Player Matchup

Chaac
Chaac
Bertelle
Chaac
Level 25
God Stats
0W - 1L
1,481 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Neith
Neith
Eustaquio1916
Neith
Level 7
God Stats
10W - 15L
1,269 SR
Queue Stats
18W - 25L
1,300 Elo+
Solo
Hel
Hel
VladHell
Hel
Level 29
God Stats
0W - 1L
1,611 SR
Queue Stats
17W - 21L
1,514 Elo+
Party 2
Ravana
Ravana
XDaveDoidãoX
Ravana
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 2L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
stoic_Shadow
Kukulkan
Level 42
God Stats
2W - 1L
1,657 SR
Queue Stats
23W - 35L
1,507 Elo+
Party 2
Team Averages
Level 24
1,547 SR
1,493 Elo+

VS

Team Averages
Level 18
1,587 SR
1,432 Elo+
Apollo
Apollo
AgZura
Apollo
Level 26
God Stats
24W - 10L
1,755 SR
Queue Stats
197W - 144L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Fanzeres
Kukulkan
Level 15
God Stats
6W - 2L
1,704 SR
Queue Stats
50W - 61L
1,315 Elo+
Party 1
Horus
Horus
Jacovisk
Horus
Level 16
God Stats
9W - 13L
1,361 SR
Queue Stats
9W - 17L
1,275 Elo+
Party 1
Mercury
Mercury
PedrothiagoBR
Mercury
Level 16
God Stats
6W - 7L
1,329 SR
Queue Stats
44W - 40L
1,350 Elo+
Party 1
Hera
Hera
helvajinon12345
Hera
Level 19
God Stats
3W - 1L
1,784 SR
Queue Stats
32W - 23L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bertelle
Chaac
14
4 / 2 / 4
8,237
549
7,887
11,987
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 2
7,707
514
3,643
9,021
2,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 3
6,037
402
2,776
8,089
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 3 / 2
7,492
499
4,293
9,857
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
stoic_Shadow
Kukulkan
12
1 / 3 / 1
7,097
473
1,628
6,564
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AgZura
Apollo
15
12 / 2 / 3
9,381
625
10,736
10,257
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Fanzeres
Kukulkan
11
0 / 1 / 4
6,470
431
2,781
2,100
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Jacovisk
Horus
10
0 / 6 / 5
6,298
420
3,769
9,955
5,964
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
12
5 / 1 / 4
7,989
533
3,001
7,085
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 4
8,734
582
5,608
5,021
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
19
19
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
AgZura
Apollo
12
2
3
6.75
L
Chaac
Bertelle
Chaac
4
2
4
3
L
2
5
2
0.6
W
Kukulkan
Fanzeres
Kukulkan
0
1
4
2
W
Horus
Jacovisk
Horus
0
6
5
0.42
W
Mercury
5
1
4
7
L
0
6
3
0.25
L
5
3
2
2
W
2
2
4
2
L
Kukulkan
stoic_Shadow
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
25,895
45,518
Taken
34,418
18,911
Mitigated
14,265
15,670
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AgZura
Apollo
10,736
5,943
0
4,225
10,257
3,628
1,991
1,585
8,672
0
64,276
L
Chaac
Bertelle
Chaac
7,887
1,006
0
5,904
11,987
8,583
217
2,103
9,884
0
48,159
L
3,643
1,229
0
1,496
9,021
2,783
1,014
2,143
6,878
0
41,281
W
Kukulkan
Fanzeres
Kukulkan
2,781
112
0
361
2,100
643
366
72
2,028
27,512
0
W
Horus
Jacovisk
Horus
3,769
1,393
525
1,711
9,955
5,964
0
952
8,528
0
13,683
W
Mercury
3,001
508
0
2,624
7,085
1,974
256
274
6,736
0
24,682
L
2,776
144
2,291
2,338
8,089
2,085
0
1,962
6,127
20,797
0
L
4,293
1,220
0
2,891
9,857
3,177
0
1,166
8,691
0
27,640
W
5,608
1,422
0
500
5,021
2,056
25
1,297
3,483
59,040
0
L
Kukulkan
stoic_Shadow
Kukulkan
1,628
0
0
750
6,564
2,283
162
1,015
5,549
31,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
38,872
354
Minions Killed
335
0
Camps Cleared
0
1,363,935
Distance Traveled
1,496,546
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,381
625
95
6
0
279,549
2
L
Chaac
8,237
549
99
7
0
287,202
4
L
Neith
7,707
514
76
5
0
233,336
0
W
Kukulkan
6,470
431
44
3
0
308,587
5
W
Horus
6,298
420
26
2
0
254,060
2
W
Mercury
7,989
533
49
3
0
370,749
8
L
Hel
6,037
402
42
3
0
278,522
4
L
Ravana
7,492
499
50
3
0
291,303
2
W
Hera
8,734
582
121
8
0
283,601
4
L
Kukulkan
7,097
473
87
6
0
273,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role