Player Matchup

Yemoja
Yemoja
Aleitada
Yemoja
Level 2
God Stats
1W - 2L
1,339 SR
Queue Stats
3W - 3L
1,724 Elo+
Party 2
Heimdallr
Heimdallr
BolverkrSN
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,515 Elo+
Solo
Persephone
Persephone
Joanice
Persephone
Level 4
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Sobek
Sobek
VH SCHEIFLER
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 96L
1,580 Elo+
Solo
Freya
Freya
szFury
Freya
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Team Averages
Level 18
1,436 SR
1,653 Elo+

VS

Team Averages
Level 16
1,593 SR
1,597 Elo+
Anhur
Anhur
Asmodhaan
Anhur
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
79W - 44L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Junimzera
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,768 Elo+
Party 1
Nemesis
Nemesis
Junnnnnnnnn
Nemesis
Level 7
God Stats
6W - 1L
1,690 SR
Queue Stats
105W - 58L
1,668 Elo+
Party 1
Bacchus
Bacchus
QueroQueijoMinas
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
jojodonorte
Kukulkan
Level 9
God Stats
2W - 2L
1,584 SR
Queue Stats
31W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aleitada
Yemoja
15
1 / 3 / 1
9,393
447
3,982
14,797
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
BolverkrSN
Heimdallr
15
1 / 7 / 2
9,750
464
11,421
18,553
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Joanice
Persephone
13
1 / 12 / 1
7,961
379
7,168
15,142
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 1
6,742
321
3,447
10,359
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
szFury
Freya
14
4 / 12 / 2
9,748
464
8,225
18,420
7,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asmodhaan
Anhur
16
4 / 3 / 9
10,902
519
12,819
17,626
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Junimzera
Cu Chulainn
18
10 / 3 / 7
12,406
591
13,850
19,053
18,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Junnnnnnnnn
Nemesis
19
10 / 2 / 4
12,761
608
8,998
13,824
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 11
9,866
470
3,100
9,749
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
jojodonorte
Kukulkan
20
15 / 1 / 2
15,218
725
17,023
11,620
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
39
39
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aleitada
Yemoja
1
3
1
0.5
W
Anhur
Asmodhaan
Anhur
4
3
9
2.83
L
Heimdallr
BolverkrSN
Heimdallr
1
7
2
0.29
L
Persephone
Joanice
Persephone
1
12
1
0.13
W
Cu Chulainn
Junimzera
Cu Chulainn
10
3
7
4.5
W
Nemesis
Junnnnnnnnn
Nemesis
10
2
4
6
W
0
1
11
5.5
L
1
5
1
0.3
W
Kukulkan
jojodonorte
Kukulkan
15
1
2
16
L
Freya
szFury
Freya
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,243
Damage
55,790
77,271
Taken
71,872
39,264
Mitigated
45,500
12,377
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aleitada
Yemoja
3,982
648
464
832
14,797
15,512
566
1,662
12,861
38,599
0
W
Anhur
Asmodhaan
Anhur
12,819
5,922
0
9,296
17,626
6,440
2,513
7,536
10,090
0
58,043
L
Heimdallr
BolverkrSN
Heimdallr
11,421
4,393
0
4,109
18,553
6,829
1,500
7,339
11,189
0
69,384
L
Persephone
Joanice
Persephone
7,168
1,325
0
1,495
15,142
6,204
135
7,255
7,783
40,911
0
W
Cu Chulainn
Junimzera
Cu Chulainn
13,850
2,865
0
7,459
19,053
18,817
1,768
8,829
10,224
7,082
52,955
W
Nemesis
Junnnnnnnnn
Nemesis
8,998
5,204
0
988
13,824
5,764
4,083
3,804
9,618
0
106,467
W
3,100
166
0
2,518
9,749
8,908
453
4,626
5,123
10,473
0
L
3,447
171
0
3,225
10,359
3,681
73
775
9,559
13,856
0
W
Kukulkan
jojodonorte
Kukulkan
17,023
2,681
0
2,220
11,620
5,571
6,747
2,483
9,134
102,305
0
L
Freya
szFury
Freya
8,225
2,590
0
2,252
18,420
7,038
0
4,578
13,592
29,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
61,153
322
Minions Killed
508
0
Camps Cleared
0
1,503,462
Distance Traveled
1,843,475
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,393
447
64
3
0
323,293
0
W
Anhur
10,902
519
63
3
0
368,105
2
L
Heimdallr
9,750
464
116
6
0
335,574
3
L
Persephone
7,961
379
75
4
0
311,764
0
W
Cu Chulainn
12,406
591
109
5
0
357,420
4
W
Nemesis
12,761
608
134
6
0
382,766
2
W
Bacchus
9,866
470
8
0
0
271,897
2
L
Sobek
6,742
321
27
1
0
167,640
0
W
Kukulkan
15,218
725
194
9
0
463,287
4
L
Freya
9,748
464
40
2
0
365,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role