Player Matchup

Discordia
Discordia
Gold V
AlexKiller_0779
Discordia
Gold V
Level 140
God Stats
19W - 13L
1,656 SR
Queue Stats
539W - 542L
1,248 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Pa_shocker_1991
Ne Zha
Silver IV
Level 160
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 18L
1,263 MMR
Solo
Anhur
Anhur
Silver IV
TOMARLU
Anhur
Silver IV
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,262 MMR
Solo
Yemoja
Yemoja
Silver IV
Tim_of_Timopia
Yemoja
Silver IV
Level 99
God Stats
0W - 1L
1,716 SR
Queue Stats
30W - 40L
1,182 MMR
Party 1
Chaac
Chaac
Gold V
anti-christ99
Chaac
Gold V
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 66L
1,394 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,624 SR
1,270 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,552 SR
1,269 MMR
Arachne
Arachne
Silver I
DP_21_25
Arachne
Silver I
Level 121
God Stats
3W - 2L
1,706 SR
Queue Stats
149W - 151L
1,266 MMR
Solo
Neith
Neith
Gold V
Eindle
Neith
Gold V
Level 101
God Stats
23W - 35L
1,531 SR
Queue Stats
180W - 189L
1,290 MMR
Solo
Nike
Nike
Gold V
beer gut billy
Nike
Gold V
Level 153
God Stats
9W - 4L
1,500 SR
Queue Stats
362W - 360L
1,270 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
dilfypapi
Kumbhakarna
Gold V
Level 87
God Stats
3W - 2L
1,520 SR
Queue Stats
275W - 273L
1,231 MMR
Solo
Nu Wa
Nu Wa
Gold V
getonthebusgus6
Nu Wa
Gold V
Level 120
God Stats
10W - 10L
1,503 SR
Queue Stats
98W - 103L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexKiller_0779
Discordia
20
11 / 7 / 12
17,872
496
50,624
33,911
16,345
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
17 / 11 / 6
18,748
521
34,123
44,787
32,602
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
TOMARLU
Anhur
20
3 / 8 / 10
15,453
429
14,400
32,212
15,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 2 / 22
16,028
445
16,567
37,377
58,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 7 / 17
16,639
462
34,010
65,964
79,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaHeimdallrTsukuyomiCu ChulainnDanzaburou

VS

Bans
CthulhuCabrakanTyrSylvanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DP_21_25
Arachne
20
16 / 7 / 7
21,601
600
41,592
45,052
24,553
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Eindle
Neith
20
10 / 9 / 9
17,792
494
38,296
30,555
14,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 4 / 14
17,527
487
25,595
59,949
61,440
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
dilfypapi
Kumbhakarna
18
1 / 8 / 15
13,701
381
13,848
40,895
60,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 7 / 14
17,172
477
49,370
20,606
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
94
35
Kills
35
35
Deaths
35
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlexKiller_0779
Discordia
11
7
12
2.43
W
Arachne
DP_21_25
Arachne
16
7
7
2.79
W
Neith
Eindle
Neith
10
9
9
1.61
L
17
11
6
1.82
L
Anhur
TOMARLU
Anhur
3
8
10
1
L
1
2
22
6
L
3
7
17
1.64
W
3
4
14
2.5
W
Kumbhakarna
dilfypapi
Kumbhakarna
1
8
15
1.06
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,724
Damage
168,701
214,251
Taken
197,057
202,509
Mitigated
169,948
96,864
Healing
62,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlexKiller_0779
Discordia
50,624
659
843
12,089
33,911
16,345
339
11,583
22,328
165,238
0
W
Arachne
DP_21_25
Arachne
41,592
31,735
0
18,480
45,052
24,553
1,028
15,448
29,064
0
220,039
W
Neith
Eindle
Neith
38,296
20,681
0
10,020
30,555
14,489
8,041
7,982
22,389
0
133,490
L
34,123
9,814
0
9,910
44,787
32,602
1,546
14,664
30,123
0
154,654
L
Anhur
TOMARLU
Anhur
14,400
5,693
3,120
3,343
32,212
15,833
1,147
12,139
20,073
0
108,901
L
16,567
3,017
20,496
14,276
37,377
58,277
577
12,627
24,750
67,836
0
L
34,010
7,783
0
32,787
65,964
79,452
1,471
17,617
48,347
380
129,184
W
25,595
2,119
0
24,841
59,949
61,440
635
16,466
43,053
0
105,456
W
Kumbhakarna
dilfypapi
Kumbhakarna
13,848
455
829
6,369
40,895
60,951
173
15,377
25,142
39,790
0
W
49,370
6,570
388
1,768
20,606
8,515
1,837
10,063
9,873
136,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,740
Gold Earned
87,793
804
Minions Killed
741
0
Camps Cleared
0
3,117,881
Distance Traveled
3,209,709
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,872
496
192
5
0
688,208
13
W
Arachne
21,601
600
232
6
0
719,807
2
W
Neith
17,792
494
156
4
0
581,762
2
L
Ne Zha
18,748
521
192
5
0
590,373
0
L
Anhur
15,453
429
167
5
0
553,974
3
L
Yemoja
16,028
445
76
2
0
651,213
5
L
Chaac
16,639
462
177
5
0
634,113
2
W
Nike
17,527
487
168
5
0
658,620
3
W
Kumbhakarna
13,701
381
36
1
0
601,903
2
W
Nu Wa
17,172
477
149
4
0
647,617
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role