Player Matchup

Vulcan
Vulcan
BootusGootus
Vulcan
Level 47
God Stats
3W - 1L
1,669 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dethawaitsyou48
Sylvanus
Level 29
God Stats
1W - 2L
1,707 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
sloughynikel7
Izanami
Level 32
God Stats
1W - 1L
1,781 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 36
1,719 SR
1,500 Elo+

VS

Team Averages
Level 37
1,474 SR
1,296 Elo+
Thor
Thor
Stokedlife
Thor
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 151L
1,259 Elo+
Solo
Neith
Neith
Ugly444
Neith
Level 26
God Stats
0W - 2L
1,553 SR
Queue Stats
1W - 8L
1,231 Elo+
Solo
Zeus
Zeus
jhonjames40
Zeus
Level 29
God Stats
3W - 4L
1,370 SR
Queue Stats
10W - 10L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 2 / 6
9,440
787
12,561
4,952
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
3 / 0 / 6
8,106
676
3,867
6,893
4,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
12
5 / 3 / 5
8,829
736
3,447
6,102
2,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,400
617
3,136
10,098
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Ugly444
Neith
11
1 / 3 / 4
7,507
626
2,717
7,942
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 2
7,788
649
9,057
6,869
2,054
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
5
5
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
2
6
4
W
Sylvanus
3
0
6
6
L
1
6
3
0.42
L
Neith
Ugly444
Neith
1
3
4
1
L
3
4
2
1
W
Izanami
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,875
Damage
14,910
17,947
Taken
24,909
8,248
Mitigated
7,764
2,925
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,561
1,313
0
500
4,952
1,815
0
2,648
2,304
49,046
0
W
Sylvanus
3,867
1,350
1,146
1,279
6,893
4,375
624
3,654
3,239
11,357
1,649
L
3,136
435
0
530
10,098
2,894
0
5,564
4,332
0
25,351
L
Neith
Ugly444
Neith
2,717
1,411
0
1,713
7,942
2,816
82
5,413
2,205
0
17,492
L
9,057
601
562
937
6,869
2,054
0
4,584
2,039
33,023
0
W
Izanami
3,447
2,122
0
0
6,102
2,058
0
2,786
3,316
0
23,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
22,695
138
Minions Killed
143
0
Camps Cleared
0
673,581
Distance Traveled
574,512
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,440
787
72
6
0
245,655
3
W
Sylvanus
8,106
676
19
2
0
202,745
0
L
Thor
7,400
617
33
3
0
198,528
0
L
Neith
7,507
626
35
3
0
178,542
0
L
Zeus
7,788
649
75
6
0
197,442
0
W
Izanami
8,829
736
47
4
0
225,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role