Player Matchup

Bellona
Bellona
Nadi krumel
Bellona
Level 26
God Stats
4W - 9L
1,393 SR
Queue Stats
151W - 120L
1,432 Elo+
Solo
Set
Set
Paf Thief
Set
Level 26
God Stats
19W - 20L
1,429 SR
Queue Stats
184W - 180L
1,403 Elo+
Solo
Ganesha
Ganesha
Sheldor_73_
Ganesha
Level 7
God Stats
3W - 1L
1,227 SR
Queue Stats
52W - 42L
1,313 Elo+
Solo
Cthulhu
Cthulhu
illBitCrusher
Cthulhu
Level 5
God Stats
33W - 27L
1,068 SR
Queue Stats
244W - 251L
1,018 Elo+
Solo
Ra
Ra
skittish_helix
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,305 Elo+
Solo
Team Averages
Level 14
1,323 SR
1,294 Elo+

VS

Team Averages
Level 13
1,302 SR
1,205 Elo+
Ra
Ra
HF4 Madara
Ra
Level 5
God Stats
2W - 6L
1,081 SR
Queue Stats
61W - 92L
1,170 Elo+
Party 2
Hachiman
Hachiman
HF4 Yann
Hachiman
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 56L
1,280 Elo+
Party 2
Nemesis
Nemesis
Migie_
Nemesis
Level 6
God Stats
5W - 15L
1,056 SR
Queue Stats
12W - 27L
1,014 Elo+
Party 1
Skadi
Skadi
Ryuk_dead_note
Skadi
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 108L
1,329 Elo+
Party 1
Tiamat
Tiamat
rolfk64
Tiamat
Level 13
God Stats
3W - 8L
1,371 SR
Queue Stats
4W - 18L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nadi krumel
Bellona
17
6 / 0 / 17
10,713
1,071
11,536
8,904
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
21 / 0 / 15
13,773
1,377
29,899
8,095
4,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Sheldor_73_
Ganesha
17
0 / 4 / 29
10,123
1,012
6,907
9,904
5,865
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
18
7 / 0 / 25
11,516
1,152
11,920
11,389
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 3 / 18
10,581
1,058
11,667
5,548
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,457
846
6,084
12,201
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HF4 Yann
Hachiman
15
1 / 9 / 3
9,000
900
6,403
16,409
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Migie_
Nemesis
14
1 / 9 / 3
8,536
854
6,251
18,172
6,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 10 / 0
9,529
953
7,563
16,321
5,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
rolfk64
Tiamat
14
0 / 8 / 1
8,233
823
5,293
15,127
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
15
41
Kills
7
7
Deaths
41
104
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hachiman
HF4 Yann
Hachiman
1
9
3
0.28
L
Nemesis
Migie_
Nemesis
1
9
3
0.28
W
Bellona
Nadi krumel
Bellona
6
0
17
14.5
W
21
0
15
28.5
L
5
10
0
0.5
W
Ganesha
Sheldor_73_
Ganesha
0
4
29
3.63
W
Cthulhu
7
0
25
19.5
L
Tiamat
rolfk64
Tiamat
0
8
1
0.06
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,929
Damage
31,594
43,840
Taken
78,230
34,098
Mitigated
27,169
8,444
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,084
222
339
234
12,201
4,201
0
4,768
7,227
27,469
0
L
Hachiman
HF4 Yann
Hachiman
6,403
4,836
0
2,057
16,409
6,025
0
5,178
10,988
0
14,908
L
Nemesis
Migie_
Nemesis
6,251
3,154
0
101
18,172
6,270
0
6,963
10,934
0
10,458
W
Bellona
Nadi krumel
Bellona
11,536
4,760
0
857
8,904
7,666
0
1,473
7,431
0
30,416
W
29,899
16,118
0
1,603
8,095
4,699
0
1,900
6,195
0
48,702
L
7,563
3,647
0
866
16,321
5,827
0
5,293
10,700
0
12,159
W
Ganesha
Sheldor_73_
Ganesha
6,907
925
1,350
2,029
9,904
5,865
0
2,856
7,048
12,765
0
W
Cthulhu
11,920
1,733
0
575
11,389
13,319
0
3,081
7,118
26,739
0
L
Tiamat
rolfk64
Tiamat
5,293
1,134
219
1,082
15,127
4,846
0
7,643
7,284
14,195
0
W
11,667
1,686
1,439
591
5,548
2,549
0
2,067
3,481
18,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
43,755
179
Minions Killed
88
6
Camps Cleared
3
1,006,181
Distance Traveled
791,711
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,457
846
43
4
2
200,334
0
L
Hachiman
9,000
900
15
2
0
120,388
0
L
Nemesis
8,536
854
8
1
0
162,800
0
W
Bellona
10,713
1,071
58
6
0
218,553
0
W
Set
13,773
1,377
55
6
4
209,710
0
L
Skadi
9,529
953
7
1
0
162,638
0
W
Ganesha
10,123
1,012
0
0
0
168,534
2
W
Cthulhu
11,516
1,152
50
5
2
222,220
0
L
Tiamat
8,233
823
15
2
1
145,551
0
W
Ra
10,581
1,058
16
2
0
187,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role