Player Matchup

Nemesis
Nemesis
Bikemen
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Darckcraft17
Cerberus
Level 154
God Stats
2W - 0L
1,692 SR
Queue Stats
64W - 49L
1,456 Elo+
Party 2
Scylla
Scylla
FearBlasty
Scylla
Level 68
God Stats
4W - 3L
1,535 SR
Queue Stats
12W - 6L
1,618 Elo+
Party 1
Hachiman
Hachiman
Rockoss
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Seikuzo
Ra
Level 94
God Stats
10W - 8L
1,580 SR
Queue Stats
57W - 65L
1,518 Elo+
Party 1
Team Averages
Level 121
1,561 SR
1,518 Elo+

VS

Team Averages
Level 107
1,505 SR
1,558 Elo+
Fenrir
Fenrir
Grímmjóww
Fenrir
Level 71
God Stats
0W - 5L
1,485 SR
Queue Stats
51W - 58L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
Ketsuchi
Cernunnos
Level 147
God Stats
9W - 4L
1,575 SR
Queue Stats
328W - 210L
1,653 Elo+
Party 3
Sobek
Sobek
PoppaW
Sobek
Level 107
God Stats
12W - 19L
1,500 SR
Queue Stats
332W - 282L
1,601 Elo+
Party 3
Mulan
Mulan
Swankdrew
Mulan
Level 153
God Stats
15W - 13L
1,642 SR
Queue Stats
139W - 111L
1,563 Elo+
Solo
Hel
Hel
TEMRZ
Hel
Level 56
God Stats
0W - 2L
1,323 SR
Queue Stats
99W - 114L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bikemen
Nemesis
16
6 / 0 / 15
10,052
1,005
9,698
8,862
4,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Darckcraft17
Cerberus
16
3 / 0 / 19
10,623
1,062
9,115
14,315
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
FearBlasty
Scylla
16
2 / 0 / 19
9,293
929
9,908
5,493
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Rockoss
Hachiman
16
7 / 1 / 16
10,588
1,059
17,310
7,235
3,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 15
10,803
1,080
11,948
6,167
3,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

274

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 5 / 1
9,322
932
2,615
11,590
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Ketsuchi
Cernunnos
15
1 / 0 / 0
9,007
901
14,181
3,742
1,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
PoppaW
Sobek
14
0 / 6 / 1
9,078
908
4,093
19,778
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Swankdrew
Mulan
14
0 / 5 / 0
8,663
866
8,679
13,265
8,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
TEMRZ
Hel
14
0 / 8 / 1
8,576
858
8,762
15,338
5,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
4
24
Kills
1
1
Deaths
24
84
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bikemen
Nemesis
6
0
15
13.5
W
Cerberus
Darckcraft17
Cerberus
3
0
19
12.5
W
Scylla
FearBlasty
Scylla
2
0
19
11.5
L
Fenrir
0
5
1
0.1
L
Cernunnos
Ketsuchi
Cernunnos
1
0
0
1
L
Sobek
PoppaW
Sobek
0
6
1
0.08
W
Hachiman
Rockoss
Hachiman
7
1
16
15
W
6
0
15
13.5
L
Mulan
Swankdrew
Mulan
0
5
0
0
L
Hel
TEMRZ
Hel
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,979
Damage
38,330
42,072
Taken
63,713
27,450
Mitigated
48,583
11,239
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bikemen
Nemesis
9,698
4,363
0
1,209
8,862
4,558
0
1,420
7,442
0
14,241
W
Cerberus
Darckcraft17
Cerberus
9,115
520
0
3,693
14,315
13,767
0
5,455
8,860
24,412
0
W
Scylla
FearBlasty
Scylla
9,908
393
0
510
5,493
2,244
0
1,963
3,530
20,095
0
L
Fenrir
2,615
181
0
697
11,590
10,223
0
5,851
5,739
0
5,500
L
Cernunnos
Ketsuchi
Cernunnos
14,181
3,779
0
1,321
3,742
1,794
0
468
3,274
0
48,183
L
Sobek
PoppaW
Sobek
4,093
92
0
1,729
19,778
22,589
0
9,016
10,762
9,111
0
W
Hachiman
Rockoss
Hachiman
17,310
13,175
0
0
7,235
3,004
0
2,517
4,718
0
35,029
W
11,948
1,230
3,602
2,225
6,167
3,877
0
1,500
4,667
52,868
0
L
Mulan
Swankdrew
Mulan
8,679
627
0
1,532
13,265
8,884
0
6,613
6,652
0
30,923
L
Hel
TEMRZ
Hel
8,762
455
2,762
3,696
15,338
5,093
0
9,023
6,315
38,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
44,646
215
Minions Killed
215
8
Camps Cleared
8
1,012,240
Distance Traveled
925,416
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,052
1,005
13
1
2
227,047
3
W
Cerberus
10,623
1,062
32
3
1
201,893
1
W
Scylla
9,293
929
21
2
1
207,388
0
L
Fenrir
9,322
932
9
1
2
201,771
0
L
Cernunnos
9,007
901
86
9
1
196,031
1
L
Sobek
9,078
908
13
1
0
159,785
0
W
Hachiman
10,588
1,059
42
4
2
171,913
0
W
Ra
10,803
1,080
107
11
2
203,999
0
L
Mulan
8,663
866
53
5
5
176,130
1
L
Hel
8,576
858
54
5
0
191,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role