Player Matchup

Sylvanus
Sylvanus
HDDiamond7
Sylvanus
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
57W - 78L
1,347 Elo+
Party 1
Mercury
Mercury
JuliusDagon
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
faraoanubis
Ra
Level 29
God Stats
6W - 5L
1,889 SR
Queue Stats
53W - 68L
1,419 Elo+
Party 1
Apollo
Apollo
itcnagato
Apollo
Level 160
God Stats
3W - 11L
1,500 SR
Queue Stats
378W - 410L
1,453 Elo+
Solo
Chaac
Chaac
jiar__
Chaac
Level 87
God Stats
31W - 41L
1,231 SR
Queue Stats
790W - 766L
1,479 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,439 Elo+

VS

Team Averages
Level 73
1,415 SR
1,447 Elo+
Cupid
Cupid
BigStaan
Cupid
Level 125
God Stats
2W - 2L
1,483 SR
Queue Stats
37W - 34L
1,546 Elo+
Solo
Ra
Ra
Chewbacca11
Ra
Level 33
God Stats
0W - 2L
1,255 SR
Queue Stats
7W - 10L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
JBPalma
Sun Wukong
Level 84
God Stats
0W - 7L
1,136 SR
Queue Stats
58W - 70L
1,391 Elo+
Solo
Yemoja
Yemoja
fakanga
Yemoja
Level 59
God Stats
11W - 15L
1,437 SR
Queue Stats
235W - 266L
1,430 Elo+
Solo
Loki
Loki
l capivara l
Loki
Level 63
God Stats
10W - 6L
1,763 SR
Queue Stats
493W - 501L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HDDiamond7
Sylvanus
13
1 / 2 / 4
7,922
440
6,058
10,162
9,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
JuliusDagon
Mercury
15
1 / 4 / 2
9,449
525
4,872
12,657
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 0
9,296
516
8,739
10,824
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
itcnagato
Apollo
15
3 / 2 / 1
9,046
503
6,437
15,546
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
jiar__
Chaac
16
5 / 1 / 1
9,724
540
13,389
15,168
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigStaan
Cupid
13
2 / 6 / 4
7,923
440
11,433
13,623
5,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 2 / 0
5,195
289
552
1,894
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
JBPalma
Sun Wukong
14
2 / 1 / 2
8,275
460
7,555
12,420
5,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
fakanga
Yemoja
14
1 / 2 / 6
8,536
474
8,234
13,624
10,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 3 / 1
9,416
523
13,679
12,267
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
14
Kills
11
11
Deaths
14
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigStaan
Cupid
2
6
4
0.67
L
0
2
0
0
W
Sylvanus
HDDiamond7
Sylvanus
1
2
4
1.5
L
Sun Wukong
JBPalma
Sun Wukong
2
1
2
3
W
Mercury
JuliusDagon
Mercury
1
4
2
0.5
L
Yemoja
fakanga
Yemoja
1
2
6
2
W
4
2
0
2
W
Apollo
itcnagato
Apollo
3
2
1
1.75
W
Chaac
jiar__
Chaac
5
1
1
5.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
41,453
64,357
Taken
53,828
39,630
Mitigated
26,114
30,305
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigStaan
Cupid
11,433
7,794
465
4,811
13,623
5,230
280
3,726
9,747
0
48,722
L
552
154
0
498
1,894
612
0
1,522
372
7,090
0
W
Sylvanus
HDDiamond7
Sylvanus
6,058
1,656
2,602
3,619
10,162
9,000
817
2,175
7,987
22,230
0
L
Sun Wukong
JBPalma
Sun Wukong
7,555
1,012
0
4,641
12,420
5,660
179
2,321
9,778
0
49,437
W
Mercury
JuliusDagon
Mercury
4,872
2,484
0
4,232
12,657
4,865
1,234
1,138
11,519
0
56,684
L
Yemoja
fakanga
Yemoja
8,234
1,719
519
1,463
13,624
10,032
15
5,935
7,639
30,972
0
W
8,739
1,275
671
3,211
10,824
4,236
1,376
2,871
7,953
54,367
0
W
Apollo
itcnagato
Apollo
6,437
3,712
0
8,370
15,546
6,615
5,475
1,705
13,841
0
61,150
W
Chaac
jiar__
Chaac
13,389
2,402
0
7,600
15,168
14,914
466
897
14,271
0
57,934
L
13,679
3,824
0
250
12,267
4,580
0
1,293
10,883
0
61,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
39,345
469
Minions Killed
343
0
Camps Cleared
0
1,630,780
Distance Traveled
1,361,443
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,923
440
85
5
0
280,171
1
L
Ra
5,195
289
7
0
0
77,635
0
W
Sylvanus
7,922
440
35
2
0
313,613
1
L
Sun Wukong
8,275
460
103
6
0
330,619
1
W
Mercury
9,449
525
117
7
0
355,545
3
L
Yemoja
8,536
474
54
3
0
326,636
2
W
Ra
9,296
516
112
6
0
344,491
0
W
Apollo
9,046
503
100
6
0
267,753
3
W
Chaac
9,724
540
105
6
0
349,378
2
L
Loki
9,416
523
94
5
0
346,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role