
God Stats
5W - 7L
1,484 SR
Queue Stats
831W - 877L
1,459 Elo+
Solo
Mulan
Mulan
ertugrul44
Mulan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 13
13,006
520
18,088
20,087
9,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DRPT_TATU
Fenrir
13
1 / 8 / 2
9,621
385
4,324
15,684
8,426
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Malaruinatengas
Aphrodite
20
18 / 1 / 17
14,420
577
44,519
24,157
18,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
MisterTuke
Fafnir
16
5 / 2 / 27
13,437
537
18,137
29,467
42,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
14 / 4 / 16
13,166
527
24,047
27,555
30,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonKenobi
Artemis
11
1 / 15 / 4
8,454
338
12,077
22,607
8,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
PWA BroLy
Sylvanus
15
4 / 6 / 10
11,526
461
17,992
30,679
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 7 / 6
10,419
417
16,879
23,044
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 11 / 6
10,909
436
13,455
25,763
10,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
16
7 / 8 / 2
10,766
431
10,730
29,470
28,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
46
47
Kills
18
20
Deaths
47
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
W
Fenrir
DRPT_TATU
Fenrir
1
8
2
0.25
L
Artemis
DonKenobi
Artemis
1
15
4
0.2
W
Aphrodite
Malaruinatengas
Aphrodite
18
1
17
26.5
W
Fafnir
MisterTuke
Fafnir
5
2
27
9.25
L
Sylvanus
PWA BroLy
Sylvanus
4
6
10
1.5
L
2
7
6
0.71
W
14
4
16
5.5
L
4
11
6
0.64
L
Mulan
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,115
Damage
71,133
116,950
Taken
131,563
108,568
Mitigated
78,642
60,236
Healing
36,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,088
13,930
0
8,757
20,087
9,277
5,656
6,170
13,867
0
75,323
W
Fenrir
DRPT_TATU
Fenrir
4,324
880
0
1,859
15,684
8,426
296
3,625
11,984
0
31,445
L
Artemis
DonKenobi
Artemis
12,077
4,752
0
2,487
22,607
8,355
94
10,022
12,585
0
27,207
W
Aphrodite
Malaruinatengas
Aphrodite
44,519
4,831
13,907
19,285
24,157
18,350
2,314
7,282
16,750
129,680
0
W
Fafnir
MisterTuke
Fafnir
18,137
4,404
0
8,065
29,467
42,327
791
8,353
20,914
38,116
0
L
Sylvanus
PWA BroLy
Sylvanus
17,992
4,038
7,734
12,608
30,679
22,444
0
17,016
13,663
31,245
0
L
16,879
4,941
0
6,591
23,044
9,408
0
12,685
10,359
68,483
0
W
24,047
6,363
0
8,363
27,555
30,188
1,692
9,441
17,839
0
80,947
L
13,455
1,963
0
3,640
25,763
10,319
404
12,684
13,079
0
61,885
L
Mulan
10,730
1,416
0
3,182
29,470
28,116
1,109
10,249
19,221
0
42,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,650
Gold Earned
52,074
450
Minions Killed
313
0
Camps Cleared
0
2,350,804
Distance Traveled
1,828,536
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,006
520
111
4
0
416,054
7
W
Fenrir
9,621
385
43
2
0
485,656
1
L
Artemis
8,454
338
28
1
0
311,295
3
W
Aphrodite
14,420
577
169
7
0
463,637
1
W
Fafnir
13,437
537
27
1
0
470,639
2
L
Sylvanus
11,526
461
23
1
0
372,840
0
L
Sol
10,419
417
109
4
0
318,712
2
W
Tyr
13,166
527
100
4
0
514,818
1
L
Thor
10,909
436
87
3
0
378,860
0
L
Mulan
10,766
431
66
3
0
446,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role