Player Matchup

Hercules
Hercules
AdaSuSmite
Hercules
Level 17
God Stats
32W - 24L
1,491 SR
Queue Stats
83W - 95L
1,260 Elo+
Party 2
Thanatos
Thanatos
JoyNois
Thanatos
Level 17
God Stats
30W - 34L
1,538 SR
Queue Stats
66W - 86L
1,314 Elo+
Party 2
Mulan
Mulan
KittenDough
Mulan
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Olorun
Olorun
MagisterMagno
Olorun
Level 26
God Stats
1W - 0L
1,314 SR
Queue Stats
6W - 7L
1,228 Elo+
Solo
Danzaburou
Danzaburou
omismone
Danzaburou
Level 22
God Stats
37W - 40L
1,444 SR
Queue Stats
100W - 126L
1,268 Elo+
Party 2
Team Averages
Level 17
1,457 SR
1,314 Elo+

VS

Team Averages
Level 7
1,392 SR
1,174 Elo+
Ares
Ares
Feniqs
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 1
Olorun
Olorun
IronBBC
Olorun
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,053 Elo+
Party 1
Mulan
Mulan
Layght
Mulan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Osiris
Osiris
PUGNITO
Osiris
Level 6
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1
Set
Set
ReaperOnToP
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdaSuSmite
Hercules
9
2 / 2 / 8
6,028
431
3,624
10,287
5,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JoyNois
Thanatos
12
9 / 3 / 2
7,956
568
6,528
9,747
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 2 / 7
7,889
564
10,895
9,594
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 6 / 6
6,465
462
4,088
7,938
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
omismone
Danzaburou
12
9 / 2 / 4
7,960
569
6,640
7,831
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Feniqs
Ares
9
0 / 6 / 8
6,184
442
5,387
10,084
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
IronBBC
Olorun
10
3 / 5 / 7
6,522
466
7,064
9,057
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Layght
Mulan
11
3 / 5 / 5
7,191
514
5,183
7,697
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
PUGNITO
Osiris
10
2 / 5 / 5
6,635
474
6,238
9,357
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
6 / 7 / 3
7,062
504
5,731
9,415
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
28
Kills
14
15
Deaths
28
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
AdaSuSmite
Hercules
2
2
8
3
L
Ares
Feniqs
Ares
0
6
8
0.67
L
Olorun
IronBBC
Olorun
3
5
7
1.3
W
Thanatos
JoyNois
Thanatos
9
3
2
3.33
W
6
2
7
4.75
L
Mulan
Layght
Mulan
3
5
5
1.1
W
2
6
6
0.83
L
Osiris
PUGNITO
Osiris
2
5
5
0.9
L
6
7
3
1.07
W
Danzaburou
omismone
Danzaburou
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,775
Damage
29,603
45,397
Taken
45,610
21,199
Mitigated
24,043
15,821
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AdaSuSmite
Hercules
3,624
1,454
0
1,679
10,287
5,622
0
4,167
6,070
0
8,530
L
Ares
Feniqs
Ares
5,387
562
0
519
10,084
6,500
155
609
9,425
16,564
0
L
Olorun
IronBBC
Olorun
7,064
2,570
404
2,276
9,057
3,202
938
850
8,207
26,758
0
W
Thanatos
JoyNois
Thanatos
6,528
1,306
0
8,652
9,747
3,134
0
1,353
8,369
0
39,383
W
10,895
1,724
0
1,399
9,594
6,054
404
696
8,548
126
45,538
L
Mulan
Layght
Mulan
5,183
1,488
0
630
7,697
4,667
96
1,109
6,563
0
32,297
W
4,088
1,864
181
1,022
7,938
3,745
392
3,555
4,339
20,345
1,320
L
Osiris
PUGNITO
Osiris
6,238
3,176
0
857
9,357
5,787
0
459
8,564
0
15,538
L
5,731
2,395
0
1,235
9,415
3,887
0
887
8,478
0
21,612
W
Danzaburou
omismone
Danzaburou
6,640
3,106
87
2,801
7,831
2,644
0
2,680
5,151
0
39,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
33,594
252
Minions Killed
185
0
Camps Cleared
0
1,218,089
Distance Traveled
1,299,579
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,028
431
11
1
0
275,246
1
L
Ares
6,184
442
23
2
0
265,730
6
L
Olorun
6,522
466
46
3
0
262,944
1
W
Thanatos
7,956
568
61
4
0
291,990
1
W
Mulan
7,889
564
85
6
0
237,011
3
L
Mulan
7,191
514
57
4
0
241,032
2
W
Olorun
6,465
462
37
3
0
200,620
1
L
Osiris
6,635
474
18
1
0
247,867
0
L
Set
7,062
504
41
3
0
282,006
0
W
Danzaburou
7,960
569
58
4
0
213,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role