Player Matchup

Fenrir
Fenrir
Bien_Locoxd
Fenrir
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 56L
1,703 Elo+
Solo
Osiris
Osiris
Cheemkin
Osiris
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
100W - 58L
1,607 Elo+
Solo
Chang'e
Chang'e
Pumpkin2
Chang'e
Level 28
God Stats
6W - 4L
1,485 SR
Queue Stats
83W - 84L
1,669 Elo+
Solo
Erlang Shen
Erlang Shen
REALPangoro
Erlang Shen
Level 26
God Stats
3W - 0L
1,330 SR
Queue Stats
174W - 116L
1,764 Elo+
Party 1
Khepri
Khepri
Senmat0258
Khepri
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 67L
1,897 Elo+
Party 1
Team Averages
Level 21
1,463 SR
1,728 Elo+

VS

Team Averages
Level 25
1,549 SR
1,684 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BeyondBrownHD
Janus
Level 25
God Stats
1W - 9L
1,286 SR
Queue Stats
106W - 108L
1,703 Elo+
Solo
Baron Samedi
Baron Samedi
CouguarTerreur9
Baron Samedi
Level 22
God Stats
22W - 12L
1,911 SR
Queue Stats
133W - 102L
1,680 Elo+
Solo
Danzaburou
Danzaburou
ShiroChad
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,931 Elo+
Solo
Kuzenbo
Kuzenbo
Sup Hotspot
Kuzenbo
Level 25
God Stats
1W - 2L
1,547 SR
Queue Stats
14W - 16L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 1 / 3
8,070
673
8,151
7,476
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Cheemkin
Osiris
13
2 / 0 / 1
7,010
584
5,870
11,737
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Pumpkin2
Chang'e
12
0 / 2 / 5
6,779
565
3,155
8,346
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
REALPangoro
Erlang Shen
11
5 / 3 / 7
6,831
569
8,671
9,208
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Senmat0258
Khepri
10
2 / 3 / 10
6,537
545
5,283
9,163
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 2 / 2
7,350
613
5,558
9,194
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
6,821
568
4,511
6,863
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
CouguarTerreur9
Baron Samedi
12
0 / 2 / 0
6,598
550
4,495
6,439
6,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ShiroChad
Danzaburou
8
0 / 8 / 4
5,435
453
3,751
10,491
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Sup Hotspot
Kuzenbo
9
3 / 3 / 2
6,423
535
7,293
11,835
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
20
Kills
9
9
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
2
2.5
L
2
5
2
0.6
W
Fenrir
11
1
3
12.5
W
Osiris
Cheemkin
Osiris
2
0
1
2.5
L
Baron Samedi
CouguarTerreur9
Baron Samedi
0
2
0
0
W
Chang'e
Pumpkin2
Chang'e
0
2
5
1.25
W
Erlang Shen
REALPangoro
Erlang Shen
5
3
7
2.83
W
Khepri
Senmat0258
Khepri
2
3
10
2.33
L
Danzaburou
ShiroChad
Danzaburou
0
8
4
0.25
L
Kuzenbo
Sup Hotspot
Kuzenbo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
25,608
45,930
Taken
44,822
19,906
Mitigated
23,771
21,889
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,558
3,480
0
4,047
9,194
5,728
0
1,612
7,521
0
45,739
L
4,511
380
0
1,046
6,863
2,171
210
1,733
5,006
32,137
0
W
Fenrir
8,151
1,536
0
2,424
7,476
2,874
0
2,017
5,459
0
41,317
W
Osiris
Cheemkin
Osiris
5,870
1,136
0
9,046
11,737
6,707
0
4,035
7,702
0
36,922
L
Baron Samedi
CouguarTerreur9
Baron Samedi
4,495
168
0
2,641
6,439
6,363
0
0
6,439
36,442
0
W
Chang'e
Pumpkin2
Chang'e
3,155
70
258
4,036
8,346
2,789
0
3,523
4,823
38,474
0
W
Erlang Shen
REALPangoro
Erlang Shen
8,671
5,116
0
3,143
9,208
3,388
0
4,417
4,791
0
36,092
W
Khepri
Senmat0258
Khepri
5,283
649
413
2,569
9,163
4,148
0
2,307
6,856
21,084
0
L
Danzaburou
ShiroChad
Danzaburou
3,751
2,101
0
2,425
10,491
2,732
0
2,835
7,616
0
16,663
L
Kuzenbo
Sup Hotspot
Kuzenbo
7,293
2,640
0
4,392
11,835
6,777
0
2,000
9,802
22,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
32,627
344
Minions Killed
274
0
Camps Cleared
0
1,202,751
Distance Traveled
1,145,952
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,350
613
76
6
0
264,528
1
L
Janus
6,821
568
61
5
0
209,976
1
W
Fenrir
8,070
673
78
7
0
281,705
0
W
Osiris
7,010
584
70
6
0
238,024
3
L
Baron Samedi
6,598
550
73
6
0
213,574
2
W
Chang'e
6,779
565
96
8
0
227,493
3
W
Erlang Shen
6,831
569
60
5
0
224,138
2
W
Khepri
6,537
545
40
3
0
231,391
3
L
Danzaburou
5,435
453
40
3
0
210,439
3
L
Kuzenbo
6,423
535
24
2
0
247,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role