Player Matchup

Sobek
Sobek
AndStill23
Sobek
Level 13
God Stats
10W - 8L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Joeduar_SM18
Ah Puch
Level 8
God Stats
1W - 3L
1,075 SR
Queue Stats
17W - 16L
1,407 Elo+
Solo
King Arthur
King Arthur
MattyDubb
King Arthur
Level 22
God Stats
15W - 14L
1,471 SR
Queue Stats
45W - 70L
1,218 Elo+
Solo
Artio
Artio
TheBeetFarm
Artio
Level 18
God Stats
11W - 8L
1,512 SR
Queue Stats
23W - 18L
1,284 Elo+
Solo
Discordia
Discordia
xXcheeseyjenXx
Discordia
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 56L
1,139 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,310 Elo+

VS

Team Averages
Level 17
1,486 SR
1,298 Elo+
Guan Yu
Guan Yu
Cmdr_Wolffe66
Guan Yu
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 5L
1,506 Elo+
Party 1
Set
Set
JacksSantos85
Set
Level 23
God Stats
0W - 1L
1,862 SR
Queue Stats
34W - 46L
1,200 Elo+
Solo
Ne Zha
Ne Zha
Ticky TickyMFR
Ne Zha
Level 29
God Stats
1W - 3L
1,259 SR
Queue Stats
7W - 9L
1,192 Elo+
Solo
Jormungandr
Jormungandr
dasgamer123
Jormungandr
Level 10
God Stats
1W - 4L
1,113 SR
Queue Stats
8W - 13L
1,027 Elo+
Solo
Tiamat
Tiamat
ll-il_-
Tiamat
Level 18
God Stats
2W - 5L
1,447 SR
Queue Stats
37W - 35L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
10 / 1 / 9
14,238
1,017
19,437
29,810
26,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Joeduar_SM18
Ah Puch
19
9 / 1 / 11
14,593
1,042
17,935
11,467
4,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MattyDubb
King Arthur
20
1 / 1 / 19
13,139
939
18,224
21,013
19,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 12
14,209
1,015
12,181
20,444
24,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
xXcheeseyjenXx
Discordia
19
2 / 1 / 9
12,542
896
11,302
8,099
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
1 / 6 / 6
13,162
940
18,166
28,853
34,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 7 / 2
11,041
789
1,529
8,187
3,263
15
0 / 0 / 0
10,495
750
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
dasgamer123
Jormungandr
18
4 / 7 / 0
12,738
910
25,422
24,179
9,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
ll-il_-
Tiamat
18
2 / 6 / 2
13,102
936
32,827
23,881
18,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
26
Kills
7
7
Deaths
26
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
10
1
9
14.5
L
Guan Yu
1
6
6
0.67
L
0
7
2
0.14
W
Ah Puch
Joeduar_SM18
Ah Puch
9
1
11
14.5
W
King Arthur
MattyDubb
King Arthur
1
1
19
10.5
W
4
3
12
3.33
L
0
0
0
0
L
Jormungandr
dasgamer123
Jormungandr
4
7
0
0.57
L
Tiamat
ll-il_-
Tiamat
2
6
2
0.5
W
Discordia
xXcheeseyjenXx
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,079
Damage
77,944
90,833
Taken
85,100
78,739
Mitigated
65,859
34,427
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
19,437
3,197
664
12,259
29,810
26,404
0
19,692
9,693
43,309
0
L
Guan Yu
18,166
5,626
1,838
5,000
28,853
34,794
0
19,995
8,592
0
30,598
L
1,529
617
0
140
8,187
3,263
0
4,804
3,283
0
6,253
W
Ah Puch
Joeduar_SM18
Ah Puch
17,935
2,502
0
5,291
11,467
4,689
0
7,224
4,218
38,715
0
W
King Arthur
MattyDubb
King Arthur
18,224
3,959
0
5,933
21,013
19,958
0
14,867
5,901
0
37,568
W
12,181
670
3,368
6,125
20,444
24,387
0
11,591
8,478
28,548
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
dasgamer123
Jormungandr
25,422
6,177
0
2,304
24,179
9,796
0
18,868
5,111
53,659
0
L
Tiamat
ll-il_-
Tiamat
32,827
4,624
0
3,024
23,881
18,006
0
17,188
6,468
57,353
0
W
Discordia
xXcheeseyjenXx
Discordia
11,302
1,591
0
787
8,099
3,301
0
4,875
3,199
24,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
60,538
223
Minions Killed
182
2
Camps Cleared
1
1,335,478
Distance Traveled
796,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,238
1,017
56
4
2
262,890
0
L
Guan Yu
13,162
940
36
3
0
281,668
0
L
Set
11,041
789
12
1
0
89,046
0
W
Ah Puch
14,593
1,042
50
4
0
226,866
0
W
King Arthur
13,139
939
50
4
0
293,911
0
W
Artio
14,209
1,015
29
2
0
315,848
0
L
Ne Zha
10,495
750
0
0
0
5,916
0
L
Jormungandr
12,738
910
73
5
0
169,704
0
L
Tiamat
13,102
936
61
4
1
250,560
0
W
Discordia
12,542
896
38
3
0
235,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role