Player Matchup

Arachne
Arachne
ChannelN2
Arachne
Level 42
God Stats
0W - 1L
1,421 SR
Queue Stats
6W - 12L
1,609 Elo+
Party 1
Tiamat
Tiamat
GabrielBailke
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Kyaen
Nu Wa
Level 69
God Stats
101W - 79L
1,842 SR
Queue Stats
231W - 223L
1,616 Elo+
Solo
Apollo
Apollo
S0L3DByD0UG
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Ustanak95
Cthulhu
Level 94
God Stats
0W - 1L
1,443 SR
Queue Stats
27W - 32L
1,570 Elo+
Solo
Team Averages
Level 58
1,541 SR
1,546 Elo+

VS

Team Averages
Level 51
1,442 SR
1,456 Elo+
Fenrir
Fenrir
CaninoNatar
Fenrir
Level 39
God Stats
42W - 44L
1,296 SR
Queue Stats
53W - 63L
1,432 Elo+
Solo
Discordia
Discordia
LinceNegro
Discordia
Level 43
God Stats
28W - 28L
1,597 SR
Queue Stats
223W - 233L
1,464 Elo+
Party 2
Neith
Neith
RIDOCE
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VdeVermelho
Kumbhakarna
Level 108
God Stats
4W - 2L
1,318 SR
Queue Stats
104W - 113L
1,385 Elo+
Solo
Kukulkan
Kukulkan
WolfAllone
Kukulkan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChannelN2
Arachne
15
2 / 7 / 0
9,536
867
2,683
15,042
6,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 5 / 4
9,583
871
8,873
11,022
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Kyaen
Nu Wa
16
0 / 4 / 3
9,695
881
14,569
8,138
2,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
16
1 / 1 / 3
10,168
924
5,029
6,955
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ustanak95
Cthulhu
15
2 / 4 / 1
10,089
917
10,060
12,313
9,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

164

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 1 / 8
11,441
1,040
10,904
12,042
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Discordia
LinceNegro
Discordia
17
1 / 2 / 17
10,311
937
13,585
4,799
1,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
RIDOCE
Neith
17
4 / 1 / 11
10,514
956
8,548
7,030
2,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
VdeVermelho
Kumbhakarna
17
5 / 0 / 11
11,632
1,057
4,576
14,531
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
WolfAllone
Kukulkan
17
6 / 1 / 10
11,536
1,049
10,951
5,864
2,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
5
Kills
21
21
Deaths
5
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
8
9
L
Arachne
ChannelN2
Arachne
2
7
0
0.29
L
0
5
4
0.4
L
Nu Wa
Kyaen
Nu Wa
0
4
3
0.38
W
Discordia
LinceNegro
Discordia
1
2
17
4.75
W
Neith
RIDOCE
Neith
4
1
11
9.5
L
Apollo
1
1
3
2.5
L
Cthulhu
Ustanak95
Cthulhu
2
4
1
0.63
W
Kumbhakarna
VdeVermelho
Kumbhakarna
5
0
11
10.5
W
Kukulkan
WolfAllone
Kukulkan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,214
Damage
48,564
53,470
Taken
44,266
29,978
Mitigated
29,601
8,348
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,904
4,937
0
2,962
12,042
6,618
0
8,327
3,715
0
32,124
L
Arachne
ChannelN2
Arachne
2,683
1,590
0
2,748
15,042
6,259
0
8,240
6,802
0
12,976
L
8,873
725
0
1,800
11,022
8,646
0
7,650
3,372
22,770
0
L
Nu Wa
Kyaen
Nu Wa
14,569
3,440
86
1,398
8,138
2,856
0
5,303
2,835
45,786
0
W
Discordia
LinceNegro
Discordia
13,585
379
0
0
4,799
1,860
0
3,588
1,211
31,729
0
W
Neith
RIDOCE
Neith
8,548
3,488
0
872
7,030
2,246
0
6,304
726
0
20,690
L
Apollo
5,029
2,595
0
2,087
6,955
2,516
0
3,592
3,363
0
27,290
L
Cthulhu
Ustanak95
Cthulhu
10,060
147
229
0
12,313
9,701
0
4,327
7,680
25,863
0
W
Kumbhakarna
VdeVermelho
Kumbhakarna
4,576
834
329
1,617
14,531
16,566
0
10,708
3,823
22,038
0
W
Kukulkan
WolfAllone
Kukulkan
10,951
540
0
569
5,864
2,311
0
4,575
1,289
48,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
55,434
210
Minions Killed
284
10
Camps Cleared
8
1,057,928
Distance Traveled
1,075,802
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,441
1,040
57
5
6
245,972
1
L
Arachne
9,536
867
26
2
2
223,143
0
L
Tiamat
9,583
871
30
3
2
206,014
1
L
Nu Wa
9,695
881
76
7
0
216,191
1
W
Discordia
10,311
937
45
4
0
192,165
2
W
Neith
10,514
956
35
3
0
190,390
1
L
Apollo
10,168
924
49
4
6
218,860
3
L
Cthulhu
10,089
917
29
3
0
193,720
1
W
Kumbhakarna
11,632
1,057
34
3
1
221,339
0
W
Kukulkan
11,536
1,049
113
10
1
225,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role