Player Matchup

Thanatos
Thanatos
ChaosWillReign
Thanatos
Level 125
God Stats
1W - 1L
1,283 SR
Queue Stats
36W - 30L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Garchelof
Cu Chulainn
Level 40
God Stats
7W - 8L
1,485 SR
Queue Stats
127W - 130L
1,492 Elo+
Solo
Izanami
Izanami
HammarDiggs
Izanami
Level 13
God Stats
6W - 0L
1,944 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Mongoose66
Sylvanus
Level 17
God Stats
9W - 5L
1,645 SR
Queue Stats
11W - 6L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
Spinalweaverz
Ah Puch
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
247W - 208L
1,426 Elo+
Party 1
Team Averages
Level 65
1,571 SR
1,526 Elo+

VS

Team Averages
Level 69
1,488 SR
1,550 Elo+
Kali
Kali
Boltswiftarrow
Kali
Level 63
God Stats
7W - 7L
1,500 SR
Queue Stats
278W - 264L
1,434 Elo+
Party 3
Ymir
Ymir
DaGringo67
Ymir
Level 157
God Stats
4W - 10L
1,471 SR
Queue Stats
462W - 442L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
HeWhoParty
Heimdallr
Level 21
God Stats
11W - 10L
1,587 SR
Queue Stats
234W - 107L
1,635 Elo+
Party 2
Set
Set
Vianite
Set
Level 43
God Stats
2W - 3L
1,267 SR
Queue Stats
153W - 155L
1,563 Elo+
Party 3
Tiamat
Tiamat
WekiMeki
Tiamat
Level 62
God Stats
3W - 4L
1,613 SR
Queue Stats
237W - 257L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
20 / 1 / 3
13,127
691
19,595
17,609
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Garchelof
Cu Chulainn
17
2 / 3 / 4
10,669
562
8,247
16,537
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
HammarDiggs
Izanami
13
0 / 6 / 7
8,360
440
6,923
12,819
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Mongoose66
Sylvanus
13
1 / 2 / 11
9,033
475
6,431
11,634
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
14
0 / 5 / 7
9,168
483
14,088
10,942
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
9,103
479
3,889
16,900
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
9,814
517
7,814
18,395
12,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
HeWhoParty
Heimdallr
16
5 / 2 / 3
9,537
502
14,173
10,454
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
16
4 / 3 / 1
9,461
498
10,464
16,317
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
WekiMeki
Tiamat
12
2 / 7 / 3
8,092
426
9,485
14,647
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
23
Kills
17
17
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Thanatos
20
1
3
21.5
L
3
4
4
1.25
W
Cu Chulainn
Garchelof
Cu Chulainn
2
3
4
1.33
W
Izanami
HammarDiggs
Izanami
0
6
7
0.58
L
Heimdallr
HeWhoParty
Heimdallr
5
2
3
3.25
W
Sylvanus
Mongoose66
Sylvanus
1
2
11
3.25
W
Ah Puch
0
5
7
0.7
L
Set
4
3
1
1.5
L
Tiamat
WekiMeki
Tiamat
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
45,825
69,541
Taken
76,713
38,385
Mitigated
43,543
39,940
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,889
2,019
0
1,970
16,900
7,827
0
2,177
14,556
0
64,511
W
Thanatos
19,595
6,701
0
22,502
17,609
8,416
205
2,712
14,783
0
98,743
L
7,814
1,207
0
4,030
18,395
12,648
0
7,762
10,315
30,518
0
W
Cu Chulainn
Garchelof
Cu Chulainn
8,247
1,398
0
5,224
16,537
15,177
18
977
15,132
71
65,589
W
Izanami
HammarDiggs
Izanami
6,923
4,122
0
2,783
12,819
4,060
1,435
3,425
9,318
0
42,667
L
Heimdallr
HeWhoParty
Heimdallr
14,173
7,843
0
5,619
10,454
3,967
532
2,199
8,200
0
62,683
W
Sylvanus
Mongoose66
Sylvanus
6,431
1,464
2,610
4,394
11,634
6,935
269
4,248
7,300
17,660
0
W
Ah Puch
14,088
471
196
2,231
10,942
3,797
833
5,291
5,259
51,463
0
L
Set
10,464
4,855
0
4,798
16,317
11,567
1,264
1,866
13,962
0
56,866
L
Tiamat
WekiMeki
Tiamat
9,485
1,061
0
1,819
14,647
7,534
681
5,787
8,540
42,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
46,007
473
Minions Killed
436
0
Camps Cleared
0
1,890,755
Distance Traveled
1,683,435
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,103
479
100
5
0
381,815
4
W
Thanatos
13,127
691
137
7
0
442,313
3
L
Ymir
9,814
517
38
2
0
338,760
2
W
Cu Chulainn
10,669
562
138
7
0
322,292
11
W
Izanami
8,360
440
78
4
0
404,668
0
L
Heimdallr
9,537
502
105
6
0
299,037
2
W
Sylvanus
9,033
475
26
1
0
385,087
5
W
Ah Puch
9,168
483
94
5
0
336,395
1
L
Set
9,461
498
107
6
0
332,626
4
L
Tiamat
8,092
426
86
5
0
331,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role