Player Matchup

Zeus
Zeus
BAD_FN_BEAST
Zeus
Level 19
God Stats
2W - 3L
1,775 SR
Queue Stats
159W - 118L
1,627 Elo+
Solo
Thanatos
Thanatos
BetuclasL
Thanatos
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 7L
1,602 Elo+
Solo
Fenrir
Fenrir
ShArGon0417
Fenrir
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 8L
1,745 Elo+
Solo
Sol
Sol
TheBlindGoat
Sol
Level 3
God Stats
2W - 7L
1,822 SR
Queue Stats
84W - 102L
1,870 Elo+
Solo
Guan Yu
Guan Yu
Ur Dad Weird303
Guan Yu
Level 23
God Stats
6W - 3L
1,769 SR
Queue Stats
120W - 109L
1,731 Elo+
Solo
Team Averages
Level 17
1,626 SR
1,715 Elo+

VS

Team Averages
Level 25
1,566 SR
1,681 Elo+
Janus
Janus
ADC Lord
Janus
Level 28
God Stats
6W - 5L
1,366 SR
Queue Stats
80W - 66L
1,616 Elo+
Solo
Hachiman
Hachiman
ElJefeAkuma
Hachiman
Level 24
God Stats
19W - 16L
1,552 SR
Queue Stats
91W - 82L
1,668 Elo+
Solo
Zeus
Zeus
Heavenly_Rxins
Zeus
Level 16
God Stats
2W - 1L
1,365 SR
Queue Stats
40W - 43L
1,567 Elo+
Solo
Fenrir
Fenrir
TacoToppler
Fenrir
Level 29
God Stats
7W - 1L
1,851 SR
Queue Stats
235W - 64L
1,916 Elo+
Solo
Erlang Shen
Erlang Shen
TheBakedBaker
Erlang Shen
Level 29
God Stats
10W - 10L
1,695 SR
Queue Stats
165W - 174L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,349
535
3,143
3,630
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
BetuclasL
Thanatos
4
0 / 7 / 0
3,686
369
714
4,687
1,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
6
1 / 3 / 0
4,432
443
1,528
6,000
1,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,220
422
886
4,453
768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,147
515
2,846
6,386
4,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ADC Lord
Janus
9
2 / 0 / 2
5,868
587
2,764
3,380
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ElJefeAkuma
Hachiman
9
0 / 1 / 3
5,224
522
3,704
6,621
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 2
5,152
515
1,313
3,838
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
8 / 0 / 3
7,200
720
5,525
5,026
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TheBakedBaker
Erlang Shen
11
6 / 0 / 2
6,610
661
4,226
3,782
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
17
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
ADC Lord
Janus
2
0
2
3
L
2
2
0
1
L
Thanatos
BetuclasL
Thanatos
0
7
0
0
W
Hachiman
ElJefeAkuma
Hachiman
0
1
3
1.5
W
1
2
2
1
L
Fenrir
1
3
0
0.33
W
Fenrir
8
0
3
9.5
W
Erlang Shen
TheBakedBaker
Erlang Shen
6
0
2
7
L
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,117
Damage
17,532
25,156
Taken
22,647
8,693
Mitigated
8,869
4,777
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ADC Lord
Janus
2,764
279
0
1,485
3,380
898
0
377
3,003
27,499
0
L
3,143
47
0
423
3,630
962
0
1,904
1,596
27,035
0
L
Thanatos
BetuclasL
Thanatos
714
393
0
772
4,687
1,018
0
297
4,390
0
6,102
W
Hachiman
ElJefeAkuma
Hachiman
3,704
2,577
101
3,496
6,621
1,674
38
170
6,451
0
28,126
W
1,313
229
0
0
3,838
1,260
594
2,510
1,328
18,905
0
L
Fenrir
1,528
833
0
600
6,000
1,573
0
1,117
4,883
0
15,739
W
Fenrir
5,525
1,957
0
735
5,026
2,123
312
86
4,940
0
46,318
W
Erlang Shen
TheBakedBaker
Erlang Shen
4,226
2,028
0
1,515
3,782
2,914
387
886
2,896
0
31,031
L
886
310
0
521
4,453
768
0
0
4,453
9,911
0
L
2,846
578
35
2,426
6,386
4,372
0
629
5,757
0
23,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
30,054
159
Minions Killed
291
0
Camps Cleared
0
821,264
Distance Traveled
900,259
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,868
587
46
5
0
201,763
0
L
Zeus
5,349
535
51
5
0
163,472
3
L
Thanatos
3,686
369
18
2
0
130,109
1
W
Hachiman
5,224
522
45
5
0
150,510
0
W
Zeus
5,152
515
35
4
0
163,982
1
L
Fenrir
4,432
443
29
3
0
183,352
0
W
Fenrir
7,200
720
98
10
0
213,145
2
W
Erlang Shen
6,610
661
67
7
0
170,859
0
L
Sol
4,220
422
19
2
0
153,874
0
L
Guan Yu
5,147
515
42
4
0
190,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role