Player Matchup

Osiris
Osiris
Feppet
Osiris
Level 28
God Stats
2W - 4L
1,559 SR
Queue Stats
54W - 59L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
ManaCampbell
Aphrodite
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
51W - 36L
1,578 Elo+
Party 1
Artemis
Artemis
NeaCampbell
Artemis
Level 138
God Stats
3W - 4L
1,283 SR
Queue Stats
80W - 71L
1,463 Elo+
Party 1
Team Averages
Level 98
1,509 SR
1,501 Elo+

VS

Team Averages
Level 67
1,422 SR
1,609 Elo+
Tiamat
Tiamat
Alexlecrack
Tiamat
Level 135
God Stats
1W - 2L
1,357 SR
Queue Stats
50W - 42L
1,656 Elo+
Party 2
Neith
Neith
sxxinsanityxxs
Neith
Level 46
God Stats
2W - 1L
1,261 SR
Queue Stats
17W - 11L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
yoaki12
Jormungandr
Level 19
God Stats
2W - 0L
1,648 SR
Queue Stats
7W - 3L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Feppet
Osiris
16
1 / 4 / 5
13,141
571
12,557
26,619
20,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
ManaCampbell
Aphrodite
17
3 / 5 / 3
13,531
588
10,836
24,559
18,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
NeaCampbell
Artemis
17
2 / 4 / 3
13,140
571
21,275
23,562
9,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 1 / 6
14,051
611
30,870
14,475
13,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 5
14,591
634
17,952
14,337
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
yoaki12
Jormungandr
18
2 / 1 / 11
13,810
600
9,618
20,132
21,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
6
7
L
Osiris
Feppet
Osiris
1
4
5
0.88
L
Aphrodite
ManaCampbell
Aphrodite
3
5
3
0.9
L
Artemis
NeaCampbell
Artemis
2
4
3
0.88
W
7
4
5
2.38
W
Jormungandr
yoaki12
Jormungandr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
58,440
74,740
Taken
48,944
48,717
Mitigated
41,128
42,826
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
30,870
1,041
0
3,631
14,475
13,306
124
2,791
11,508
98,617
0
L
Osiris
Feppet
Osiris
12,557
3,596
0
4,302
26,619
20,895
0
13,925
12,120
700
74,479
L
Aphrodite
ManaCampbell
Aphrodite
10,836
938
17,352
15,574
24,559
18,740
472
12,631
11,069
54,762
0
L
Artemis
NeaCampbell
Artemis
21,275
12,369
0
5,598
23,562
9,082
1,243
12,791
10,241
0
99,728
W
17,952
8,537
0
6,900
14,337
6,064
1,750
3,717
10,370
0
69,980
W
Jormungandr
yoaki12
Jormungandr
9,618
715
0
110
20,132
21,758
216
5,075
14,755
37,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,812
Gold Earned
42,452
279
Minions Killed
269
0
Camps Cleared
0
1,177,744
Distance Traveled
1,236,136
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,051
611
121
5
0
455,286
2
L
Osiris
13,141
571
82
4
0
395,160
6
L
Aphrodite
13,531
588
68
3
0
415,462
1
L
Artemis
13,140
571
129
6
0
367,122
3
W
Neith
14,591
634
94
4
0
379,839
0
W
Jormungandr
13,810
600
54
2
0
401,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role