Player Matchup

Skadi
Skadi
AngraMeliodas
Skadi
Level 33
God Stats
7W - 21L
1,370 SR
Queue Stats
43W - 60L
1,296 Elo+
Solo
Sol
Sol
Donger RL
Sol
Level 24
God Stats
71W - 65L
1,609 SR
Queue Stats
307W - 318L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
OGMustardMann
Jormungandr
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 179L
1,576 Elo+
Party 2
Set
Set
Waramus
Set
Level 26
God Stats
3W - 3L
1,674 SR
Queue Stats
25W - 26L
1,575 Elo+
Party 2
Thor
Thor
pooba9
Thor
Level 28
God Stats
2W - 2L
1,873 SR
Queue Stats
69W - 55L
1,551 Elo+
Party 2
Team Averages
Level 48
1,605 SR
1,515 Elo+

VS

Team Averages
Level 70
1,510 SR
1,513 Elo+
Mulan
Mulan
Cannares
Mulan
Level 106
God Stats
10W - 11L
1,646 SR
Queue Stats
35W - 39L
1,447 Elo+
Party 3
Scylla
Scylla
Olerupe
Scylla
Level 18
God Stats
13W - 9L
1,510 SR
Queue Stats
25W - 21L
1,493 Elo+
Party 3
Amaterasu
Amaterasu
Psalodran
Amaterasu
Level 146
God Stats
1W - 2L
1,274 SR
Queue Stats
163W - 161L
1,499 Elo+
Party 3
Cerberus
Cerberus
UpD0wnUpD0wn
Cerberus
Level 51
God Stats
6W - 7L
1,442 SR
Queue Stats
448W - 398L
1,568 Elo+
Party 1
Artemis
Artemis
brocredible13
Artemis
Level 29
God Stats
8W - 5L
1,678 SR
Queue Stats
476W - 426L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,670
405
2,253
8,234
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 1
6,240
446
3,598
10,918
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
OGMustardMann
Jormungandr
11
2 / 2 / 2
7,143
510
6,379
9,849
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
10
2 / 2 / 3
6,655
475
5,543
8,348
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
pooba9
Thor
11
2 / 5 / 1
6,314
451
2,453
6,864
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cannares
Mulan
14
2 / 2 / 1
8,557
611
3,328
5,926
3,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Olerupe
Scylla
13
4 / 2 / 1
7,840
560
5,198
6,210
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Psalodran
Amaterasu
13
5 / 1 / 3
7,913
565
5,823
8,940
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
UpD0wnUpD0wn
Cerberus
12
4 / 1 / 6
7,927
566
6,826
10,017
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
14
5 / 0 / 3
8,192
585
6,732
6,715
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
20
20
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Mulan
Cannares
Mulan
2
2
1
1.25
L
0
6
1
0.08
L
Jormungandr
OGMustardMann
Jormungandr
2
2
2
1.5
W
Scylla
Olerupe
Scylla
4
2
1
2.25
W
Amaterasu
Psalodran
Amaterasu
5
1
3
6.5
W
Cerberus
UpD0wnUpD0wn
Cerberus
4
1
6
7
L
Set
2
2
3
1.75
W
Artemis
5
0
3
6.5
L
Thor
pooba9
Thor
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
27,907
44,213
Taken
37,808
14,195
Mitigated
17,324
11,074
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,253
726
0
1,219
8,234
1,605
0
2,589
5,645
0
23,016
W
Mulan
Cannares
Mulan
3,328
76
0
988
5,926
3,644
2,010
0
5,926
0
47,704
L
3,598
1,288
0
4,165
10,918
2,858
1,396
4,263
6,461
34,817
0
L
Jormungandr
OGMustardMann
Jormungandr
6,379
1,229
0
2,652
9,849
4,967
0
2,917
6,864
36,824
0
W
Scylla
Olerupe
Scylla
5,198
598
0
957
6,210
1,964
188
2,470
3,740
38,870
0
W
Amaterasu
Psalodran
Amaterasu
5,823
1,607
0
4,732
8,940
4,400
0
1,815
7,125
0
40,000
W
Cerberus
UpD0wnUpD0wn
Cerberus
6,826
646
0
3,345
10,017
4,779
0
4,443
5,574
29,393
0
L
Set
5,543
2,494
0
2,388
8,348
2,464
0
1,916
6,355
0
27,052
W
Artemis
6,732
3,069
0
4,210
6,715
2,537
308
1,249
5,466
0
41,887
L
Thor
pooba9
Thor
2,453
873
0
650
6,864
2,301
0
0
6,864
0
20,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
40,429
264
Minions Killed
392
0
Camps Cleared
0
1,223,168
Distance Traveled
1,274,821
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,670
405
51
4
0
180,191
4
W
Mulan
8,557
611
111
8
0
261,813
2
L
Sol
6,240
446
63
5
0
246,468
0
L
Jormungandr
7,143
510
57
4
0
264,563
6
W
Scylla
7,840
560
71
5
0
228,358
7
W
Amaterasu
7,913
565
78
6
0
313,652
3
W
Cerberus
7,927
566
52
4
0
254,779
4
L
Set
6,655
475
49
4
0
281,298
0
W
Artemis
8,192
585
80
6
0
216,219
3
L
Thor
6,314
451
44
3
0
250,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role