Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DestinUso
Danzaburou
Level 26
God Stats
7W - 7L
1,763 SR
Queue Stats
32W - 24L
1,632 Elo+
Solo
Ares
Ares
Lygeyrinho
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,477 Elo+
Solo
Bastet
Bastet
aGaiBlackMormon
Bastet
Level 17
God Stats
32W - 28L
1,469 SR
Queue Stats
124W - 137L
1,508 Elo+
Solo
Thanatos
Thanatos
nullbaer
Thanatos
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 14L
1,546 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,533 Elo+

VS

Team Averages
Level 11
1,493 SR
1,366 Elo+
Pele
Pele
AntUSA674
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,038 Elo+
Party 1
Cthulhu
Cthulhu
Deathwing41K
Cthulhu
Level 5
God Stats
2W - 2L
1,749 SR
Queue Stats
3W - 5L
1,752 Elo+
Solo
Janus
Janus
Gyboon
Janus
Level 25
God Stats
0W - 4L
1,310 SR
Queue Stats
92W - 108L
1,490 Elo+
Solo
Medusa
Medusa
Ice_Scorpio1
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,038 Elo+
Party 1
Tiamat
Tiamat
draken12654
Tiamat
Level 16
God Stats
1W - 3L
1,407 SR
Queue Stats
4W - 6L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
8 / 0 / 17
11,931
1,085
8,347
7,317
3,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
DestinUso
Danzaburou
19
5 / 0 / 26
12,374
1,125
26,031
9,841
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 22
12,899
1,173
12,155
16,335
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 1 / 23
11,238
1,022
9,070
9,440
5,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
nullbaer
Thanatos
18
10 / 2 / 20
12,413
1,128
10,575
11,869
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 6 / 1
9,186
835
2,623
7,911
5,275
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Deathwing41K
Cthulhu
16
2 / 8 / 1
10,384
944
8,301
23,501
28,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Gyboon
Janus
16
0 / 5 / 1
9,883
898
11,452
10,957
4,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 16 / 2
9,790
890
11,281
22,894
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
16
0 / 3 / 1
9,560
869
14,325
8,723
7,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
10
38
Kills
4
4
Deaths
38
108
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
0
17
16.5
L
Pele
1
6
1
0.25
L
Cthulhu
Deathwing41K
Cthulhu
2
8
1
0.31
W
Danzaburou
DestinUso
Danzaburou
5
0
26
18
L
Janus
Gyboon
Janus
0
5
1
0.1
L
Medusa
1
16
2
0.13
W
9
1
22
20
W
6
1
23
17.5
L
Tiamat
0
3
1
0.17
W
Thanatos
nullbaer
Thanatos
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,178
Damage
47,982
54,802
Taken
73,986
40,194
Mitigated
54,312
26,555
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,347
1,227
8,506
4,254
7,317
3,314
0
4,865
2,402
32,993
0
L
Pele
2,623
869
0
224
7,911
5,275
0
1,915
5,996
0
5,366
L
Cthulhu
Deathwing41K
Cthulhu
8,301
556
0
480
23,501
28,634
0
7,456
16,045
28,377
0
W
Danzaburou
DestinUso
Danzaburou
26,031
12,086
0
4,599
9,841
4,950
0
7,005
2,661
0
55,063
L
Janus
Gyboon
Janus
11,452
702
159
1,135
10,957
4,267
0
2,620
8,337
43,790
0
L
Medusa
11,281
4,655
0
1,290
22,894
8,301
0
6,760
16,134
0
16,726
W
12,155
750
0
1,564
16,335
21,596
0
9,823
6,162
14,411
0
W
9,070
3,165
0
483
9,440
5,090
0
4,532
4,883
0
19,238
L
Tiamat
14,325
191
0
1,801
8,723
7,835
0
1,751
6,972
30,291
0
W
Thanatos
nullbaer
Thanatos
10,575
1,879
0
7,149
11,869
5,244
0
7,203
4,616
0
24,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
48,803
204
Minions Killed
187
4
Camps Cleared
5
1,121,566
Distance Traveled
873,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,931
1,085
74
7
2
226,854
1
L
Pele
9,186
835
7
1
1
114,063
2
L
Cthulhu
10,384
944
46
4
0
203,573
0
W
Danzaburou
12,374
1,125
65
6
1
219,274
1
L
Janus
9,883
898
83
8
2
174,168
1
L
Medusa
9,790
890
8
1
0
157,267
0
W
Ares
12,899
1,173
9
1
1
212,171
0
W
Bastet
11,238
1,022
19
2
0
233,682
0
L
Tiamat
9,560
869
43
4
2
224,901
0
W
Thanatos
12,413
1,128
37
3
0
229,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role