Player Matchup

Osiris
Osiris
Cannares
Osiris
Level 106
God Stats
4W - 7L
1,382 SR
Queue Stats
35W - 39L
1,462 Elo+
Party 3
Athena
Athena
Olerupe
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,509 Elo+
Party 3
Amaterasu
Amaterasu
Psalodran
Amaterasu
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 161L
1,510 Elo+
Party 3
Cupid
Cupid
UpD0wnUpD0wn
Cupid
Level 51
God Stats
2W - 1L
1,657 SR
Queue Stats
448W - 398L
1,581 Elo+
Party 2
Raijin
Raijin
brocredible13
Raijin
Level 29
God Stats
7W - 13L
1,649 SR
Queue Stats
476W - 426L
1,569 Elo+
Party 2
Team Averages
Level 70
1,538 SR
1,526 Elo+

VS

Team Averages
Level 64
1,492 SR
1,524 Elo+
Guan Yu
Guan Yu
ChaosWillReign
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,540 Elo+
Party 1
Nemesis
Nemesis
HammarDiggs
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
Mongoose66
Sylvanus
Level 17
God Stats
9W - 5L
1,614 SR
Queue Stats
11W - 6L
1,517 Elo+
Party 1
Anubis
Anubis
Spinalweaverz
Anubis
Level 128
God Stats
4W - 0L
1,345 SR
Queue Stats
247W - 208L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
WrejecT
Cernunnos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 183L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cannares
Osiris
13
0 / 2 / 0
6,999
500
2,042
7,400
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Olerupe
Athena
10
1 / 3 / 8
6,618
473
2,906
11,094
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Psalodran
Amaterasu
12
4 / 4 / 4
7,599
543
6,311
11,695
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 4
7,243
517
7,864
7,908
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 3
6,709
479
6,763
7,051
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,520
609
5,955
7,012
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
HammarDiggs
Nemesis
11
1 / 2 / 5
6,784
485
3,782
8,413
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Mongoose66
Sylvanus
9
1 / 4 / 2
6,269
448
4,773
8,552
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 2 / 3
7,887
563
8,937
9,478
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
WrejecT
Cernunnos
11
3 / 3 / 4
7,101
507
7,602
8,779
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
11
Kills
15
16
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cannares
Osiris
0
2
0
0
W
4
0
3
5.5
W
Nemesis
HammarDiggs
Nemesis
1
2
5
1.75
W
Sylvanus
Mongoose66
Sylvanus
1
4
2
0.5
L
Athena
Olerupe
Athena
1
3
8
1.67
L
Amaterasu
Psalodran
Amaterasu
4
4
4
1.5
W
6
2
3
3.75
L
4
2
4
3
W
Cernunnos
WrejecT
Cernunnos
3
3
4
1.67
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
31,049
45,148
Taken
42,234
17,967
Mitigated
19,820
14,236
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cannares
Osiris
2,042
455
0
3,471
7,400
4,051
536
1,031
6,102
0
40,636
W
5,955
952
758
3,616
7,012
6,842
0
1,033
5,979
0
59,062
W
Nemesis
HammarDiggs
Nemesis
3,782
2,471
0
2,289
8,413
2,661
0
1,679
6,734
0
29,983
W
Sylvanus
Mongoose66
Sylvanus
4,773
1,312
1,379
2,160
8,552
3,197
0
1,373
7,179
11,448
0
L
Athena
Olerupe
Athena
2,906
1,263
0
1,876
11,094
5,039
0
3,634
7,435
12,020
0
L
Amaterasu
Psalodran
Amaterasu
6,311
2,071
0
3,867
11,695
4,506
0
2,165
9,455
0
44,061
W
8,937
1,164
0
5,071
9,478
4,767
416
4,559
4,919
45,688
0
L
7,864
4,464
208
4,232
7,908
2,565
340
2,447
5,461
0
45,488
W
Cernunnos
WrejecT
Cernunnos
7,602
3,810
0
4,130
8,779
2,353
366
1,025
7,754
0
32,072
L
6,763
1,188
0
582
7,051
1,806
0
4,433
2,613
31,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
36,561
322
Minions Killed
338
0
Camps Cleared
0
1,253,498
Distance Traveled
1,259,780
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,999
500
80
6
0
277,433
3
W
Guan Yu
8,520
609
127
9
0
271,941
0
W
Nemesis
6,784
485
56
4
0
288,924
0
W
Sylvanus
6,269
448
5
0
0
249,902
4
L
Athena
6,618
473
15
1
0
258,655
5
L
Amaterasu
7,599
543
79
6
0
271,846
3
W
Anubis
7,887
563
87
6
0
224,123
0
L
Cupid
7,243
517
87
6
0
227,389
2
W
Cernunnos
7,101
507
63
5
0
224,890
5
L
Raijin
6,709
479
61
4
0
218,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role