Player Matchup

Danzaburou
Danzaburou
GSoC Angel
Danzaburou
Level 71
God Stats
11W - 14L
1,444 SR
Queue Stats
506W - 478L
1,496 Elo+
Party 3
Aphrodite
Aphrodite
Sierrok
Aphrodite
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,536 Elo+
Party 2
Hel
Hel
SoggyDust
Hel
Level 69
God Stats
5W - 10L
1,423 SR
Queue Stats
334W - 294L
1,534 Elo+
Party 3
Kali
Kali
chikara88
Kali
Level 148
God Stats
3W - 3L
1,793 SR
Queue Stats
592W - 563L
1,560 Elo+
Party 2
Scylla
Scylla
juliano888
Scylla
Level 83
God Stats
2W - 3L
1,696 SR
Queue Stats
103W - 77L
1,597 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,545 Elo+

VS

Team Averages
Level 109
1,603 SR
1,554 Elo+
Zeus
Zeus
MelloToasty
Zeus
Level 124
God Stats
8W - 9L
1,410 SR
Queue Stats
310W - 303L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Op_Orangutan
Cernunnos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 154L
1,519 Elo+
Party 1
Discordia
Discordia
Unnoobmás
Discordia
Level 125
God Stats
4W - 1L
1,684 SR
Queue Stats
79W - 60L
1,620 Elo+
Solo
Chaac
Chaac
cyberspero
Chaac
Level 124
God Stats
35W - 25L
1,676 SR
Queue Stats
203W - 209L
1,595 Elo+
Solo
Amaterasu
Amaterasu
hartfailure
Amaterasu
Level 73
God Stats
3W - 1L
1,746 SR
Queue Stats
216W - 192L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GSoC Angel
Danzaburou
11
1 / 5 / 0
6,806
454
5,241
11,490
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Sierrok
Aphrodite
13
1 / 4 / 0
7,189
479
4,638
14,389
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,917
394
3,799
9,059
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
13
3 / 4 / 1
8,107
540
8,004
12,421
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
juliano888
Scylla
12
0 / 5 / 0
6,871
458
2,927
6,134
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
8,978
599
11,249
7,966
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Op_Orangutan
Cernunnos
14
2 / 0 / 6
7,912
527
3,907
7,318
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Unnoobmás
Discordia
14
4 / 0 / 1
9,118
608
6,535
6,662
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
7 / 1 / 3
9,104
607
8,070
9,717
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
hartfailure
Amaterasu
15
2 / 3 / 7
8,781
585
9,303
13,105
7,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
22
22
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GSoC Angel
Danzaburou
1
5
0
0.2
W
7
1
3
8.5
W
Cernunnos
Op_Orangutan
Cernunnos
2
0
6
5
L
Aphrodite
Sierrok
Aphrodite
1
4
0
0.25
L
0
4
1
0.13
W
Discordia
Unnoobmás
Discordia
4
0
1
4.5
L
Kali
3
4
1
0.88
W
Chaac
7
1
3
8.5
W
Amaterasu
hartfailure
Amaterasu
2
3
7
1.83
L
Scylla
juliano888
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
39,064
53,493
Taken
44,768
21,236
Mitigated
19,541
21,487
Healing
19,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GSoC Angel
Danzaburou
5,241
632
0
2,653
11,490
4,251
0
6,077
5,413
0
35,709
W
11,249
1,510
1,310
3,056
7,966
2,125
288
1,833
6,133
62,739
0
W
Cernunnos
Op_Orangutan
Cernunnos
3,907
1,422
0
3,153
7,318
3,083
562
1,815
5,503
0
37,536
L
Aphrodite
Sierrok
Aphrodite
4,638
356
389
7,397
14,389
5,451
0
4,133
10,256
49,131
0
L
3,799
237
2,123
3,628
9,059
4,500
0
5,334
3,725
21,906
0
W
Discordia
Unnoobmás
Discordia
6,535
264
0
2,200
6,662
2,138
118
4,183
2,479
50,462
0
L
Kali
8,004
5,321
0
4,546
12,421
5,074
284
0
12,421
0
43,331
W
Chaac
8,070
1,683
0
3,181
9,717
4,669
0
2,530
7,187
0
56,857
W
Amaterasu
hartfailure
Amaterasu
9,303
4,862
0
6,401
13,105
7,526
26
1,003
12,102
0
44,663
L
Scylla
juliano888
Scylla
2,927
352
0
751
6,134
1,960
0
2,240
3,894
36,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
43,893
381
Minions Killed
455
0
Camps Cleared
0
1,346,970
Distance Traveled
1,439,564
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,806
454
63
4
0
253,688
3
W
Zeus
8,978
599
103
7
0
259,135
3
W
Cernunnos
7,912
527
75
5
0
274,507
0
L
Aphrodite
7,189
479
102
7
0
277,346
2
L
Hel
5,917
394
36
2
0
264,454
2
W
Discordia
9,118
608
107
7
0
292,922
3
L
Kali
8,107
540
96
6
0
264,316
2
W
Chaac
9,104
607
93
6
0
318,564
4
W
Amaterasu
8,781
585
77
5
0
294,436
7
L
Scylla
6,871
458
84
6
0
287,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role