Player Matchup

Achilles
Achilles
PapaMirx
Achilles
Level 15
God Stats
11W - 7L
1,500 SR
Queue Stats
170W - 147L
1,517 Elo+
Solo
Odin
Odin
SwiftLIII
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,793 Elo+
Solo
Cerberus
Cerberus
ThatWackCracker
Cerberus
Level 29
God Stats
3W - 6L
1,226 SR
Queue Stats
194W - 197L
1,519 Elo+
Solo
Danzaburou
Danzaburou
WildZoraPrince
Danzaburou
Level 28
God Stats
34W - 36L
1,535 SR
Queue Stats
222W - 205L
1,465 Elo+
Party 2
Ra
Ra
Zennair
Ra
Level 23
God Stats
8W - 5L
1,491 SR
Queue Stats
333W - 298L
1,453 Elo+
Party 2
Team Averages
Level 25
1,451 SR
1,549 Elo+

VS

Team Averages
Level 17
1,513 SR
1,462 Elo+
Odin
Odin
KingAlejandroAG
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 1
Zeus
Zeus
LambdaLiger
Zeus
Level 28
God Stats
4W - 4L
1,539 SR
Queue Stats
361W - 383L
1,520 Elo+
Solo
Sobek
Sobek
Youhavemilk
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 1
Neith
Neith
YungBrady503
Neith
Level 29
God Stats
110W - 70L
1,608 SR
Queue Stats
506W - 519L
1,503 Elo+
Solo
Da Ji
Da Ji
Zanny2nd
Da Ji
Level 8
God Stats
27W - 26L
1,416 SR
Queue Stats
27W - 31L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PapaMirx
Achilles
11
5 / 0 / 5
6,765
1,353
5,253
3,326
1,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
0 / 1 / 4
5,187
1,037
2,920
3,386
1,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
11
0 / 1 / 9
5,711
1,142
4,195
3,694
1,478
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WildZoraPrince
Danzaburou
11
3 / 0 / 4
6,021
1,204
4,327
2,043
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 6
6,071
1,214
6,261
3,399
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

404

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,290
1,058
2,078
7,897
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
5,892
1,178
5,022
4,270
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
5,736
1,147
3,818
10,017
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 0 / 0
4,750
950
0
0
0
Da Ji
Zanny2nd
Da Ji
10
0 / 4 / 1
5,263
1,053
2,750
6,749
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
10
Kills
2
2
Deaths
10
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
2
1
0
2
W
Achilles
PapaMirx
Achilles
5
0
5
7.5
W
Odin
0
1
4
2
W
Cerberus
0
1
9
4.5
W
Danzaburou
WildZoraPrince
Danzaburou
3
0
4
5
L
0
3
2
0.33
L
0
0
0
0
L
Da Ji
Zanny2nd
Da Ji
0
4
1
0.13
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
13,668
15,848
Taken
28,933
5,852
Mitigated
14,814
2,593
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,078
913
0
210
7,897
4,085
0
2,913
4,984
0
5,521
L
5,022
262
0
852
4,270
1,222
0
598
3,672
26,598
0
W
Achilles
PapaMirx
Achilles
5,253
1,072
0
1,010
3,326
1,206
0
1,508
1,709
0
9,898
W
Odin
2,920
819
0
290
3,386
1,316
0
1,535
1,654
0
4,306
W
Cerberus
4,195
51
0
217
3,694
1,478
0
1,850
1,755
12,593
0
W
Danzaburou
WildZoraPrince
Danzaburou
4,327
1,402
0
637
2,043
676
0
1,359
609
0
10,561
L
3,818
483
0
1,125
10,017
7,213
0
4,250
5,767
7,759
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Zanny2nd
Da Ji
2,750
314
0
379
6,749
2,294
0
2,695
4,054
0
10,509
W
6,261
1,354
235
204
3,399
1,176
0
2,254
1,006
18,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
26,931
90
Minions Killed
76
3
Camps Cleared
3
481,523
Distance Traveled
363,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,290
1,058
10
2
1
97,034
0
L
Zeus
5,892
1,178
38
8
2
83,348
0
W
Achilles
6,765
1,353
9
2
0
115,952
0
W
Odin
5,187
1,037
3
1
1
95,806
0
W
Cerberus
5,711
1,142
24
5
0
90,121
0
W
Danzaburou
6,021
1,204
28
6
1
87,660
0
L
Sobek
5,736
1,147
6
1
0
94,060
0
L
Neith
4,750
950
0
0
0
0
0
L
Da Ji
5,263
1,053
22
4
0
89,462
0
W
Ra
6,071
1,214
26
5
1
91,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role