Player Matchup

Ares
Ares
Platinum V
InspecterStanley
Ares
Platinum V
Level 107
God Stats
7W - 4L
1,575 SR
Queue Stats
432W - 432L
1,624 MMR
Solo
Rama
Rama
Gold II
LatamSHere
Rama
Gold II
Level 46
God Stats
3W - 1L
1,811 SR
Queue Stats
29W - 29L
1,635 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Trûth
Tsukuyomi
Silver I
Level 158
God Stats
8W - 6L
1,648 SR
Queue Stats
26W - 23L
1,612 MMR
Party 1
Raijin
Raijin
Gold V
XuffStuff
Raijin
Gold V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
xGenbux
Cu Chulainn
Gold II
Level 149
God Stats
9W - 8L
1,855 SR
Queue Stats
66W - 64L
1,624 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,678 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,574 SR
1,551 MMR
Athena
Athena
Silver II
BreadMoldy
Athena
Silver II
Level 128
God Stats
27W - 37L
1,604 SR
Queue Stats
463W - 504L
1,611 MMR
Solo
Anhur
Anhur
Platinum V
JðK3r
Anhur
Platinum V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
Reverse08
Mulan
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum III
meowscopes
Serqet
Platinum III
Level 124
God Stats
3W - 4L
1,766 SR
Queue Stats
234W - 224L
1,643 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
xXMASTERGHOSTXx
Baron Samedi
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
8,429
496
6,793
12,996
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 2
9,346
550
5,838
9,434
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Trûth
Tsukuyomi
15
4 / 1 / 3
9,192
541
6,290
9,905
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
XuffStuff
Raijin
16
4 / 1 / 5
9,825
578
8,238
7,021
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xGenbux
Cu Chulainn
17
2 / 3 / 1
10,211
601
13,136
14,774
9,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ApolloScyllaYmirDanzaburouGuan Yu

VS

Bans
SetJanusOsirisSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BreadMoldy
Athena
12
2 / 3 / 6
7,855
462
4,028
12,046
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
JðK3r
Anhur
14
3 / 4 / 2
8,120
478
6,204
11,825
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Reverse08
Mulan
16
1 / 1 / 3
9,287
546
7,700
15,505
9,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
meowscopes
Serqet
15
4 / 4 / 2
8,971
528
7,392
12,280
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xXMASTERGHOSTXx
Baron Samedi
16
1 / 1 / 4
8,798
518
4,115
6,973
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
11
11
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
BreadMoldy
Athena
2
3
6
1.67
W
2
4
7
1.38
L
Anhur
JðK3r
Anhur
3
4
2
1
W
1
2
2
1
L
Mulan
Reverse08
Mulan
1
1
3
2.5
W
Tsukuyomi
Trûth
Tsukuyomi
4
1
3
5.5
W
Raijin
XuffStuff
Raijin
4
1
5
6.5
L
Serqet
meowscopes
Serqet
4
4
2
1.25
W
Cu Chulainn
xGenbux
Cu Chulainn
2
3
1
0.83
L
Baron Samedi
xXMASTERGHOSTXx
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
29,439
54,130
Taken
58,629
28,674
Mitigated
28,345
16,727
Healing
23,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BreadMoldy
Athena
4,028
956
0
2,236
12,046
6,870
58
4,826
7,220
24,701
0
W
6,793
487
0
2,899
12,996
10,020
0
3,158
9,704
24,408
0
L
Anhur
JðK3r
Anhur
6,204
3,443
0
5,052
11,825
3,949
600
3,062
8,763
0
48,449
W
5,838
4,750
0
6,028
9,434
2,653
3,163
458
8,694
0
70,808
L
Mulan
Reverse08
Mulan
7,700
1,459
0
6,846
15,505
9,813
217
2,488
13,017
5,260
64,746
W
Tsukuyomi
Trûth
Tsukuyomi
6,290
973
0
3,693
9,905
3,665
44
1,435
8,360
0
58,331
W
Raijin
XuffStuff
Raijin
8,238
938
0
375
7,021
2,479
99
1,526
5,115
66,141
0
L
Serqet
meowscopes
Serqet
7,392
1,680
0
5,546
12,280
4,334
0
3,106
9,174
0
53,994
W
Cu Chulainn
xGenbux
Cu Chulainn
13,136
2,625
0
3,732
14,774
9,857
402
1,991
11,669
1,902
77,257
L
Baron Samedi
xXMASTERGHOSTXx
Baron Samedi
4,115
204
689
3,026
6,973
3,379
0
1,973
5,000
53,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
43,031
556
Minions Killed
520
0
Camps Cleared
0
1,689,320
Distance Traveled
1,654,069
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,855
462
36
2
0
347,841
3
W
Ares
8,429
496
20
1
0
327,891
4
L
Anhur
8,120
478
103
6
0
251,474
3
W
Rama
9,346
550
132
8
0
294,536
0
L
Mulan
9,287
546
160
9
0
326,599
4
W
Tsukuyomi
9,192
541
98
6
0
407,772
4
W
Raijin
9,825
578
139
8
0
343,548
8
L
Serqet
8,971
528
98
6
0
361,684
6
W
Cu Chulainn
10,211
601
167
10
0
315,573
3
L
Baron Samedi
8,798
518
123
7
0
366,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role