Player Matchup

Anhur
Anhur
Lussax
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,346 Elo+
Party 2
Merlin
Merlin
SirSephpaul
Merlin
Level 8
God Stats
1W - 2L
1,386 SR
Queue Stats
1W - 7L
1,112 Elo+
Party 2
Jing Wei
Jing Wei
Spellcamon
Jing Wei
Level 8
God Stats
1W - 3L
1,445 SR
Queue Stats
2W - 10L
1,164 Elo+
Party 2
Thor
Thor
Trótski
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 2
Agni
Agni
binirun
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,346 Elo+
Party 2
Team Averages
Level 6
1,466 SR
1,225 Elo+

VS

Team Averages
Level 15
1,474 SR
1,391 Elo+
Kukulkan
Kukulkan
Fanzeres
Kukulkan
Level 15
God Stats
6W - 2L
1,805 SR
Queue Stats
50W - 61L
1,348 Elo+
Party 1
Horus
Horus
Jacovisk
Horus
Level 16
God Stats
9W - 13L
1,408 SR
Queue Stats
9W - 17L
1,318 Elo+
Party 1
Mercury
Mercury
PedrothiagoBR
Mercury
Level 17
God Stats
6W - 7L
1,486 SR
Queue Stats
44W - 40L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
jads1
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xXHumbertoMGXx
Danzaburou
Level 14
God Stats
1W - 3L
1,170 SR
Queue Stats
9W - 14L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lussax
Anhur
11
2 / 7 / 2
7,962
379
7,435
18,826
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
3 / 11 / 3
8,401
400
7,976
12,904
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Spellcamon
Jing Wei
15
4 / 5 / 4
10,023
477
7,472
16,004
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
11
0 / 6 / 2
7,599
362
5,880
12,932
4,773
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
binirun
Agni
12
2 / 9 / 4
8,492
404
7,894
11,918
4,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fanzeres
Kukulkan
14
6 / 0 / 12
9,880
470
16,514
3,830
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Jacovisk
Horus
14
5 / 0 / 10
9,465
451
8,719
16,737
16,813
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
15
6 / 3 / 14
10,300
490
8,862
14,180
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jads1
Cthulhu
18
14 / 2 / 7
12,051
574
11,670
13,335
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
xXHumbertoMGXx
Danzaburou
15
6 / 6 / 5
10,475
499
8,592
13,932
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
11
Kills
37
38
Deaths
11
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fanzeres
Kukulkan
6
0
12
12
W
Horus
Jacovisk
Horus
5
0
10
10
L
Anhur
Lussax
Anhur
2
7
2
0.43
W
Mercury
6
3
14
4.33
L
Merlin
3
11
3
0.41
L
Jing Wei
Spellcamon
Jing Wei
4
5
4
1.2
L
Thor
0
6
2
0.17
L
Agni
binirun
Agni
2
9
4
0.44
W
Cthulhu
jads1
Cthulhu
14
2
7
8.75
W
Danzaburou
xXHumbertoMGXx
Danzaburou
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
54,357
72,584
Taken
62,014
25,943
Mitigated
44,260
13,773
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fanzeres
Kukulkan
16,514
906
0
616
3,830
1,545
1,365
626
3,204
48,017
0
W
Horus
Jacovisk
Horus
8,719
3,076
1,403
6,983
16,737
16,813
600
4,131
12,336
0
27,043
L
Anhur
Lussax
Anhur
7,435
2,821
0
3,942
18,826
6,120
0
6,129
12,697
0
35,789
W
Mercury
8,862
2,001
0
3,339
14,180
4,805
0
2,271
11,909
0
47,332
L
Merlin
7,976
1,118
0
1,072
12,904
4,331
72
4,836
8,068
30,424
0
L
Jing Wei
Spellcamon
Jing Wei
7,472
4,660
0
4,479
16,004
6,443
751
7,758
8,246
193
47,271
L
Thor
5,880
2,505
719
1,137
12,932
4,773
1,241
4,220
8,712
0
23,288
L
Agni
binirun
Agni
7,894
1,744
0
2,424
11,918
4,276
481
5,241
6,677
39,039
0
W
Cthulhu
jads1
Cthulhu
11,670
1,104
453
1,834
13,335
16,406
214
4,073
9,262
49,850
0
W
Danzaburou
xXHumbertoMGXx
Danzaburou
8,592
2,362
0
4,092
13,932
4,691
2,859
4,940
8,992
0
50,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
52,171
293
Minions Killed
350
0
Camps Cleared
0
1,758,756
Distance Traveled
2,108,453
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,880
470
70
3
0
432,361
5
W
Horus
9,465
451
37
2
0
395,973
1
L
Anhur
7,962
379
50
2
0
360,572
1
W
Mercury
10,300
490
75
4
0
477,994
10
L
Merlin
8,401
400
36
2
0
329,380
0
L
Jing Wei
10,023
477
98
5
0
408,593
4
L
Thor
7,599
362
36
2
0
317,822
1
L
Agni
8,492
404
73
3
0
342,389
2
W
Cthulhu
12,051
574
86
4
0
463,062
0
W
Danzaburou
10,475
499
82
4
0
339,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role