Player Matchup

Medusa
Medusa
John-Kbec
Medusa
Level 144
God Stats
12W - 14L
1,500 SR
Queue Stats
314W - 328L
1,114 Elo+
Party 2
Sylvanus
Sylvanus
thefilo
Sylvanus
Level 29
God Stats
8W - 4L
1,679 SR
Queue Stats
194W - 235L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
zeosnakes
Aphrodite
Level 18
God Stats
23W - 13L
1,767 SR
Queue Stats
158W - 192L
1,551 Elo+
Party 2
Team Averages
Level 64
1,649 SR
1,386 Elo+

VS

Team Averages
Level 45
1,561 SR
1,537 Elo+
Freya
Freya
Franco1117
Freya
Level 89
God Stats
18W - 14L
1,601 SR
Queue Stats
156W - 119L
1,572 Elo+
Party 1
Chaac
Chaac
FrozenMonchey
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,612 Elo+
Party 1
Ra
Ra
Terminustfg
Ra
Level 18
God Stats
2W - 4L
1,583 SR
Queue Stats
16W - 17L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
John-Kbec
Medusa
20
18 / 5 / 10
20,319
701
48,512
28,067
17,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
thefilo
Sylvanus
20
6 / 2 / 19
17,492
603
14,686
31,696
53,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
zeosnakes
Aphrodite
20
5 / 1 / 22
19,107
659
13,632
26,254
35,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
3 / 13 / 3
17,489
603
21,793
30,140
14,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 11 / 2
16,936
584
14,840
36,927
28,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 4
18,583
641
26,986
24,799
16,406
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
29
Kills
8
8
Deaths
29
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
3
13
3
0.35
L
3
11
2
0.36
W
Medusa
John-Kbec
Medusa
18
5
10
4.6
L
2
5
4
0.8
W
Sylvanus
thefilo
Sylvanus
6
2
19
7.75
W
Aphrodite
zeosnakes
Aphrodite
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,830
Damage
63,619
86,017
Taken
91,866
106,077
Mitigated
59,429
50,404
Healing
25,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
21,793
7,155
0
7,144
30,140
14,180
1,655
10,860
19,280
62,989
0
L
14,840
2,600
0
5,573
36,927
28,843
1,097
7,955
28,972
0
86,080
W
Medusa
John-Kbec
Medusa
48,512
25,844
0
377
28,067
17,529
3,006
14,895
13,172
0
144,319
L
26,986
1,955
5,133
7,920
24,799
16,406
0
9,763
15,036
70,274
0
W
Sylvanus
thefilo
Sylvanus
14,686
3,886
9,843
11,295
31,696
53,137
619
16,067
15,629
53,275
0
W
Aphrodite
zeosnakes
Aphrodite
13,632
2,727
16,236
12,653
26,254
35,411
415
17,973
8,281
83,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,918
Gold Earned
53,008
257
Minions Killed
271
0
Camps Cleared
0
1,487,719
Distance Traveled
1,362,314
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
17,489
603
89
3
0
369,889
1
L
Chaac
16,936
584
112
4
0
484,303
0
W
Medusa
20,319
701
102
4
0
482,103
1
L
Ra
18,583
641
70
2
0
508,122
9
W
Sylvanus
17,492
603
42
1
0
489,778
0
W
Aphrodite
19,107
659
113
4
0
515,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role