Player Matchup

Sol
Sol
JohnnyBoy5319
Sol
Level 102
God Stats
17W - 16L
1,626 SR
Queue Stats
199W - 219L
1,484 Elo+
Party 1
Fenrir
Fenrir
LITO098
Fenrir
Level 104
God Stats
8W - 5L
1,696 SR
Queue Stats
41W - 74L
1,464 Elo+
Party 1
Nike
Nike
vNastyy
Nike
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,424 Elo+

VS

Team Averages
Level 90
1,641 SR
1,520 Elo+
Hel
Hel
InhabitRabbit
Hel
Level 107
God Stats
24W - 19L
1,654 SR
Queue Stats
239W - 245L
1,487 Elo+
Solo
Neith
Neith
jetsfan6025
Neith
Level 47
God Stats
137W - 136L
1,541 SR
Queue Stats
337W - 361L
1,539 Elo+
Solo
Chaac
Chaac
yubel_uchiha
Chaac
Level 115
God Stats
7W - 11L
1,728 SR
Queue Stats
197W - 234L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
13,306
665
17,956
13,144
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
LITO098
Fenrir
17
11 / 5 / 7
14,404
720
28,209
24,157
14,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
vNastyy
Nike
15
3 / 5 / 13
12,670
634
11,889
17,292
10,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
12,647
632
13,202
20,456
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 4
12,441
622
13,278
20,676
6,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
3 / 7 / 5
12,430
622
11,424
28,030
16,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
11
11
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
4
1
13
10.5
W
Fenrir
LITO098
Fenrir
11
5
7
2.9
L
3
6
4
0.83
W
Nike
vNastyy
Nike
3
5
13
1.9
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
37,904
54,593
Taken
69,162
29,434
Mitigated
30,630
13,339
Healing
26,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,202
1,277
6,913
9,112
20,456
7,378
37
3,142
17,314
51,148
0
W
17,956
3,452
0
4,782
13,144
4,149
1,387
3,133
9,703
80,854
0
W
Fenrir
LITO098
Fenrir
28,209
5,852
0
6,149
24,157
14,723
1,978
3,652
20,191
0
73,386
L
13,278
6,570
123
4,832
20,676
6,952
1,477
7,458
13,218
0
72,331
W
Nike
vNastyy
Nike
11,889
1,902
0
2,408
17,292
10,562
841
5,978
10,944
0
45,338
L
11,424
2,446
0
5,568
28,030
16,300
0
7,452
20,578
0
42,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
37,518
222
Minions Killed
217
0
Camps Cleared
0
1,141,072
Distance Traveled
1,011,777
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,647
632
74
4
0
357,082
1
W
Sol
13,306
665
114
6
0
379,015
4
W
Fenrir
14,404
720
60
3
0
397,570
1
L
Neith
12,441
622
96
5
0
279,974
0
W
Nike
12,670
634
48
2
0
364,487
2
L
Chaac
12,430
622
47
2
0
374,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role