Player Matchup

Janus
Janus
AIeccc
Janus
Level 125
God Stats
1W - 0L
1,207 SR
Queue Stats
8W - 4L
1,478 Elo+
Party 1
Hel
Hel
BenShapiro1
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,421 Elo+
Party 1
Hercules
Hercules
Pvt Morris
Hercules
Level 126
God Stats
18W - 11L
1,566 SR
Queue Stats
437W - 462L
1,532 Elo+
Solo
Artemis
Artemis
The_Zucker_
Artemis
Level 102
God Stats
7W - 5L
1,826 SR
Queue Stats
310W - 346L
1,419 Elo+
Solo
Kali
Kali
chakal88
Kali
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 317L
1,508 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,472 Elo+

VS

Team Averages
Level 97
1,543 SR
1,432 Elo+
Rama
Rama
A Suh Dude 315
Rama
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,540 Elo+
Solo
Chaac
Chaac
ClownPunk
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,498 Elo+
Solo
Ra
Ra
Dragonskuare
Ra
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,360 Elo+
Party 2
Hachiman
Hachiman
HULKforlife
Hachiman
Level 158
God Stats
5W - 3L
1,715 SR
Queue Stats
270W - 278L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
Yowells
Erlang Shen
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AIeccc
Janus
20
14 / 5 / 11
14,139
832
36,853
18,574
8,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 2 / 19
11,176
657
3,310
18,192
9,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Pvt Morris
Hercules
18
5 / 4 / 14
11,523
678
14,153
29,202
29,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
The_Zucker_
Artemis
19
3 / 4 / 19
11,712
689
22,684
16,469
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
16
3 / 5 / 12
11,109
653
11,161
18,123
8,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 12
10,309
606
16,639
18,340
7,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
ClownPunk
Chaac
19
5 / 5 / 9
11,618
683
24,554
25,614
26,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 4 / 7
12,931
761
17,919
18,438
9,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
HULKforlife
Hachiman
16
2 / 4 / 9
10,650
626
7,163
9,651
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Yowells
Erlang Shen
18
4 / 8 / 14
11,333
667
15,841
24,147
12,796
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
27
Kills
20
20
Deaths
27
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
6
12
1
W
Janus
AIeccc
Janus
14
5
11
3.9
W
2
2
19
5.75
L
Chaac
ClownPunk
Chaac
5
5
9
1.9
L
9
4
7
3.13
L
Hachiman
HULKforlife
Hachiman
2
4
9
1.63
W
Hercules
Pvt Morris
Hercules
5
4
14
3
W
Artemis
The_Zucker_
Artemis
3
4
19
3.13
L
Erlang Shen
Yowells
Erlang Shen
4
8
14
1.38
W
Kali
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,161
Damage
82,116
100,560
Taken
96,190
63,386
Mitigated
60,381
59,593
Healing
44,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,639
9,968
1,898
5,323
18,340
7,331
1,118
7,595
10,745
0
27,328
W
Janus
AIeccc
Janus
36,853
3,927
2,455
3,005
18,574
8,072
797
3,540
14,809
65,686
0
W
3,310
1,329
13,807
8,692
18,192
9,354
631
4,408
13,659
8,769
0
L
Chaac
ClownPunk
Chaac
24,554
4,836
1,764
10,247
25,614
26,846
676
11,125
14,489
0
39,098
L
17,919
1,653
10,313
8,147
18,438
9,601
596
7,655
10,783
50,077
0
L
Hachiman
HULKforlife
Hachiman
7,163
2,876
553
501
9,651
3,807
693
4,042
5,609
0
14,265
W
Hercules
Pvt Morris
Hercules
14,153
4,938
3,535
12,263
29,202
29,967
732
5,914
23,061
0
23,500
W
Artemis
The_Zucker_
Artemis
22,684
9,944
2,830
4,194
16,469
7,857
2,230
2,340
13,954
0
52,654
L
Erlang Shen
Yowells
Erlang Shen
15,841
7,613
238
5,872
24,147
12,796
787
9,746
14,401
0
21,219
W
Kali
11,161
7,398
2,268
6,544
18,123
8,136
500
1,717
16,256
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,659
Gold Earned
56,841
150
Minions Killed
146
0
Camps Cleared
0
1,414,554
Distance Traveled
1,274,684
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,309
606
23
1
0
243,237
0
W
Janus
14,139
832
55
3
0
258,141
0
W
Hel
11,176
657
16
1
0
284,488
0
L
Chaac
11,618
683
21
1
0
311,367
3
L
Ra
12,931
761
82
5
0
272,149
0
L
Hachiman
10,650
626
14
1
0
139,043
0
W
Hercules
11,523
678
14
1
0
309,779
5
W
Artemis
11,712
689
58
3
0
266,375
0
L
Erlang Shen
11,333
667
6
0
0
308,888
0
W
Kali
11,109
653
7
0
0
295,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role