Player Matchup

Nu Wa
Nu Wa
Duhnavelle
Nu Wa
Level 96
God Stats
13W - 13L
1,593 SR
Queue Stats
191W - 216L
1,422 Elo+
Party 2
Neith
Neith
amakaze
Neith
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
33W - 26L
1,512 Elo+
Solo
Khepri
Khepri
elzbthb
Khepri
Level 75
God Stats
10W - 11L
1,561 SR
Queue Stats
183W - 216L
1,415 Elo+
Party 2
Bakasura
Bakasura
lEL_BOOGIEl
Bakasura
Level 123
God Stats
1W - 3L
1,282 SR
Queue Stats
182W - 219L
1,414 Elo+
Party 2
Hel
Hel
urst1d
Hel
Level 149
God Stats
2W - 3L
1,478 SR
Queue Stats
181W - 214L
1,417 Elo+
Party 2
Team Averages
Level 106
1,523 SR
1,436 Elo+

VS

Team Averages
Level 125
1,584 SR
1,520 Elo+
Mercury
Mercury
Goobzlenoob
Mercury
Level 132
God Stats
5W - 4L
1,519 SR
Queue Stats
67W - 54L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
JesuisKen
Jormungandr
Level 87
God Stats
14W - 16L
1,418 SR
Queue Stats
74W - 77L
1,455 Elo+
Solo
Janus
Janus
VitoSenpai
Janus
Level 113
God Stats
1W - 1L
1,685 SR
Queue Stats
71W - 47L
1,509 Elo+
Party 1
Cerberus
Cerberus
YaBoyTRussell
Cerberus
Level 138
God Stats
10W - 9L
1,764 SR
Queue Stats
64W - 56L
1,621 Elo+
Party 3
Xbalanque
Xbalanque
cardinalfan1696
Xbalanque
Level 155
God Stats
2W - 0L
1,535 SR
Queue Stats
54W - 40L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 7 / 4
8,664
619
15,090
13,442
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
amakaze
Neith
16
4 / 5 / 3
10,084
720
8,121
13,734
5,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
elzbthb
Khepri
17
2 / 2 / 5
10,799
771
6,813
14,752
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
lEL_BOOGIEl
Bakasura
16
3 / 4 / 4
9,781
699
10,631
15,361
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
urst1d
Hel
15
1 / 6 / 4
8,800
629
6,881
13,454
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Goobzlenoob
Mercury
16
6 / 3 / 6
10,580
756
10,533
10,593
4,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JesuisKen
Jormungandr
16
3 / 1 / 6
9,960
711
7,044
12,014
9,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
18
1 / 2 / 11
10,757
768
14,597
10,286
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YaBoyTRussell
Cerberus
18
9 / 0 / 7
12,034
860
15,207
14,186
12,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
cardinalfan1696
Xbalanque
18
5 / 5 / 9
10,835
774
17,567
14,403
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
11
Kills
24
24
Deaths
11
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
7
4
0.43
W
Mercury
Goobzlenoob
Mercury
6
3
6
3
W
Jormungandr
JesuisKen
Jormungandr
3
1
6
6
W
Janus
1
2
11
3.25
W
Cerberus
YaBoyTRussell
Cerberus
9
0
7
12.5
L
Neith
amakaze
Neith
4
5
3
1.1
W
Xbalanque
cardinalfan1696
Xbalanque
5
5
9
1.9
L
Khepri
elzbthb
Khepri
2
2
5
2.25
L
Bakasura
lEL_BOOGIEl
Bakasura
3
4
4
1.25
L
Hel
urst1d
Hel
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
64,948
70,743
Taken
61,482
37,237
Mitigated
36,295
16,914
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,090
5,025
0
2,369
13,442
4,324
72
6,849
6,451
33,185
0
W
Mercury
Goobzlenoob
Mercury
10,533
6,951
0
0
10,593
4,198
0
5,203
5,230
0
25,931
W
Jormungandr
JesuisKen
Jormungandr
7,044
1,106
0
0
12,014
9,225
48
5,641
5,908
24,914
0
W
Janus
14,597
1,035
510
2,907
10,286
3,819
2,133
4,966
5,095
55,055
0
W
Cerberus
YaBoyTRussell
Cerberus
15,207
228
0
4,194
14,186
12,776
1
6,515
6,820
39,026
0
L
Neith
amakaze
Neith
8,121
3,335
0
1,114
13,734
5,503
0
5,989
7,487
0
23,427
W
Xbalanque
cardinalfan1696
Xbalanque
17,567
8,845
0
2,889
14,403
6,277
303
6,364
7,652
0
56,831
L
Khepri
elzbthb
Khepri
6,813
317
82
1,450
14,752
14,646
1
7,597
6,823
27,699
0
L
Bakasura
lEL_BOOGIEl
Bakasura
10,631
6,621
0
2,980
15,361
8,134
0
8,841
6,330
0
21,385
L
Hel
urst1d
Hel
6,881
362
4,084
4,835
13,454
4,630
0
6,777
6,637
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
54,166
220
Minions Killed
347
7
Camps Cleared
8
1,205,988
Distance Traveled
1,329,134
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,664
619
51
4
0
200,993
0
W
Mercury
10,580
756
33
2
0
310,343
3
W
Jormungandr
9,960
711
40
3
2
254,852
4
W
Janus
10,757
768
116
8
1
258,721
0
W
Cerberus
12,034
860
56
4
1
290,124
3
L
Neith
10,084
720
36
3
0
233,799
0
W
Xbalanque
10,835
774
102
7
4
215,094
0
L
Khepri
10,799
771
48
3
1
286,101
1
L
Bakasura
9,781
699
47
3
6
264,938
0
L
Hel
8,800
629
38
3
0
220,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role