Player Matchup

Danzaburou
Danzaburou
AicyD
Danzaburou
Level 159
God Stats
6W - 2L
1,733 SR
Queue Stats
264W - 141L
1,763 Elo+
Party 3
Olorun
Olorun
CheeseIsLife
Olorun
Level 17
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 2
King Arthur
King Arthur
LUCHΟ
King Arthur
Level 129
God Stats
1W - 1L
1,535 SR
Queue Stats
14W - 13L
1,381 Elo+
Party 2
Ymir
Ymir
QuecoÑete
Ymir
Level 43
God Stats
2W - 0L
1,586 SR
Queue Stats
20W - 4L
1,776 Elo+
Party 3
Awilix
Awilix
jula145
Awilix
Level 27
God Stats
3W - 1L
1,505 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 2
Team Averages
Level 75
1,525 SR
1,582 Elo+

VS

Team Averages
Level 99
1,531 SR
1,564 Elo+
Tiamat
Tiamat
bandani5
Tiamat
Level 126
God Stats
0W - 1L
1,273 SR
Queue Stats
54W - 57L
1,509 Elo+
Party 1
Ymir
Ymir
barkisehol
Ymir
Level 129
God Stats
1W - 2L
1,571 SR
Queue Stats
63W - 47L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
dzsonzon02
Cthulhu
Level 48
God Stats
5W - 4L
1,657 SR
Queue Stats
26W - 21L
1,792 Elo+
Party 1
Cernunnos
Cernunnos
jxmxspxgg
Cernunnos
Level 34
God Stats
26W - 19L
1,522 SR
Queue Stats
157W - 160L
1,434 Elo+
Solo
Bellona
Bellona
xXDzsoniXx
Bellona
Level 159
God Stats
3W - 4L
1,634 SR
Queue Stats
55W - 56L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AicyD
Danzaburou
20
17 / 4 / 10
18,483
739
48,088
29,610
16,941
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
19
4 / 6 / 12
13,564
543
16,266
19,488
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LUCHΟ
King Arthur
19
5 / 5 / 9
13,472
539
14,498
25,617
26,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 5 / 14
14,637
585
15,066
28,834
37,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
jula145
Awilix
16
1 / 5 / 3
11,119
445
4,993
15,311
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
bandani5
Tiamat
16
3 / 8 / 10
10,893
436
15,927
19,569
13,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 6 / 4
13,898
556
16,323
23,833
14,993
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dzsonzon02
Cthulhu
17
4 / 7 / 14
11,974
479
16,049
29,610
37,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
jxmxspxgg
Cernunnos
17
3 / 11 / 3
11,397
456
13,409
23,409
10,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
xXDzsoniXx
Bellona
19
4 / 4 / 10
12,985
519
17,467
24,270
26,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
65
36
Kills
24
25
Deaths
36
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AicyD
Danzaburou
17
4
10
5.5
W
Olorun
4
6
12
1.67
W
King Arthur
LUCHΟ
King Arthur
5
5
9
1.9
W
9
5
14
3.2
L
Tiamat
bandani5
Tiamat
3
8
10
1
L
10
6
4
2
L
Cthulhu
dzsonzon02
Cthulhu
4
7
14
1.57
W
Awilix
jula145
Awilix
1
5
3
0.5
L
Cernunnos
jxmxspxgg
Cernunnos
3
11
3
0.41
L
Bellona
xXDzsoniXx
Bellona
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,911
Damage
79,175
118,860
Taken
120,691
97,008
Mitigated
103,689
39,549
Healing
27,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AicyD
Danzaburou
48,088
22,602
0
14,189
29,610
16,941
6,682
12,399
16,970
0
175,356
W
Olorun
16,266
7,649
1,374
8,833
19,488
8,951
2,758
10,909
8,251
83,802
0
W
King Arthur
LUCHΟ
King Arthur
14,498
1,497
0
4,295
25,617
26,891
508
8,677
16,745
0
84,195
W
15,066
2,510
0
5,989
28,834
37,340
76
10,750
17,761
53,718
0
L
Tiamat
bandani5
Tiamat
15,927
847
0
2,410
19,569
13,587
0
6,546
12,895
48,327
0
L
16,323
2,487
0
6,410
23,833
14,993
613
5,458
18,375
98,934
0
L
Cthulhu
dzsonzon02
Cthulhu
16,049
1,351
3,780
2,483
29,610
37,747
136
11,112
18,498
54,886
0
W
Awilix
jula145
Awilix
4,993
2,239
0
4,869
15,311
6,885
0
7,615
7,580
0
63,451
L
Cernunnos
jxmxspxgg
Cernunnos
13,409
6,434
0
4,966
23,409
10,396
862
5,053
18,356
0
68,549
L
Bellona
xXDzsoniXx
Bellona
17,467
6,777
0
7,375
24,270
26,966
1,037
3,163
21,107
958
85,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,275
Gold Earned
61,147
643
Minions Killed
557
0
Camps Cleared
0
2,204,988
Distance Traveled
2,183,676
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,483
739
239
10
0
416,008
4
W
Olorun
13,564
543
122
5
0
425,629
0
W
King Arthur
13,472
539
144
6
0
460,388
0
W
Ymir
14,637
585
51
2
0
465,012
8
L
Tiamat
10,893
436
82
3
0
395,941
0
L
Ymir
13,898
556
164
7
0
433,991
0
L
Cthulhu
11,974
479
56
2
0
492,132
2
W
Awilix
11,119
445
87
3
0
437,951
0
L
Cernunnos
11,397
456
128
5
0
395,679
1
L
Bellona
12,985
519
127
5
0
465,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role