Player Matchup

Ymir
Ymir
Bronze III
BlackDynom1te
Ymir
Bronze III
Level 142
God Stats
1W - 1L
1,363 SR
Queue Stats
6W - 12L
1,321 MMR
Solo
Izanami
Izanami
Silver III
Bucksavage360
Izanami
Silver III
Level 108
God Stats
53W - 21L
1,398 SR
Queue Stats
433W - 437L
1,328 MMR
Solo
Skadi
Skadi
Bronze III
JeffreyB_ackup
Skadi
Bronze III
Level 36
God Stats
3W - 3L
1,677 SR
Queue Stats
10W - 9L
1,356 MMR
Solo
Nu Wa
Nu Wa
Silver I
Team mexico 02
Nu Wa
Silver I
Level 124
God Stats
6W - 3L
1,604 SR
Queue Stats
183W - 187L
1,264 MMR
Party 1
Awilix
Awilix
Gold IV
llamaman6644
Awilix
Gold IV
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
281W - 278L
1,414 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,508 SR
1,337 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,561 SR
1,336 MMR
Cthulhu
Cthulhu
Gold V
AvalynsWish
Cthulhu
Gold V
Level 126
God Stats
10W - 6L
1,844 SR
Queue Stats
213W - 205L
1,365 MMR
Party 2
Fenrir
Fenrir
Gold V
DatQB
Fenrir
Gold V
Level 83
God Stats
33W - 32L
1,621 SR
Queue Stats
669W - 694L
1,327 MMR
Solo
Artemis
Artemis
Gold V
Greenjaides
Artemis
Gold V
Level 95
God Stats
27W - 18L
1,252 SR
Queue Stats
210W - 204L
1,276 MMR
Party 2
Discordia
Discordia
Silver I
bruh_im_sleep_
Discordia
Silver I
Level 159
God Stats
3W - 2L
1,653 SR
Queue Stats
99W - 101L
1,360 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ghostpoof
Kukulkan
Bronze III
Level 31
God Stats
4W - 4L
1,433 SR
Queue Stats
5W - 11L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,218
464
4,461
19,594
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
1
0 / 0 / 0
5,873
267
0
0
0
12
3 / 6 / 3
8,707
396
6,454
13,313
4,516
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 6 / 5
11,915
542
17,521
15,022
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
18
12 / 6 / 3
11,728
533
11,892
16,094
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ScyllaCu ChulainnDanzaburouArachneTsukuyomi

VS

Bans
CabrakanKing ArthurApolloMulanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AvalynsWish
Cthulhu
19
3 / 3 / 8
11,783
536
10,122
22,546
14,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
DatQB
Fenrir
19
3 / 3 / 8
12,564
571
8,185
15,164
13,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Greenjaides
Artemis
19
6 / 4 / 6
12,445
566
12,491
15,191
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
bruh_im_sleep_
Discordia
20
9 / 6 / 2
13,378
608
15,037
16,114
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ghostpoof
Kukulkan
17
1 / 6 / 2
11,141
506
1,945
10,104
3,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
21
Kills
22
23
Deaths
22
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AvalynsWish
Cthulhu
3
3
8
2.33
L
1
5
4
0.6
L
Izanami
0
0
0
0
W
Fenrir
DatQB
Fenrir
3
3
8
2.33
W
Artemis
Greenjaides
Artemis
6
4
6
2.25
L
3
6
3
0.75
L
5
6
5
1.25
W
Discordia
bruh_im_sleep_
Discordia
9
6
2
1.67
W
Kukulkan
ghostpoof
Kukulkan
1
6
2
0.33
L
Awilix
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
47,780
64,023
Taken
79,119
26,114
Mitigated
42,536
11,937
Healing
27,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AvalynsWish
Cthulhu
10,122
593
475
10,323
22,546
14,682
828
5,026
17,275
67,784
0
L
4,461
529
0
2,584
19,594
10,914
480
11,290
8,304
50,439
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
DatQB
Fenrir
8,185
1,421
0
5,090
15,164
13,647
3,869
1,853
13,195
0
66,934
W
Artemis
Greenjaides
Artemis
12,491
6,927
0
6,595
15,191
5,354
4,879
5,372
9,591
0
79,544
L
6,454
2,867
0
4,258
13,313
4,516
1,502
1,897
11,416
0
38,688
L
17,521
2,489
0
2,578
15,022
4,839
543
9,082
5,940
77,896
0
W
Discordia
bruh_im_sleep_
Discordia
15,037
340
187
4,160
16,114
5,569
3,413
6,966
8,704
93,470
0
W
Kukulkan
ghostpoof
Kukulkan
1,945
312
99
844
10,104
3,284
334
1,638
8,372
59,217
0
L
Awilix
11,892
5,437
0
2,517
16,094
5,845
0
4,835
11,259
0
66,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
61,311
400
Minions Killed
613
0
Camps Cleared
0
1,322,458
Distance Traveled
1,947,539
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,783
536
110
5
0
443,875
3
L
Ymir
10,218
464
98
4
0
325,470
9
L
Izanami
5,873
267
0
0
0
342
0
W
Fenrir
12,564
571
120
5
0
448,872
2
W
Artemis
12,445
566
117
5
0
382,607
0
L
Skadi
8,707
396
55
3
0
252,221
2
L
Nu Wa
11,915
542
145
7
0
328,732
4
W
Discordia
13,378
608
140
6
0
356,263
0
W
Kukulkan
11,141
506
126
6
0
315,922
4
L
Awilix
11,728
533
102
5
0
415,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role