Player Matchup

Pele
Pele
Doibs92
Pele
Level 27
God Stats
23W - 21L
1,562 SR
Queue Stats
94W - 97L
1,490 Elo+
Solo
Yemoja
Yemoja
Skane89
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,669 Elo+
Solo
Nike
Nike
SlimTrngKn
Nike
Level 17
God Stats
4W - 6L
1,510 SR
Queue Stats
30W - 30L
1,512 Elo+
Solo
Tiamat
Tiamat
Xxfalseproph3tx
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,547 Elo+
Solo
Neith
Neith
aicraftcarrier
Neith
Level 28
God Stats
16W - 20L
1,601 SR
Queue Stats
677W - 663L
1,456 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,535 Elo+

VS

Team Averages
Level 25
1,661 SR
1,579 Elo+
Ymir
Ymir
LapisFlame
Ymir
Level 14
God Stats
3W - 5L
1,670 SR
Queue Stats
32W - 39L
1,752 Elo+
Solo
Fenrir
Fenrir
LegionOfEpirus
Fenrir
Level 24
God Stats
23W - 13L
1,659 SR
Queue Stats
35W - 28L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 29
God Stats
16W - 11L
1,660 SR
Queue Stats
94W - 74L
1,604 Elo+
Party 1
Olorun
Olorun
infiiniiti
Olorun
Level 28
God Stats
16W - 21L
1,817 SR
Queue Stats
261W - 277L
1,510 Elo+
Solo
Chaac
Chaac
jinzomexa
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Doibs92
Pele
16
6 / 8 / 2
10,446
580
13,397
17,829
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Skane89
Yemoja
10
1 / 3 / 1
7,377
410
2,874
6,990
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 2
8,340
463
9,876
15,043
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 8 / 2
8,263
459
4,383
11,949
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
8,410
467
6,587
12,686
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
8,974
499
5,646
10,542
8,586
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 4
8,662
481
3,692
11,480
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
crimmus
Danzaburou
18
12 / 1 / 5
11,656
648
17,093
15,400
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
infiiniiti
Olorun
17
6 / 2 / 9
10,309
573
10,350
9,351
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
jinzomexa
Chaac
16
3 / 3 / 7
9,410
523
11,491
15,381
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
11
Kills
27
27
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
Doibs92
Pele
6
8
2
0.88
W
3
3
9
2.5
W
3
2
4
2.5
L
Yemoja
Skane89
Yemoja
1
3
1
0.5
L
2
3
2
1
L
1
8
2
0.25
L
1
5
2
0.4
W
Danzaburou
crimmus
Danzaburou
12
1
5
14.5
W
Olorun
infiiniiti
Olorun
6
2
9
5.25
W
Chaac
jinzomexa
Chaac
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
48,272
64,497
Taken
62,154
32,094
Mitigated
37,552
14,498
Healing
23,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Doibs92
Pele
13,397
4,009
0
4,881
17,829
7,731
0
2,404
15,325
0
77,484
W
5,646
1,381
399
664
10,542
8,586
312
1,304
8,988
32,037
0
W
3,692
433
0
2,774
11,480
3,873
0
923
10,442
0
38,638
L
Yemoja
Skane89
Yemoja
2,874
1,072
1,035
910
6,990
3,516
238
4,499
2,316
14,896
0
L
9,876
1,993
0
2,150
15,043
10,174
550
3,733
10,960
234
41,290
L
4,383
472
0
1,900
11,949
5,563
342
2,722
9,167
30,806
0
L
6,587
3,858
0
3,622
12,686
5,110
0
2,110
10,576
0
53,075
W
Danzaburou
crimmus
Danzaburou
17,093
8,187
0
10,797
15,400
6,539
312
1,038
14,206
0
85,753
W
Olorun
infiiniiti
Olorun
10,350
4,781
376
3,153
9,351
5,532
2,822
1,423
7,629
59,297
3,056
W
Chaac
jinzomexa
Chaac
11,491
2,041
0
5,598
15,381
13,022
380
2,158
12,740
0
45,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
49,011
416
Minions Killed
445
0
Camps Cleared
0
1,451,922
Distance Traveled
1,777,793
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,446
580
122
7
0
326,946
2
W
Ymir
8,974
499
56
3
0
341,564
2
W
Fenrir
8,662
481
71
4
0
410,329
1
L
Yemoja
7,377
410
22
1
0
252,311
1
L
Nike
8,340
463
95
5
0
279,523
2
L
Tiamat
8,263
459
75
4
0
278,037
0
L
Neith
8,410
467
102
6
0
315,105
3
W
Danzaburou
11,656
648
125
7
0
329,556
0
W
Olorun
10,309
573
106
6
0
328,431
2
W
Chaac
9,410
523
87
5
0
367,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role