Player Matchup

Tsukuyomi
Tsukuyomi
Silver IV
Ansuz_04
Tsukuyomi
Silver IV
Level 106
God Stats
0W - 2L
1,741 SR
Queue Stats
7W - 10L
1,466 MMR
Party 1
Anhur
Anhur
Gold I
FeitanXHunter-
Anhur
Gold I
Level 157
God Stats
7W - 13L
1,500 SR
Queue Stats
363W - 374L
1,515 MMR
Solo
Athena
Athena
Silver III
Lexar-Gaming
Athena
Silver III
Level 128
God Stats
7W - 3L
1,790 SR
Queue Stats
240W - 227L
1,522 MMR
Solo
Hera
Hera
Gold V
damf203
Hera
Gold V
Level 109
God Stats
6W - 11L
1,566 SR
Queue Stats
19W - 23L
1,593 MMR
Party 1
Artio
Artio
Gold III
zythandrupus
Artio
Gold III
Level 126
God Stats
24W - 19L
1,588 SR
Queue Stats
205W - 192L
1,517 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,637 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,610 SR
1,523 MMR
Cupid
Cupid
Gold II
AC Saturn
Cupid
Gold II
Level 143
God Stats
9W - 4L
1,302 SR
Queue Stats
456W - 463L
1,533 MMR
Solo
Skadi
Skadi
Gold II
Black-Curve
Skadi
Gold II
Level 135
God Stats
12W - 8L
1,455 SR
Queue Stats
61W - 51L
1,531 MMR
Solo
Geb
Geb
Gold III
Epik Melody
Geb
Gold III
Level 148
God Stats
29W - 20L
1,501 SR
Queue Stats
121W - 116L
1,504 MMR
Party 2
He Bo
He Bo
Gold III
GrizzLyhJr
He Bo
Gold III
Level 59
God Stats
2W - 0L
1,896 SR
Queue Stats
67W - 66L
1,523 MMR
Solo
King Arthur
King Arthur
Gold IV
tkells01
King Arthur
Gold IV
Level 127
God Stats
22W - 19L
1,897 SR
Queue Stats
252W - 250L
1,523 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ansuz_04
Tsukuyomi
19
6 / 6 / 6
11,801
536
17,047
22,236
12,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 7 / 1
11,366
517
8,331
18,880
7,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
4 / 7 / 9
10,608
482
8,721
23,130
20,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
damf203
Hera
18
3 / 8 / 9
11,593
527
9,232
11,457
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 4
11,311
514
10,171
25,381
25,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
DanzaburouSetGuan YuCu ChulainnJanus

VS

Bans
CthulhuScyllaNemesisErlang ShenFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AC Saturn
Cupid
18
6 / 6 / 10
12,199
555
15,380
15,845
5,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 0 / 7
14,893
677
19,462
10,528
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 14
11,727
533
6,039
19,451
17,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
20
6 / 3 / 10
12,630
574
15,265
16,467
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
tkells01
King Arthur
19
3 / 3 / 10
12,060
548
16,420
20,642
19,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
16
Kills
32
32
Deaths
16
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cupid
AC Saturn
Cupid
6
6
10
1.83
L
Tsukuyomi
Ansuz_04
Tsukuyomi
6
6
6
1.5
W
13
0
7
16.5
W
4
4
14
2.75
L
2
7
1
0.36
W
He Bo
6
3
10
3.67
L
Athena
4
7
9
1.21
L
Hera
damf203
Hera
3
8
9
0.94
W
King Arthur
tkells01
King Arthur
3
3
10
2.67
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,502
Damage
72,566
101,084
Taken
82,933
71,670
Mitigated
51,907
26,527
Healing
24,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AC Saturn
Cupid
15,380
7,138
623
4,074
15,845
5,667
4,664
6,526
9,319
0
92,611
L
Tsukuyomi
Ansuz_04
Tsukuyomi
17,047
3,451
0
5,213
22,236
12,457
0
5,110
17,126
0
95,609
W
19,462
11,099
0
4,309
10,528
4,408
5,076
2,334
8,194
0
109,951
W
6,039
557
0
2,076
19,451
17,050
0
7,287
12,164
29,156
0
L
8,331
5,829
0
4,726
18,880
7,891
5,426
4,251
14,629
0
78,525
W
He Bo
15,265
898
0
9,544
16,467
5,676
711
4,396
12,071
100,296
0
L
Athena
8,721
2,434
0
2,915
23,130
20,730
468
6,064
17,066
43,950
0
L
Hera
damf203
Hera
9,232
2,435
0
904
11,457
4,978
672
1,808
9,649
85,432
0
W
King Arthur
tkells01
King Arthur
16,420
3,112
0
3,980
20,642
19,106
125
8,115
12,527
0
82,680
L
10,171
946
588
12,181
25,381
25,614
777
4,071
20,992
77,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
63,509
672
Minions Killed
622
0
Camps Cleared
0
1,904,896
Distance Traveled
2,097,450
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,199
555
136
6
0
397,792
3
L
Tsukuyomi
11,801
536
126
6
0
423,742
2
W
Skadi
14,893
677
177
8
0
448,137
4
W
Geb
11,727
533
30
1
0
444,643
9
L
Anhur
11,366
517
143
7
0
312,361
1
W
He Bo
12,630
574
150
7
0
405,555
4
L
Athena
10,608
482
86
4
0
417,676
2
L
Hera
11,593
527
153
7
0
365,460
4
W
King Arthur
12,060
548
129
6
0
401,323
9
L
Artio
11,311
514
164
7
0
385,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role