Player Matchup

Ne Zha
Ne Zha
Bigmac NA
Ne Zha
Level 123
God Stats
29W - 26L
1,474 SR
Queue Stats
235W - 289L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
CombatWhale
Baron Samedi
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 9L
1,375 Elo+
Solo
Cabrakan
Cabrakan
EA PRO 1738
Cabrakan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 267L
1,327 Elo+
Party 3
Anhur
Anhur
GOTTEM69420
Anhur
Level 47
God Stats
2W - 4L
1,352 SR
Queue Stats
164W - 180L
1,350 Elo+
Party 3
Raijin
Raijin
m4tch4
Raijin
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 283L
1,347 Elo+
Party 2
Team Averages
Level 55
1,465 SR
1,348 Elo+

VS

Team Averages
Level 50
1,454 SR
1,328 Elo+
Tyr
Tyr
Bliqourice
Tyr
Level 47
God Stats
5W - 4L
1,408 SR
Queue Stats
250W - 331L
1,327 Elo+
Solo
Amaterasu
Amaterasu
PopeAtude5503
Amaterasu
Level 31
God Stats
9W - 7L
1,500 SR
Queue Stats
174W - 211L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
Yeeticus17
Ao Kuang
Level 43
God Stats
30W - 18L
1,295 SR
Queue Stats
140W - 163L
1,301 Elo+
Party 1
Thoth
Thoth
assassin1515151
Thoth
Level 49
God Stats
8W - 7L
1,572 SR
Queue Stats
233W - 254L
1,330 Elo+
Party 1
Loki
Loki
quixotic5366
Loki
Level 82
God Stats
37W - 45L
1,495 SR
Queue Stats
360W - 409L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bigmac NA
Ne Zha
15
7 / 6 / 3
9,906
521
12,880
16,831
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
CombatWhale
Baron Samedi
13
5 / 2 / 1
9,025
475
8,488
8,775
6,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
EA PRO 1738
Cabrakan
14
2 / 6 / 9
9,069
477
6,173
16,931
15,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 7 / 4
9,297
489
15,867
14,957
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
m4tch4
Raijin
15
2 / 3 / 4
9,060
477
6,899
11,857
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,679
457
8,133
16,317
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
PopeAtude5503
Amaterasu
14
3 / 4 / 14
9,534
502
8,258
12,894
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Yeeticus17
Ao Kuang
16
11 / 5 / 7
11,149
587
15,189
18,368
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 4 / 6
9,329
491
9,866
8,625
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 6
10,117
532
7,674
13,746
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
25
Kills
24
24
Deaths
26
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bigmac NA
Ne Zha
7
6
3
1.42
W
1
7
3
0.36
L
Baron Samedi
CombatWhale
Baron Samedi
5
2
1
2.75
L
Cabrakan
EA PRO 1738
Cabrakan
2
6
9
1.08
L
9
7
4
1.57
W
Amaterasu
PopeAtude5503
Amaterasu
3
4
14
2.5
W
Ao Kuang
Yeeticus17
Ao Kuang
11
5
7
2.9
W
5
4
6
2
L
Raijin
m4tch4
Raijin
2
3
4
1.33
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
49,120
69,351
Taken
69,950
38,154
Mitigated
28,342
16,080
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bigmac NA
Ne Zha
12,880
5,268
0
2,909
16,831
6,440
0
4,689
11,876
0
70,919
W
8,133
409
729
2,708
16,317
11,195
0
8,609
6,885
0
39,672
L
Baron Samedi
CombatWhale
Baron Samedi
8,488
1,274
0
4,252
8,775
6,913
46
689
7,636
32,143
0
L
Cabrakan
EA PRO 1738
Cabrakan
6,173
550
654
2,741
16,931
15,933
30
8,291
8,431
35,058
0
L
15,867
7,070
0
2,692
14,957
4,604
316
7,198
7,578
0
49,236
W
Amaterasu
PopeAtude5503
Amaterasu
8,258
4,934
0
4,084
12,894
5,704
0
3,199
9,642
0
27,429
W
Ao Kuang
Yeeticus17
Ao Kuang
15,189
5,142
0
8,520
18,368
4,563
0
3,303
14,979
36,988
0
W
9,866
907
0
441
8,625
2,257
0
2,622
5,861
39,552
0
L
Raijin
m4tch4
Raijin
6,899
954
0
2,832
11,857
4,264
986
3,431
8,202
56,486
0
W
7,674
2,472
0
375
13,746
4,623
1,384
2,593
11,023
0
70,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
48,808
386
Minions Killed
359
0
Camps Cleared
0
1,516,720
Distance Traveled
1,758,359
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,906
521
103
5
0
337,699
4
W
Tyr
8,679
457
86
5
0
347,388
2
L
Baron Samedi
9,025
475
66
3
0
227,023
2
L
Cabrakan
9,069
477
54
3
0
305,498
0
L
Anhur
9,297
489
58
3
0
312,460
0
W
Amaterasu
9,534
502
36
2
0
355,247
1
W
Ao Kuang
11,149
587
45
2
0
360,097
1
W
Thoth
9,329
491
71
4
0
336,856
1
L
Raijin
9,060
477
105
6
0
334,040
0
W
Loki
10,117
532
121
6
0
358,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role