Player Matchup

Apollo
Apollo
Lucaspump200
Apollo
Level 43
God Stats
17W - 22L
1,285 SR
Queue Stats
393W - 519L
1,419 Elo+
Party 1
Achilles
Achilles
Nico_Deathbat
Achilles
Level 156
God Stats
3W - 8L
1,880 SR
Queue Stats
397W - 374L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
Piola_Wachin
Hun Batz
Level 155
God Stats
1W - 3L
1,714 SR
Queue Stats
60W - 64L
1,562 Elo+
Party 1
Eset
Eset
SaltyBanditMain
Eset
Level 27
God Stats
2W - 4L
1,422 SR
Queue Stats
263W - 267L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
thesaltylegend
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 238L
1,501 Elo+
Party 3
Team Averages
Level 94
1,560 SR
1,498 Elo+

VS

Team Averages
Level 78
1,352 SR
1,558 Elo+
Osiris
Osiris
Coldseason
Osiris
Level 126
God Stats
15W - 14L
1,365 SR
Queue Stats
749W - 754L
1,449 Elo+
Party 4
Hun Batz
Hun Batz
DrearCleric28
Hun Batz
Level 85
God Stats
5W - 8L
1,129 SR
Queue Stats
385W - 344L
1,518 Elo+
Party 2
Hera
Hera
Panchonattor
Hera
Level 45
God Stats
5W - 10L
1,295 SR
Queue Stats
342W - 321L
1,506 Elo+
Party 2
Chernobog
Chernobog
Strayton
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,815 Elo+
Party 4
Jormungandr
Jormungandr
jakesmurf88
Jormungandr
Level 126
God Stats
15W - 22L
1,472 SR
Queue Stats
364W - 360L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 3 / 0
6,071
552
3,346
6,424
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Nico_Deathbat
Achilles
9
2 / 2 / 1
5,661
515
4,107
7,267
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Piola_Wachin
Hun Batz
11
1 / 2 / 3
6,213
565
1,531
5,667
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 2 / 0
4,386
399
1,447
2,291
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 4
5,102
464
3,249
8,803
4,520
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Coldseason
Osiris
12
1 / 2 / 1
6,394
581
4,102
6,975
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
DrearCleric28
Hun Batz
11
3 / 1 / 4
6,479
589
3,082
6,866
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,333
576
2,006
2,314
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Strayton
Chernobog
9
1 / 1 / 3
5,209
474
2,256
3,362
1,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
jakesmurf88
Jormungandr
9
3 / 3 / 3
6,041
549
5,111
7,161
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
12
12
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
Coldseason
Osiris
1
2
1
0.75
W
Hun Batz
DrearCleric28
Hun Batz
3
1
4
5
L
Apollo
4
3
0
1.33
L
Achilles
Nico_Deathbat
Achilles
2
2
1
1.25
W
4
0
3
5.5
L
Hun Batz
Piola_Wachin
Hun Batz
1
2
3
1.25
L
0
2
0
0
W
Chernobog
Strayton
Chernobog
1
1
3
2.5
W
Jormungandr
jakesmurf88
Jormungandr
3
3
3
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,680
Damage
16,557
30,452
Taken
26,678
13,235
Mitigated
11,789
12,014
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Coldseason
Osiris
4,102
1,965
0
3,620
6,975
3,737
936
0
6,975
0
34,802
W
Hun Batz
DrearCleric28
Hun Batz
3,082
1,103
0
1,594
6,866
2,297
0
680
6,062
0
41,863
L
Apollo
3,346
1,876
0
2,668
6,424
1,962
1,628
2,999
3,425
0
27,831
L
Achilles
Nico_Deathbat
Achilles
4,107
2,348
0
3,402
7,267
4,392
0
391
6,876
0
23,669
W
2,006
811
0
500
2,314
574
332
537
1,671
26,921
0
L
Hun Batz
Piola_Wachin
Hun Batz
1,531
421
0
2,536
5,667
1,823
0
349
5,318
0
34,666
L
1,447
39
0
782
2,291
538
0
694
1,597
11,154
0
W
Chernobog
Strayton
Chernobog
2,256
1,241
0
753
3,362
1,133
531
1,122
2,240
0
17,420
W
Jormungandr
jakesmurf88
Jormungandr
5,111
1,800
0
2,439
7,161
4,048
289
2,127
5,034
24,163
0
L
3,249
516
0
2,626
8,803
4,520
231
2,684
6,119
18,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
30,456
253
Minions Killed
282
0
Camps Cleared
0
848,755
Distance Traveled
997,435
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,394
581
83
8
0
205,479
1
W
Hun Batz
6,479
589
66
6
0
228,451
4
L
Apollo
6,071
552
67
6
0
194,717
2
L
Achilles
5,661
515
52
5
0
152,593
0
W
Hera
6,333
576
63
6
0
196,406
1
L
Hun Batz
6,213
565
87
8
0
211,919
1
L
Eset
4,386
399
20
2
0
97,562
1
W
Chernobog
5,209
474
31
3
0
169,473
0
W
Jormungandr
6,041
549
39
4
0
197,626
1
L
Cthulhu
5,102
464
27
2
0
191,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role