Player Matchup

Chaac
Chaac
Dark_King1007
Chaac
Level 127
God Stats
6W - 7L
1,598 SR
Queue Stats
63W - 40L
1,783 Elo+
Party 1
Thoth
Thoth
Krizcto
Thoth
Level 160
God Stats
6W - 7L
1,657 SR
Queue Stats
441W - 278L
1,618 Elo+
Party 1
Ullr
Ullr
ledwin114
Ullr
Level 160
God Stats
14W - 5L
1,542 SR
Queue Stats
301W - 148L
1,770 Elo+
Party 1
Team Averages
Level 149
1,599 SR
1,724 Elo+

VS

Team Averages
Level 120
1,698 SR
1,652 Elo+
Ra
Ra
Mo InteractiveZ
Ra
Level 132
God Stats
5W - 0L
1,500 SR
Queue Stats
131W - 111L
1,703 Elo+
Solo
Chaac
Chaac
Thrustly
Chaac
Level 115
God Stats
18W - 7L
1,777 SR
Queue Stats
111W - 88L
1,671 Elo+
Solo
Hades
Hades
WolfHound3603
Hades
Level 114
God Stats
4W - 2L
1,816 SR
Queue Stats
55W - 57L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,550
637
9,603
16,036
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Krizcto
Thoth
13
2 / 7 / 7
9,854
657
7,383
10,404
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
14
5 / 4 / 3
10,750
717
12,051
11,935
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 13
10,555
704
9,836
11,105
8,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Thrustly
Chaac
15
8 / 3 / 9
11,134
742
14,231
18,260
19,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 1 / 9
11,368
758
7,873
12,687
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
18
18
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Thoth
Krizcto
Thoth
2
7
7
0.79
W
4
5
13
2.1
W
Chaac
Thrustly
Chaac
8
3
9
4.17
W
6
1
9
10.5
L
Ullr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
31,940
38,375
Taken
42,052
21,086
Mitigated
39,998
6,290
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,603
1,839
0
4,131
16,036
11,960
59
7,839
7,872
0
27,814
L
Thoth
Krizcto
Thoth
7,383
369
0
808
10,404
3,624
414
4,130
6,049
29,578
0
W
9,836
413
2,153
2,979
11,105
8,052
764
1,913
8,854
58,197
0
W
Chaac
Thrustly
Chaac
14,231
2,563
0
8,016
18,260
19,775
420
2,347
15,315
0
45,320
W
7,873
663
888
4,294
12,687
12,171
763
2,359
9,894
23,038
0
L
Ullr
12,051
4,850
0
1,351
11,935
5,502
186
5,760
6,000
0
50,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
33,057
159
Minions Killed
191
0
Camps Cleared
0
775,983
Distance Traveled
826,939
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,550
637
22
1
0
245,292
2
L
Thoth
9,854
657
43
3
0
258,262
2
W
Ra
10,555
704
80
5
0
251,117
3
W
Chaac
11,134
742
80
5
0
285,060
5
W
Hades
11,368
758
31
2
0
290,762
2
L
Ullr
10,750
717
94
6
0
272,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role